Total War: WARHAMMER III

Total War: WARHAMMER III

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Trajann's Khorgoth the Unleashed
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File Size
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43.573 MB
14 Aug, 2023 @ 3:16am
18 May @ 5:13pm
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Trajann's Khorgoth the Unleashed

Description
Note: This mod is included in my Khorne Compilation. If you are subscribed to that mod then you don't need to be subscribed to this one.

And we're back to Khorne! This is an idea I've been playing around with for a while. This mod adds a new legendary hero to the Khorne lords, Taurox, Valkia, the Undivided Lords and the Daemon Prince. As well as a regiment of renown and khornataur variant.

Khorgoth is what happens when you shove a fire daemon into an angry minotaur. His mind is completely gone, and he now exists as a vessel of unfathomable rage. He replaced most of his body with machinery in order to amply his new power, and become the ultimate weapon of violence. Think of him kind of like Khorne's version of Ghoritch, a half machine/half monster berserker that wants to kill you in the most extreme ways. Khorgoth is a pure melee powerhouse, which I'm sure is a total shocker coming from Khorne. He has attributes of a K'daai, as well as access to their powerful abilities. He can also buff minotaurs to make them true rage machines. Khorgoth also has access to powerful unique abilities, such as removing magical attacks in an aura, and a map-wide enemy debuff. He has no command abilities, and is meant to be charged into an enemy and shred them to pieces, with little regard for strategy. Like all my characters, he comes with a skill dump (Khorne's Influence) as well as a capstone skill unlocked at level 50.

When it comes to recruiting him, for all but Taurox he is added to the exalted hero pool. For Taurox he is added to the gorebull pool, however he'll spawn in without a name.

This mod also includes an RoR khornataur unit. They have dazed attacks, are daemonic and have the vicious assault ability. They are unlocked for all mentioned factions at level 28 and benefit from minotaur tech.

Additionally, this mod adds a new khornataur variant for Skarbrand only. I found it odd that Khorne didn't have access to all minotaur variants, so now Skarbrand can recruit khornataurs with shields. They function the exact same as their beastmen variant, but naturally have frenzy and spell resist. Now you can live out your khornataur doomstacks to their fullest potential.

That's the mod! I know at the end of the day this is just another melee character for Khorne, but I absolutely love how Khorgoth turned out. What started out as a simple Khornate doombull quickly became a daemonic Frankenstein. Plus I felt Taurox needed a special minotaur character to follow him into battle. He was a blast to make, and I find his design and gameplay extremely entertaining, though maybe I'm just biased. As always, any issues or feedback you have is greatly appreciated, and I hope you enjoy!

Donations
If you would like to support me, you can donate here: https://ko-fi.com/trajannv . It is by no means required, and even if I never receive a single cent, I will continue to make mods for as long as I have interest. But of course, any donations are greatly appreciated!
60 Comments
Trajann V  [author] 18 May @ 5:16pm 
@lancedragonfu
I must've forgotten to adjust their price when CA updated Khorne. Should be fixed now!
lancedragonfu 11 May @ 2:44am 
Great addition permanently added to my khorn campaign , i just wish you d adjust shielded minotaurs price 2900 golds is a hefty sum compared to the 1350 it cost to recruit dual axes and great weapon 1900 golds would seem more in line with other units available in the base game and other mods made by yourself
NorscanWarlord 7 Apr @ 3:43am 
cheers :) looks awesome btw!
Trajann V  [author] 6 Apr @ 10:02pm 
@NorscanWarlord
Go ahead!
NorscanWarlord 6 Apr @ 7:15pm 
trajann can i get permission to make a taurox reskin with ideas from this? i'll credit u ofc
Trajann V  [author] 17 Mar @ 4:37pm 
@Lord Lemon
I typically don't upload mods that use my characters as replacements, as that is something you could do very easily on your own.
Lord Lemon 14 Mar @ 5:47am 
Any chance you could make a reskin for Taurox using this? It looks amazing and I honestly always feel that Taurox could look a lot better.
Kragat 22 Jan @ 3:37pm 
Hi
Just a heads up
This is a very strong hero but he does have a very high upkeep for beastmen so he is not an early game hero but great for khorne as they print money easily
Thnx for the effort and many units
Trajann V  [author] 25 Dec, 2024 @ 2:53pm 
@Brandor
Yup
Brandor 24 Dec, 2024 @ 9:38pm 
so he is available now for skulltaker and arbaal?