RimWorld

RimWorld

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Additional Challenge and Production Chains
   
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Description
This collection includes mods that either fill the gaps between "resource source" and "finished product" that exists rampantly throughout Rimworld, or adds additional challenge by replacing logic breaking fantasy with a more realistic approach. Idea ofr those whom like a challenge.
Items (21)
Better Wool Production (Continued)
Created by MysticFelines
1.4 continuation of Better Wool Production Original Description This mod is a hybrid of Slightly More Realistic Wool Production, and Shear Those Corpses. Also, I got tired of waiting for compatibility patches so I decided to make this for myself, figured I...
Bodyparts Rot
Created by Murmur
Any natural bodyparts/organs left lying around will rot unless frozen, like meat. Mod Compatibility Should work with any mods that add bodyparts that can be harvested. Tested with Harvest Everything! ...
Butcher Rotten
Created by Syrus
Description: This mod makes butchering rotting corpses possible, yielding adjustable/reduced amounts of leather, meat and other products, like elephant tusks and thrumbo horns, if desired. The standard setting does not yield any meat but a reduced amount o...
Cloth Production Expanded [1.5]
Created by #6
---NEWS--- This mod has been continued for 1.6 by Cyanobot here. This version will remain for support on older versions of RimWorld. --------------- =========================Disclaimer================================ This mod was originally made by TR, I j...
Completely Clueless
Created by Owlchemist
A very small mod which simply removes starting technology from any and all player factions you can start as, including from mods. Geared for players who want to play a long, marathon game. Inspired by the Tribals Know Nothing mod. The difference here is th...
Dubs Bad Hygiene
Created by Dubwise
Adds a sewage system, toilets, bathing, hygiene related needs and mood effects, central heating, water, irrigation, fertilizer, air conditioning, hot tubs, kitchen sinks, you name it!. Includes Lite mode. Multiplayer ready WIKI Take me to the wiki Works wi...
Dubs Bad Hygiene (Piss point)
Created by TechnoFox
Your colonists just took the village but a private in your team is busting, for some reason he can't just go on the ground so he pisses himself.. This mod intends to fix that by adding a placeable piss point that can be used for on the go improvised washro...
Friendly Hostile Factions (Continued)
Created by Zaljerem
Original mod by syzal https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2171818469 If the original author requests it, I will remove this update. Currently incompatible with: Vanilla Races Expanded - Phytokin -- Added support for Ideology (Cannibal Tr...
No Quests Without Comms
Created by GwinnBleidd
This is an unofficial update of eBae's https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2136753617 to versions + some improvements and fixes Description: Prevents most of the quests from firing until your colony has a working comms console or its sub...
Not a Weapon
Created by lt_oddy
Removes all those "ineffective" weapons that seem to find their way into your pawns arsenal. This mod removes the Wood Log and Beer from being equipable in the base game as well as containing patches for similar items within a variety of common and/or requ...
SeedsPlease: Lite
Created by Owlchemist
This is a fork of Charlotte's (aka NotFood) SeedsPlease, employing a number of changes. New here? What's SeedsPlease? SeedsPlease is a mod aimed towards those looking for more of a challenge with their RimWorld experience. Basically, most things need actua...
Simple Chains: Leather
Created by Owlchemist
Aimed for players desiring more challenge in their resource production, this mod introduces a leather processing chain. In order to get leather, your pawns will need to boil up tanning liquor and soak their freshly acquired raw hides and pelts in it for a ...
Simple Chains: Lumber
Created by Owlchemist
This is a pro-difficulty mod designed for people looking for a bit more challenge in their RimWorld experience. With it tree will drop raw logs which will need to be cut into lumber and then dried in order to be truly useful. Features Raw logs: Trees now d...
Simple Chains: Steel
Created by Owlchemist
Compacted steel? In my mountain? I don't think so! Return to the basics of production chain antics with this iron to steel mod. Used in conjunction with a coal mod listed below, your pawns will now have to work double hard to start building up their steel ...
[WYD] Loom Only
Created by Monkey Magic
Limits Better Wool Production's fleece processing to Cloth Production Expanded's Loom. Just a small patch to remove fleece processing from the Crafting Spot when using these mods. The Crafting Spot appears to be the default "go-to" for many mods, which can...
[WYD] Primitive Firearms
Created by Monkey Magic
Allows crafting of 4 primitive firearms, the flintlock pistol, the musket, the blunderbuss ans flintlock rifle. Sort of a spiritual successor to Primitive Firearms by Nemo . I was already working on an early stage firearms mod but when I started the calcul...
[WYD] Primitive Prosthetics
Created by Monkey Magic
Allows crafting of peg arms, and hook hands. A simple add-on that just allows one to give pawns immobile wooden arm replacements, given that the prosthetic arm is way up in the research tree. I understand that the prosthetic limbs unlocked there represent ...
[WYD] Primitive Research
Created by Monkey Magic
Restructures early tech, especially for tribal, and zero tech scenarios. Research Changes -ikwa is now free tech -pila is now free tech The Ikwa is kinda garbage melee weapon compared to the gladius, making it immediately redundant when Smithing is unlocke...
[WYD] Primitive Traps
Created by Monkey Magic
Allows crafting a few more traps. Why the dependency on Primitive Firearms, you ask? Because this mod adds all of four new traps, two of which are dependent on the Black Powder research, and items added in that mod. Now I could had added the research to th...
[WYD] Primitive Wraps
Created by Monkey Magic
Allows crafting of fabric or leather bindings as cheap, primitive apparel. Pretty much just that. One can now craft cheap, if flimsy attire that does little more than negate the "naked" debuff and limited protection against the element. This attire will no...
[WYD] Processing Spot
Created by Monkey Magic
Converts the existing Seed processing spot in Seeds Please: Lite. Intended for use with OwlChemist's Seeds Please; Lite when using a zero tech start, and specifically use with the Primitive Research mod as this locks the stove behind a technology. Humans h...