Carrier Command 2

Carrier Command 2

Not enough ratings
Nolie's HEAVY Modpack
   
Award
Favorite
Favorited
Unfavorite
File Size
Posted
Updated
10.400 MB
23 Aug, 2023 @ 6:22pm
24 Aug, 2023 @ 3:27pm
3 Change Notes ( view )

Subscribe to download
Nolie's HEAVY Modpack

Description
Combines a few mods into one compatible pack,,, I did quite a few changes here to make stuff work....:
UI Enhancer by QuantX
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2761300794

Lubricant by Ribbons0121R121
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2980659880

Captain Controls by Mr Scoot
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2824746567

Helm Controls by Mr Scoot
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2949343185

RWR by Bredroll
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2983661961

Carrier VLS by Bredroll
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2985511922

Radar Range 20km by Splunge
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2849827250

Capt.-Unicorn's Mod by Capt.-Unicorn
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3018266301

Specialized Chassis V by Ribbons0121R121
https://www.nexusmods.com/carriercommand2/mods/15

Albatross AWACS by Thumblegudget
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2891723169

Flyable Jets by Maverick
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2828095394

Really i mean i just copied and pasted everything, even most these changes down below:

Features:
*Note these are a overview of features added by the mods listed above, for a more complete list of features please visit the mod pages. Some features are modified to allow for compatibility and my own personal preferences.

Carrier
Key ignition
Speeds up Launching and Landing Sequences for aircraft
Top speed increased to about 115 knots
Increases firmware load speed
Faster doors
Carrier-based Laser Guided Missile system installed on the back of bridge deck 6
Added vehicle control and loadout screens to captain's chair and helm

Vehicles
Manta
New fighter model replaces manta model
Added pilot seat and vehicle control screen in cockpit
Added new hardpoints, including ground turret slots.
Increased top speed and maneuverability

Albatross
Added new hardpoints, including ground turret slots
Added AWACS
Increased speed and decreased maneuverability

Razorbill
Added new hardpoints
Increased speed and maneuverability

Petrel
Added new hardpoints, including ground turrets
Increased lifting capabilities

Seal
Increased swim speed to 20 knots
Added hardpoints
Changed vehicle physics "drive feel"
Top speed changed to 15 knots

Walrus
Increased swim speed to 25 knots
Added hardpoints
Changed vehicle physics "drive feel"
Top speed changed to 17 knots

Bear
Increased swim speed to 15 knots
added hardpoints
Changed vehicle physics "drive feel"
Top speed changed to 14 knots

Screens
Logistics Screen
Add barge ID's to the tooltip
Improved color coding
Added inventory screen weight indicator bar courtesy of Rcomian
Synced the scroll positions of the tabs

Navigation Screen
Added island names to the map
Added an option to toggle map names on and off
Added weather statistics
Added torpedoes
Added carrier waypoints (These can be set/removed from the holomap. May not be visible on all map display modes)
Added vehicle links to navigation screens
Allowed panning on the navigation screens
Replaced left and right nav maps with vehicle control and loadout screens

Compass Screen
Added heading and directional indicator for the next waypoint

Sonar Screen
Added mute button to sonar screen
Increased sonar rotation speed

Carrier Weapons Screen
Weapon status now visible at all times
Added weapon healthbar
Added indicator for remaining ammo in carrier inventory
Added player names to carrier support weapon screen

CCTV Screen
Added camera view from docking and undocking vehicles
Increased resolution to 256p!

Vehicle HUD
Added shell drop indicator added for the heavy cannon (Thanks JetfireBlack!)
Added directional indicator for chassis when controlling the turret of a ground vehicle
Friendly vehicles are now blue, hostile vehicles are now red
Player names show up above the friendly vehicles they're controlling
Always show friendly vehicles
Always show distance to highlighted vehicle
Highlighted vehicle's text is now much more readable
Show all weapons on highlighted vehicle info
Aircraft variometer and fuel consumption (Thanks Bedroll)
Added radar warning receiver module
Air map is now dynamic and based on airspeed.

Landing Screen
Now shows far more detail about aircraft (Huge thanks to ambispess)
Added ground units info to screen
Click on screen to see landing patterns (Click on the left / right side of the screen to pin/unpin the current view)

Holomap
Added bootup sequence (Launch the carrier or press either of the focus buttons on the holomap to skip)
Synced cursor across clients
Added vehicle waypoints (with altitude tooltips)
Added vehicle weapon range on hover
Added weather statistics to the different visibility modes
Added self destruct message
Added island names
Added island difficulty indicators
Added island factory types
Added island capture progress
Added map tools (Hold "E" or whatever your "interaction a" key is bound to. Then drag the mouse somewhere else on the map)
Added map scale
Added vehicle tooltips
Added player names to vehicle tooltips
Added mission time and day/night cycle to cartographic view
Added carrier loadout (click on carrier when tooltip shows)
Added vehicle loadouts (click on vehicle when tooltip shows)
Added carrier waypoints (Press "R" or whatever your a "interaction b" key is bound to to set a waypoint for the carrier. Set a waypoint on the carrier itself to clear all waypoints. Note: the person helming the carrier must also have this mod to see the waypoints. )

Vehicle Control Screen
Added rudimentary CCTV support when driving vehicles ( NOTE: This feature has not been fully implemented by the developers, expect it to be buggy! )
Added toggle to turn CCTV view off (Click on the vehicle control map to open the options menu then scroll down)
Added grid and X/Y grid references in terms of 500m grid squares
Added toggle to show carrier waypoints
Holomap cursor now visible on vehicle control screen
Show all vehicle weapons on tooltip
Added tooltips for waypoint altitude
Added player names to vehicle tooltips

Visual Radar Screen
Increased radar rotation speed
Added a 16k radar range setting
Increased radar warning sound from 1000m proximity to 1200m proximity

Textures
Changed some custom button Panel textures.
5 Comments
Black Jesus 12 Jun @ 12:00am 
use cwis on the mantas, the rest is fine. awesome mod, would be epic if it was integrated into a version of revolution
tyler60k 20 Dec, 2023 @ 2:20pm 
After testing it a bit, I realized that it has to do with putting 30mm/40mm or IR missile turrets on the manta's wings. It makes the aircraft incredibly unstable and impossible to fly. However, putting the 20mm CIWS or obv camera on there seems to work okay, just none of the ones mentioned above or you will most surely crash the plane.
tyler60k 20 Dec, 2023 @ 10:32am 
Besides that, this modpack is exactly what I wanted and works pretty well.
tyler60k 20 Dec, 2023 @ 10:31am 
Hey man, having a hard time trying to pilot the manta, it just doesn't want to fly straight and the AI tends to just to acrobatics until it ends up crashing on its own. I think it might be the flyable jets mod but would you mind looking into it and does anyone else have this problem?
6666666666 10 Nov, 2023 @ 10:04am 
Great mod and thanks a lot for all the awesome changes .if u could please add biohazard mode, it would out of this world if combined
:steamhappy: