Explorers of the Abyss

Explorers of the Abyss

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Engineer's Note
By 梅米娜
Good wiki for who know how to edit json file
All just for single testing, any sharing modified files are not allow
   
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Coding Number
Element - 11
* dataid list
  • Bash = -1
  • Fire = 2
  • Ice = 3
  • Thunder = 4
  • Earth = 5
  • Wind = 6
  • Light = 7
  • Dark = 8
  • Breath = 9 (dragan)
  • Poison = 10
  • Holy = 11 (undead weakness)
  • Piercing = 12
  • Absorb = 13

States - 13
All can find in states.json

* dataid list
A. Debuff
  • K.O. = 1
  • Poison = 4
  • Blind = 5
  • Silence = 6
  • Confusion = 8
  • Charm = 9
  • Sleep = 10
  • Exhaustion (power * 0.7) = 11
  • Cold = 17 (power * 0.8)
  • Paralysis = 19
  • Bleeding = 25
  • Fear (power * 0.8) = 26
  • Petrification = 30
  • Stun = 33
  • Exhaustion (power * 0.5) = 35
  • Constrict = 62
  • Freeze =71
  • Burned = 72
  • Deep Sleep = 80
B. Ice cream
  • Boost Atk (*1.1) = 20
  • Boost Def (*1.1) = 21
  • Boost M.Atk (*1.1) = 22
  • Boost Agi (*1.1) = 23
  • Boost Luk (*1.1) = 24
  • Fire resistance (0.75) = 40
  • Ice resistance (0.75) = 41
  • Thunder resistance (0.75) = 42
  • Earth resistance (0.75) = 43
  • Wind resistance (0.75) = 44
C. Special or enemy Skill
  • Fire weakness (1.5) = 46
  • Ice weakness (1.5) = 47
  • Thunder weakness (1.5) = 48
  • Earth weakness (1.5) = 50
  • Wind weakness (1.5) = 49
  • Dark weakness (1.5) = 73
  • Light weakness (1.5) = 77

Ability
A. Boost Up = 21
But also mean something else?

* dataid list
  • HP = 0
  • VP = 1
  • Atk = 2
  • Def = 3
  • M.Atk = 4
  • M.Def = 5
  • Agi = 6
  • Luk = 7
B. Weak Down = 22
But also mean something else?
* dataid list : Same to Code 21
C. Up forever = 42
* dataid list : Same to Code 21
Item/Weapon/Armors.json
Price
Base cost, if negative, seller have to pay tip for selling
In Store, store keeper buy in half, but 4X sell out (Cops !!!)
As Scroll Seller, 11X to base is a good business

Effect
main effect in item
You will be good people if not to modify it

Formuld
Math function
I suggest just change number

Note
Other ability
Nothing worth to change
Enemies.json
Exp / Gold
just as it name
you will be good if not to modify

Dropitems
what will get if you win battle
* sub para
  • kind : 1 to item, 2 to weapon, 3 to armor
  • dataid : item/weapon/armor id, can find it in other files
  • denominator : min 1 for 100%, 2 for 50%, 4 for 25%, and so on
suggest not to change except really need something...

Traits
element / debuff is weak or resist
debuff have combined code, so same time modify not work
* sub para
  • codeid : code number
  • dataId : data in code number
  • value : times for damage or got sick. bigger than 1 is weak, smaller is resist, min 0

Params
ability number
Summary
A great habit will keep backup for safe
after save change, game must restart so that to catch newer data

All just for single testing, any sharing modified files are not allow