Prison Architect

Prison Architect

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Blueline (Continued)
   
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File Size
Posted
Updated
38.611 MB
22 Aug, 2023 @ 7:56am
15 Jun @ 1:45pm
5 Change Notes ( view )

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Blueline (Continued)

In 1 collection by Br760
​Prison Architect Restorations (Mod Fixes)
50 items
Description
Check out my Mod Restoration Collection above for more mod updates and fixes

Original Mod
By [OG] Salvi

Changes
- Updated Missing Ui
- Updated Staff Sprites
- Updated Room Size and item requirement
- Updated Object Sprites
- Updated walls and tiles
- Fixed Staff Wages



Original Description
Welcome to the Blueline Modification!

This mod changes many things within Prison Architect. For optional files please check the 'Optional Files' discussion thread below for download and instructions.

PLEASE READ -

The mod was on a hiatus for a while, the constant theft of mod assets by others of which I spent many, many hours making myself pushed me to take a break but I've started playing Prison Architect again, and updating my mod for personal use, so figured I would make it active again.

I'll be going over the files to see what has changed in recent months soon.

So please allow me to apologise in advance and thank you for your understanding.

== FEATURES ==

- Replaced the Guards with Deputies.
- Prisoners are now known as Inmates.
- HRT (Armed) Emergency Teams.
- Additional floors.... you now have carpets at your disposal!
- Additional variations of walls.
- Room size and required item changes, (EG - Smaller Cells, Kennels).
- Many retextured items, people, inmate uniforms, walls and floors.
- New sounds from radio calls to Lockdown alarms.
- Female Warden and the Accountant has been replaced with a Secretary.
- Maxsec has now been changed to the Segregation unit (AKA - Administrative Segregation).
- Extra Grants,
- UI changes.

Please leave any suggestions or comments below, thank you very much for looking.
38 Comments
Centurion 25 Jun @ 5:56am 
Is there any way to adjust some of the wall sprites? Walls that get changed and added ones are offset on one side when you make a corner anywhere.
Br760  [author] 15 Jun @ 1:47pm 
Updated the mod to fix staff wages, sorry to ask but do you mean the carrot and potato plants from the going green dlc because i checked the sprite is fine theres no ironing board, unless maybe is mod conflict with the recycling mod?
Baylesian 15 Nov, 2024 @ 8:37am 
Carrots are replaced by boarding iron, leading to awful visual disparity, potatoes also have different objects they look like laundry.
Biglad 24 Oct, 2024 @ 12:02am 
Love this mod however some stuff is still messed up like the original i know architect 2 is out soon but would love it if you updated as i wont be getting no 2 straight away
CuppaJoe1 14 Oct, 2024 @ 11:20am 
Are there no upkeep costs for staff in this mod? Seems a little broken if thats the case lol.
vladtepes1456 6 Jul, 2024 @ 1:49pm 
A great mod!
Da Shitsniffer 7 Mar, 2024 @ 2:35pm 
@KeiwaM it's a style of inmate clothing used for a large portion of the 20th century. They're denim jackets worn over a shirt with jeans. For some examples you can take a look at movies like The Shawshank Redemption, Bandits, and Con Air. I'm not sure when Blueline is supposed to be set, but the outfits wouldn't be out of place in a 90's detention center.
Br760  [author] 4 Mar, 2024 @ 11:20am 
@KeiwaM Its just how the prisoner looks from the original mod
KeiwaM 30 Jan, 2024 @ 4:42pm 
I love the mod. There's one thing I don't understand though.. Why are the prisoners all wearing what look like coats? It seems odd.
Br760  [author] 31 Aug, 2023 @ 8:48pm 
you don't have to do that but thats the best method for me anyway to avoid any downloading issues