Team Fortress 2

Team Fortress 2

169 beoordelingen
Spectral Stronghold | 2Fort Event
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31.611 MB
1 sep 2023 om 1:50
18 sep 2023 om 5:59
4 wijzigingsnotities (weergeven)

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Spectral Stronghold | 2Fort Event

Omschrijving
GET READY TO HOWL IN TERROR!



You've been called upon to put an end to a restless feud!

Venture into the eerie settlements of the Spectral Strongholds, a spine-tingling Halloween transformation of the iconic 2fort! Amidst the cobbled streets and haunted battlements, you'll encounter not only opposing teams but also a world teeming with ghastly and explosive surprises! Prepare for a frightful journey through this nightmarish landscape, where ancient evils and relentless spirits await!

Say farewell to endless standoffs! Spectral Stronghold injects a dose of adrenaline into the classic CTF formula by incorporating a timer into the mix! Can you seize victory before the witching hour strikes and claim your team's glory?



Introducing the "Skeleton Bombs," an explosive twist that will have you jumping out of your skin! These skeletal surprises lie in wait, detonating upon impact and turning the battlefield into a bone-rattling spectacle. Quick reflexes are your only shield against their deadly blasts!

Grab your comrades, don your spookiest costumes, and prepare for a terrifying CTF experience!

Map name: ctf_2fort_event.bsp

FEATURES
  • Two separate Announcers for each team
  • Skeleton Bombs
  • Separate Flags
  • Spells
  • 2fort Balance Changes

CREDITS
  • Uprank: Models, Detailing, Map Logic
  • Trashei: Detailing, Ideas
  • LizardOfOz: No_Crumpkin.Nut VScript, be gone vile crit pumpkins!

KNOWN ISSUES
  • Sounds possibly clipping/playing the wrong sound

    If anybody knows a fix for this please let me know! For now it seems async_mode 1 may fix the BlockingGetDataPointer error.
17 opmerkingen
DaVinchi 18 sep 2023 om 6:44 
there are still a bunch of issues wrong with the map thats in desperate need of fixing. the water looks more like molten gold/piss for me then blood, half the map still glows very bright, the new announcers are broken and are very quiet, but youre already fixing that.
smartgenius55568686366  [auteur] 18 sep 2023 om 4:37 
All the voicelines for both announcers are quite buggy for some reason, all their lines are recorded but some source jankiness is tampering with them. I'm still working on getting them working consistently.

I believe your issue with only hearing the default announcer is the maps "soundscript" not loading properly, testing it on my end it seems to work fine with only using the bsp packed assets.
Spooky B. 17 sep 2023 om 9:23 
I tested the map out a bit, and it looks great! However, the two new announcers for the teams were not on the map, as I only heard the administrator. Is that part still a work in progress, getting the voice lines recorded and into the map?
A Man Without A Plan 16 sep 2023 om 13:43 
I recently have played on this map and... wow. it's a twist on 2fort that I'm a personal fan of. It adapts parts that community servers use too and I think they do it well, so here's my full review. First, while using sv_cheats in a singleplayer server I found that the golden skeleton is missing its texture. it was still a neat reference though. then the spells, not a big fan but it could go well. then the cows, pretty funny. I like the addition of a timer so I can get contracts on this done (realistically) I also found a red scout while noclipping, pretty cool. Hope I didn't spoil much. 8/10.
smartgenius55568686366  [auteur] 16 sep 2023 om 7:56 
I had to wear a blindfold for 90% of development because of how scary 2fort was, I constantly had nightmares of having to play on the map normally..
Quinn the Maid of Rage 11 sep 2023 om 23:05 
Why make a Halloween version of 2Fort? The map is already scary on how awful it can be!
(JK but this version looks absolutely wicked hopefully it gets in!)
smartgenius55568686366  [auteur] 8 sep 2023 om 8:13 
Sorry for the late reply, when testing I felt like the guaranteed crits for just killing a player in an as small map as 2fort wasn't fun to play against and hard to avoid so I ditched the crumpkins. I also felt the same with the crits on cap, I was going to try to see if i could implement some sort of way to give the capping team Mini crits instead but i couldn't figure it out.
rocket 4 sep 2023 om 22:10 
Why remove crumpkins? Halloween isn't as fun without them
C o l d 2 sep 2023 om 11:20 
2fort 2fort 2fort 2fort
✰An American Grizzly Bear✰ 1 sep 2023 om 12:18 
this is just what we need, a 2fort map for scream fortress to shitpost and procrastinate capping the intel on

this has my vote :demoticon: