Cosmoteer: Starship Architect & Commander

Cosmoteer: Starship Architect & Commander

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BleedingGuns Impulse Drives
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Tags: Mods
File Size
Posted
Updated
2.067 MB
20 Aug, 2023 @ 9:38am
19 Aug, 2024 @ 12:55am
9 Change Notes ( view )

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BleedingGuns Impulse Drives

Description
Are you tired of using ancient thruster technology? Join the future with our brand-new impulse drives! We have a small version and a big one!

You will still need 2 to 4 thrusters because pilots in this galaxy are not trained at turning with only one 4 directional thruster! 2 thrusters are incredibly unstable!

It has really fast zoomies!

Small Impulse drive:

Crafting cost for the small impulse drive:
- 80 steel
- 40 hypercoils
- 50 tristeel
- 12 processor
- 1 diamond

You can get the blueprint from your local dealer for 150000 Credits! You need the huge thruster unlocked to buy this.


Small Impulse Drive stats:
- Size: 3X3
- Command points: 8
- Thrust: 16000
- Power: usage 0,7
- Power: capacity 12
- Mass: 9,0
- Hit points: 5000

Large impulse drive:
The large impulse drive is more effective but requires crew to operate it. The bridge computer simply can’t handle it by itself!

Blueprint cost: 400,000 Credits and you need to have purchased the small impulse drive!

Crafting cost for the large impulse drive:
- 400 steel
- 200 hypercoils
- 300 tristeel
- 120 processor
- 8 diamond

Large impulse drive Stats:
- Size: 6X6
- Crew needed: 4
- Command points: 32
- Thrust 80,000
- Power usage: 2.4
- Power capacity: 48
- Mass: 36
- Hit points: 20,000

Make you dream Star Trek style nacelles today!

Observe: this mod might not be balanced if you are pro at the game. But for me it works fine!

More to come, maybe UwU! I don't need suggestions this is a hobby.

Hello you there!
If there is an update to the game you can simply just turn the mod back on even though it's outdated. Unless the creator of cosmoteer changes how engines work then this will not break.

The creator of this game updates a lot which is nice but it really makes it hard to keep mods updated. Every time the game get's an update all of us mod makers have to change one number in a document even though the mod still works.

You can do this yourself for all mods on the workshop! Just go to the C:\Program Files (x86)\Steam\steamapps\workshop\content\799600\/(specific mod folder) find the rules file in the first folder of the mod and change the compatible version number to the latest. Or you can simply just activate the out of date mod in the game and just play as much as you want. Your choice. We mod creators do this for free while working, living and raising kids so be nice!

83 Comments
CHALAZO 16 Jul @ 1:29pm 
Dear Programmer: "BleedingGuns [author]
I am truly grateful for the creation of your mod and the effort you put into it. I would like to let you know that I already have some basic knowledge of editing [.rules] files, as I have edited other mods from other developers.

The details you provided in your comment gave me several ideas on how to solve my problem. I am going to make a personal modification to your mod. It will not be published, but will be for personal use only. Thank you very much.:steamhappy:
BleedingGuns  [author] 15 Jul @ 10:02pm 
@CHALAZO The segment of the code that deals with the sprites is not 100% necessary. You could in theory delete those segments. If you get in to cosmoteer moding it's very easy. But you have to understand what to remove and what to keep to not cuase conflicts. It's easy for me to say find all segments with png's and delete those segments, but doing so might break the mod for you. If I was you I would learn how ".rules" files are set up and see if you can find the correct segment with the correct PNG's. It might be easier to find another mod. :jawagrin:
CHALAZO 14 Jul @ 6:45pm 
Hello, good day to you, Mr. Programmer. I've built several of these modules on my race ship and have reached speeds of up to 200m/s , as it's a colossal ship that breaks the standard game limits with another mod. However, I'm having a problem: the game's frame rate has dropped drastically to just 1.9 FPS. I think it's due to the module's animation. Could you please tell me how I can modify this mod to disable only the code that generates the animation? There are 506 modules (Large Impulse Engine) installed, and I can't play with that small amount of FPS. :(
I'm waiting for your recommendation and guidance, if possible.
Thank you very much.
BleedingGuns  [author] 6 Jun @ 1:40am 
@HarveyBird Thank you for the Advice! I'm currently wokring on some small goals :jawagrin:
HarveyBird 5 Jun @ 6:05am 
Perhaps you’ve heard enough from everyone else. Perhaps you aren’t looking for any advice. Perhaps some random comments on a mod nestled deep within steam are hardly a thing to give a second look at. From one struggling person to another I can tell you what has helped me.

1. Understanding that whatever the issue is it’s not always going to be resolved 100% perfect.

2. Change your perspective

3. Break life and its struggles down and chase the small wins while rebuilding those bigger goals.

4. When you break it down to the smallest level, for example your biggest goal is to be a five star chef, or to be financially stable, or it has nothing to do with work at all. In short, celebrate your small wins, to be that chef you have to first make the simplest of sandwiches. If your issue is family related it can work out extremely similar and one of the best things to do is to stay goal oriented and continue to better yourself so you don’t feel you’ve lost your purpose.
Jaren Darkwolf [GOTR] 23 May @ 11:19am 
^w^
Alice (She/Her) 23 May @ 10:32am 
<3
BleedingGuns  [author] 21 May @ 2:14am 
@AliGirl @Jaren Darkwolf [GOTR] Thank you guys! :3 You guys are way to nice! :jawagrin:
Alice (She/Her) 20 May @ 9:56am 
BleedingGuns, the mod is working fine. Your mental health is more important than any mod or anything of the like. I am just glad that you're still with us. Everything will get better with time, no matter how hard that is to believe, it will. ❤
All and all, you have people who care about you even if we are just online.
Jaren Darkwolf [GOTR] 20 May @ 5:58am 
Best wishes to you, BG. I have a feeling the mod will work for a while yet. Don't worry.