Left 4 Dead 2

Left 4 Dead 2

1,291 ratings
[VScript] Weapon Timer Enforcer
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Game Content: Weapons, Scripts
File Size
Posted
Updated
33.425 KB
5 Sep, 2023 @ 9:46pm
25 Sep, 2023 @ 12:30pm
4 Change Notes ( view )

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[VScript] Weapon Timer Enforcer

Description
Your weapon mods might be changing the duration of your draw and reload!

Deploys and reloads don't have a set duration, they take their server-sided animation's duration. So on local servers where the hoster uses animation mods.. well in short, it's bad news to players accustomed to the default durations. To that bad news earlier, I propose a solution: Subscribe to my script, because it will enforce the vanilla animation timers' durations on reloads and deploys. Layers? Who told you about that?

So how does it work? To start, there's a file named 'ems/orin/wte_data_default.txt', and inside it is data of the durations and animation sequence IDs for the relevant vanilla timers. That file is read when the script first runs, then cached. The default file can't and shouldn't be edited, instead create a copy of the default file as 'left4dead2/ems/orin/wte_data.txt' then edit your new file. Don't leave out the documentation inside.

I hope my script services you well, have a good one.

Warning!
This script relies on sequence order. In local servers, if your weapon mods act strange after installing my script (having strangely-timed deploys or reloads), then the sequence order is mismatched and you must customise your own 'left4dead2/ems/orin/wte_data.txt' file.

Launch the game with the "-dev" option to enable debug information on weapon sequences. You must also start a session using the "map" console command.

Credits
> mav - Commissioner of this valuable modding asset.
> hckrmnasia - Technical advisor.
Popular Discussions View All (1)
0
25 Sep, 2023 @ 12:26pm
PINNED: HELP: Enforcements, Their Process and Customisations.
Orinuse
125 Comments
Are you sure? 2 Aug @ 10:28am 
When I started gooning, my balls exploded. Avoid. :steamfacepalm:
iPixl 28 Jul @ 9:51am 
my house burn. avoid :steamfacepalm:
edo macalister ps2 2001 28 Jul @ 7:25am 
repeats a certain instance of time eternally. avoid :steamfacepalm:
soggy cereal 19 Jul @ 2:57pm 
ate my dog. avoid :steamfacepalm:
.jpg 18 Jul @ 7:40am 
kils my famly. avoid :steamfacepalm:
Cuba 29 Jun @ 12:04pm 
doesnt work crashes gam. avoid :steamfacepalm:
Hot Wet Nobel Laureates 14 Jun @ 11:50am 
Anyone know if there’s a way ti see the weapon durations without having to use this mod? It’d be handy to check if my custom weapons actually are messing with the durations beforehand.
3 foxes in a trenchcoat 9 Jun @ 6:28am 
this stutter also happen when reloading too so its kinda very annoying
3 foxes in a trenchcoat 9 Jun @ 6:23am 
with this addon enabled there is a slight microstutter when switching weapons
Theikos ⁧⁧Progonos 28 Apr @ 11:50am 
TEST AND TANKS