XCOM 2
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Proficiency GTS Verbose Text
   
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30 Aug, 2023 @ 6:05pm
3 Apr @ 5:34pm
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Proficiency GTS Verbose Text

In 1 collection by EvilBob22
EvilBob's Cosmetic Only Mods
10 items
Description
Ever have trouble deciding which Proficiency class GTS upgrade to get with your limited supplies? They all say they'll grant proficiency rank 2 (or 3) regardless of character rank, but you have to already know what that gives you. This mod changes that. It adds a bulleted list of the new stuff the rank gives over the previous rank. The code part of the mod isn't too difficult, getting the text right was the tricky part. It's safe to add or remove mid campaign.

Text Modifications
For the most part, the GTS text is changed to match the proficiency ability help popups from the character ability screen. However, there is not a lot of room in the GTS screen, so they have sometimes been trimmed or re-worded. Nothing has been outright removed though. The goal was to be okay with it scrolling, but not okay having any bullet points starting off screen.

The information has also been normalized. Many upgrades grant new abilities, the original help popups may just say "Grants Ability", or it may give a brief summary of the new ability in one format or another. The GTS upgrade bullets all say "Ability: Ability summary" even if there wasn't a summary in the ability popup. Also, bonus numbers in the text have all been made green (except for the ones for the Proficiency Templar, which match the pink in its ability popup) and penalty numbers are red. Numbers referring to action points or turns are orange.

Supported Mods
These proficiency mods have updated GTS text in this mod.

Non-Applicable Mods
These mods do not have proficiency GTS unlocks.

Known Issues
Project LAZOR : A Proficiency Spark Class Rebalance
Uses the same upgrade for several different classes. This mod shows the default from Project LASER, but is not accurate for all Project LAZOR classes.

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13 Comments
EvilBob22  [author] 24 Apr @ 1:22pm 
Untested, probably will work. As long as Proficiency classes and GTS upgrades work, this should work.
lety4ayavoropaeva 24 Apr @ 11:47am 
LWOTC?
EvilBob22  [author] 3 Apr @ 5:44pm 
They have been uploaded!

@Viper
There were some minor edits I did, most aren't worth mentioning. There were a few that you might want to change in your mods that I found.
-They all say Update 1, 2, 3 that give Mastery 2, 3, 4, except for Heavy Gunner. It says Update 1, 2, 3 gives Mastery 1, 2, 3 (which is incorrect).
-The Psi Priest fire protection says it reduces damage by burning enemies, it should say "from" burning enemies (it reduces damage only to the psi priest, not all damage the burning enemies do)
-Scout: one of the upgrades (I didn't write down which) gives a homing mine, but the "m" is missing in the popup text: "Gain Hoing Mine."
Dęąth Viper 3 Apr @ 5:07pm 
oh... sweet O_O
EvilBob22  [author] 3 Apr @ 4:52pm 
No need, I'm almost done with getting yours ready for this. :)
Dęąth Viper 3 Apr @ 4:38pm 
This is a neat idea. I never even thought about it. Ill def be implementing this into my classes. Thanks for the idea bro!
Soul 17 May, 2024 @ 6:48am 
Holy hell thats great! I was always thinking how annoying it is and lookin randomly into your workshop I find this gem!
EvilBob22  [author] 14 Nov, 2023 @ 12:50pm 
Fixed the partial support for the Support Medic class, the support for the support class is now fully supported. Also added Mr. Cloista's new Drone Pilot class.
YOUR FAMOUS GAY DAD 12 Sep, 2023 @ 10:40am 
good shit. thanks!
Old Man Jenkins 4 Sep, 2023 @ 10:41am 
You've also introduced me to some new proficiency classes, I did not have the alchemist, the gunslinger or the support officer (I found the keeper class hard to get a lot of value out of). I also recently found Iridar's Bounty Hunter class and holy smokes, probably a little OP but so much fun to play. Anyways thanks again!