Mount & Blade II: Bannerlord

Mount & Blade II: Bannerlord

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Better Pikes
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Compatible Version: v1.2.10, v1.2.11, v1.2.12
File Size
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476.719 KB
24 Aug, 2023 @ 1:35am
14 Dec, 2024 @ 8:37pm
37 Change Notes ( view )

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Better Pikes

Description
Currently, the pikes in RBM have a weapon length of less than 400 (4 meters) because the angle of the pike in the vanilla pike bracing animation is too high to hit enemy cavalry.

This mod increases the weapon length of the pikes to more than 400 and lowers the angle of the pike in the pike bracing animation in order to hit enemy cavalry. It also increases the damage of the pikes so that pikemen are devastating from the front.

This mod makes pikemen use deep shield wall formations that resemble pike formations. These formations are tightly spaced and slow-moving. If you are commanding pikemen and want them to use this formation, you can order them to form a shield wall (F8) and advance (F4).

The idle, walking and running animations while holding a pike have been fixed. Pikes are now held upright instead of sideways, as is the case with the vanilla animations.

Pikemen will ready their pikes when they are 50m away from the enemy by default. The first five ranks will ready their pikes for a thrust. The sixth rank onwards will ready their pikes at an angle.

Pikemen cannot block with their pikes by default. This setting as well as others can be configured in the mod options.

For realism purposes, the overhead thrust attack that other spears have is removed for pikes. This setting cannot be configured unfortunately.

It is highly recommended to use this with my other mod Breakable Polearms. This is to ensure that pikemen are not too OP by giving them a nerf. It is also highly recommended to use De Re Militari. In the vanilla game the only troops who use pikes are Vlandian Pikemen and DRM adds several other troops who use pikes.

Take note that this mod requires Realistic Battle Mod's Combat and AI modules. I will not make a non-RBM version.

It is safe to install and uninstall on an existing save.

Sources are here: https://github.com/OrderWOPower/BetterPikes

Discord server for my mods is here: https://discord.gg/amFNwYA3gB
Popular Discussions View All (2)
2
15 Nov, 2024 @ 2:15pm
Crashes
Croosface
1
10 Mar @ 4:46pm
crash
rickfox82
139 Comments
dagobert dogburglar 12 hours ago 
Okay that does make sense. I have noticed they grip the pike pretty close to the front in some animations, it may be related.
order_without_power  [author] 18 hours ago 
@dagobert dogburglar another user feedbacked that the pikes were clipping through the heads of the pikemen in front when being held in the overhead thrust.
dagobert dogburglar 18 Jul @ 4:26pm 
I like every part of this except removing overhead thrusts? Why? In almost every historical depiction of pikemen and fencing manuals a high thrusting guard is extremely common.

Pikes are *very* light, they wouldnt be usable otherwise. Almost every single contemporary historical example of a pike is under 10 kg.
бледный 12 Jul @ 12:07pm 
супер, наконец то можно будет отыграть терцию 17 века
Ksarkin 5 Jul @ 1:47am 
Игровое сообщество STURGIA ищет новых игроков.
Наш основной проект - Bannerlord online. Сотни игроков на глобальной карте, отряды НПС, боссы, клановые войны, рейды и битвы за ресурсы. Одним словом ванильный банерлорд, только в онлайне, все лорды - игроки, а одновременный онлайн достигает 400 человек.
Наш дискорд: https://discord.gg/eu-sturgia
its too bad Realistic Battle Mod will make your game crash...
:steamthumbsdown: :steamthumbsdown:
bevus nimbus 19 Jun @ 4:48pm 
mk thank you so much
order_without_power  [author] 19 Jun @ 2:26am 
@bevus nimbus you can try Basic Overhaul by Carioceco.
bevus nimbus 18 Jun @ 11:42pm 
is there any mods that help with commands for using the different weapons?
order_without_power  [author] 18 Jun @ 10:17pm 
@bevus nimbus then you can try raising the slider.