RimWorld

RimWorld

55 ratings
[WYD] Raider Rations
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Mod, 1.4, 1.5, 1.6
File Size
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50.828 KB
8 Aug, 2023 @ 5:44am
13 Jun @ 9:50am
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[WYD] Raider Rations

In 2 collections by Monkey Magic
My Full Build [1.5]
199 items
Environment Changes [1.5]
23 items
Description
Raiders now come with travelling supplies.

Because if my pawns have to bring a packed lunch with them when then go travelling, so should those raider pawns dammit!

Please note, this gives a chance for raider pawns to often but not always bring their lunch, and maybe a medkit when raiding the player settlement because what else are they supposed to do, forage berries?

[ko-fi.com]
14 Comments
Power of OxiClean 19 Nov, 2024 @ 2:44am 
Howdy. Thanks for putting the mod together! Just wanted to report I was getting a red error that it wasn't loading anything, so I took a look at the files and found the issue and apparent fix; renaming the "Common" folder to "Patches" seems to get everything to load properly with no other changes.
Monkey Magic  [author] 7 Apr, 2024 @ 7:14am 
Please note, if you have a wall of screaming red errors, please either ignore them (not recommended) or disable all your mods, and repopulate them to remove any issues caused by the name changes in the 7th April 2024 update
Lost ( Kai )  15 Mar, 2024 @ 4:06pm 
Now my cannibal cults can complain about their Uber Eats guys leaving inedible trash all over the place! :>
wf1675 10 Jan, 2024 @ 1:23pm 
good now i cant just build myself into a mountain where they go hungry before they make it to the base
heeerrrrm 27 Oct, 2023 @ 3:40pm 
@d_valroth they are the meals lol
Dr Jimothy 8 Oct, 2023 @ 4:47pm 
Please tell me this is safe to add to an ongoing save.
Monkey Magic  [author] 19 Aug, 2023 @ 3:59pm 
@lilwhitemouse - TBH I do not think this would be possible given that one can only add items to the pawn type list, not to pawns individually.

As a self-taught "slap it about the face a bit and see if that works" kind of modder, I am sadly unqualified to create the sort of mod that would likely have to rewrite the game core functionality XD
lilwhitemouse 19 Aug, 2023 @ 3:32pm 
How about people with dependencies (e.g., psychite for wasters) if you have biotech? Devs seem to have decided they don't have any when they raid, but at least some of them might, I would think?
Espiovvv 14 Aug, 2023 @ 1:44am 
WAAAAAAGH!
SalmonToastie 11 Aug, 2023 @ 9:01pm 
With set up camp being a staple for most mod lists now i imagine they do stash their shit nearby then raid you.