Slay the Spire

Slay the Spire

111 ratings
MGRMOD
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File Size
Posted
Updated
38.964 MB
22 Aug, 2023 @ 2:13am
9 Dec, 2023 @ 1:00am
6 Change Notes ( view )

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MGRMOD

Description
This mod is based on the character MGR (Meguru) from Cookie☆, a derivative work of the Touhou Project.
Mechanics
MGR is a songstress, utilizing various notes, special resources similar to orbs, to influence combats, such as dealing damage, gaining block, drawing cards, and more. By directly using cards or card effects, you can generate a significant number of notes and achieve victory.
Emphasizing Operation: MGR cards do not emphasize numerical values, but rather focus on effects. You need to interact with the mod's mechanics to achieve favorable results. The card design encourages precise operation, and when the note count reaches a certain threshold, you receive energy and card draw rewards.
Additionally, interaction with debuffs is a key mechanic. Apply various debuffs to enemies, including a character-exclusive debuff that deals damage when notes trigger and reduces by proportion.
Features
- 75+3 cards with exquisite artwork.
- 13 relics and 5 potions. You can add some of these to the shared pool in the mod's settings.
- Victory effects and some voice lines from the original character.
Extra: If you find the character too powerful at low difficulty levels, you can unlock Ascension Level 20 in the mod's settings. I've put effort into balancing the numbers.
Updates
2023.12.9 Nerf.
35 Comments
Silvester 21 Oct, 2024 @ 6:24am 
刚刚在英文曲奇discord看到,才知道有这个mod
sun23 11 Sep, 2024 @ 3:16am 
非常棒
白夜sj 26 Jun, 2024 @ 8:00am 
又强大又有趣
PONPON 1 Jun, 2024 @ 6:13pm 
謝謝茄子!
syun12369 1 Apr, 2024 @ 3:06am 
マグロ!
Orakuoria 17 Jan, 2024 @ 7:32am 
謝謝茄子!
mark114514810 25 Dec, 2023 @ 4:56am 
日本語対応謝謝茄子!
MGRSK  [author] 18 Dec, 2023 @ 7:12am 
@想陪伴晴奈追寻美食之 我在本地测试过了,中日英都没问题。你无法进入的话可能:一、前置模组开全了么?二、模组冲突,你可以尝试少开几个模组。三、文件完整性有问题,Steam或者网络的锅,重新订阅或是想办法刷新下载的文件试试。
想陪晴奈追寻美食的莉 16 Dec, 2023 @ 10:36pm 
突然間無法使用了,打了的話會導致無法進入
Zu 8 Dec, 2023 @ 3:18am 
It's been a while since I played this but I honestly have no idea how it was nerfed. Feels as strong as ever. It's really the abundance of efficient card draw and energy generation that allows you to chain awakenings and go practically infinite very easily.

If you want this mod to be more in line with vanilla power levels, examine these 3 mechanics first. Perhaps it's enough to raise how many chords you need to awaken or make it so you can't manually reset the counter, but there are still lotsa starry cards and ways to improvise draw notes.

Again though, that's entirely up to you. What matters is that it's already fun.