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....but I just realized you said "in one volley". I don't usually one volley anything, no matter the weapons I use, unless I go into lower tier space, or lower tier pirates invade.
Whelp, I'm headed out the door. But thanks for clarifying that.
...or you know, just have a 2nd ship follow you loaded with DPS weapons, so anything that survives your sniping barrage, gets DPS'ed once they're in range lol. Or 3 extra ships, covered in mass drivers. I really think you're too hard on the effectiveness of Mass Drivers based purely on 1 to 1 comparison. Their previous range and accuracy allowed them to really shine when stacked, like when the cultists were all using them.
I have updated the patch notes to clarify that I am referring to projectile velocity. I can see why you might have mistaken it for the fire rate.
The free loot is absolutely a thing.. I use it a lot lmao. Very frequently in busy sectors, it's impossible to get to raiding pirates in time. They warp in, and die almost immediately from the first salvo of guards hanging around the warp in point. But if you have a massive range weapon that can hit them in time, all you have to do is tag them before they get killed, and you get credit. In vanilla, you can do this a little with a really long range cannon and some luck. But you'll likely miss, and will still have half or less of the range of mass driver, so it won't happen nearly as often, unless you specifically park near where the enemies show up. With mass drivers, I often get this free loot while going about my business, even docked at stations.