Portal 2
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PDI Initiative: Cleansers
   
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9.061 MB
18 Thg08, 2014 @ 1:06am
18 Thg08, 2014 @ 4:15am
4 ghi chú thay đổi ( xem )

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PDI Initiative: Cleansers

Mô tả
"Portal Device Inverter" element is still being tested. You will learn how Inverters react to cleanser fields and solve puzzles with it.

Special thanks to Stimich for overall help with Hammer and playtesting!

Please report bugs, write suggestions and other feedback in the comments. Enjoy!

CHANGELOG:
- Added autosave
- Added clip to panel stairs
- Removed an alternative solution for the last chamber
- Added hidden companion cube ( :D )

___________________________________
PDI Initiative Series:
The Unused Technology: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=298542662
Advanced Stages: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=300263178
61 bình luận
-GB  [tác giả] 12 Thg07, 2020 @ 9:54am 
@piotr_mil Two years after seeing your comment I revisited this map and only now do I see what you meant. You're right, timer adds nothing to the level and only makes it more complicated. No idea why I ever thought otherwise.
piotr_mil 6 Thg03, 2018 @ 1:11pm 
I've said it again and again: the easiest way to destroy a clever and qunique concept in a puzzle game is to add a timer to it, and that is a prime example of it.
ƒlechette 11 Thg02, 2018 @ 1:13am 
More please.
dire.fcs 28 Thg06, 2017 @ 6:59am 
Cool move!
aqmlyn 3 Thg04, 2016 @ 5:17am 
...Yep. Wrong portal.
aqmlyn 3 Thg04, 2016 @ 5:16am 
Oh, wait, I think I have the wrong solution. Nevermind.
-GB  [tác giả] 3 Thg04, 2016 @ 5:16am 
Didn't exactly understand, sorry :/
You can watch the playthrough video which shows the exact intended solution, the chances are nothing else is intentional.
aqmlyn 3 Thg04, 2016 @ 5:13am 
I keep getting stuck on something in the ceiling and falling to my death in that room in the preview, after I shoot a portal on the timed panel to fling myself higher . Is that intentional?
wildgoosespeeder 10 Thg10, 2015 @ 6:49pm 
This takes advantage of the mechanic a little bit better than your previous maps. Your previous maps with this swap out mechanic could easily be designed with just the standard portal gun and no field.
Wolf bytes 13 Thg06, 2015 @ 3:46pm 
I loved that last chamber!