Garry's Mod

Garry's Mod

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[GuthSCP] SCP-096
   
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Content Type: Addon
Addon Type: Weapon
Addon Tags: Fun, Roleplay, Realism
File Size
Posted
Updated
1.849 MB
12 Sep, 2023 @ 9:30am
1 Jun @ 7:28am
9 Change Notes ( view )

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[GuthSCP] SCP-096

In 1 collection by Guthen
[GuthSCP] Modules
11 items
Description
"Approximately one to two minutes after the first viewing, SCP-096 will begin running to the person who viewed its face."

Github Repository[github.com]

Features
Contains a SWEP, of class `guthscp_096`, designed for multiplayer:
Left Mouse Button: while enraged, kill your targets or break the looking entity
Right Mouse Button to cover your hands on your face ─ unfortunately, it's not visible for other players
Enrages when a non-SCP player has SCP-096's face on his "screen" (check 'Known Issues' below)
Calms down when all his targets are killed ─ or, if you enabled `Unrage on Time` option, when the enrage time runs out
─ Can break doors and props with a single left click while enraged
─ Configurable in-game with [GuthSCP] Base (`guthscp_menu` in your console)
  • Weapon aim and cooldowns
  • Sound paths & hear distance
  • Movement Speed bonus while enraged
  • Screen Shake while near of an enraged SCP-096
  • (optional) [GuthSCP] Keycard custom access
  • and more..
─ (fun) Allow multiple SCP-096 instances
Not gamemode dependent
Custom compatibility with:

Convars
guthscp_096_render_targets_halo <0 or 1> (client): Render a halo on the SCP-096 targets, more expensive than a line
guthscp_096_render_targets_line <0 or 1> (client): Render a line between you and the SCP-096 targets
guthscp_096_render_post_process <0 or 1> (client): Render post process effects as SCP-096, really expensive on performance but damn cool
guthscp_096_render_path_finding <0 or 1> (client): Render path toward targets as SCP-096. It's a rudimentary method, it's not 100% relatable.

Extra Add-ons
[GuthSCP] SCP-096 Bag System (ctx096bag)
Project SCRAMBLE | Arctic Version
Project SCRAMBLE | MW Version

Known Issues
"The addon doesn't work!"
Ensure that you have installed [GuthSCP] Base on your server. Verify that you can open the configuration menu with `guthscp_menu` in your game console.

"I enrage SCP-096 even though I don't look at him!"
There are two implemented detection methods: Serverside (by default) and Clientside.

Clientside gives better results that Serverside since it's directly checking if SCP-096's face is visible on the screen of the player whereas the Serverside detection approximately compares looking angles of SCP-096 and the potential target, taking in account its FOV.

Before choosing Clientside, beware!, this method can be exploited by cheaters in order to prevent them from triggerring SCP-096 and you (and I) can't do much against that. Plus, Bots players WILL NOT trigger SCP-096.

Pro Tip: When SCP-096 is near, look as low/high to the floor/ceiling as you can

"I can't hear the sounds!"
Ensure that you have installed Guthen SCP Content on your client.

Otherwise, check the configured sounds paths in the configuration menu.

"The target halos are not drawing!"
First, be sure that you have set the console variable `guthscp_096_render_targets_halo` to `1`.

If the halos are fading out after some time, it's may be caused by an other addon drawing post-processing effects, especially those using the DrawMotionBlur function. SethHUD[www.gmodstore.com] can do this if you have SethHUD.CustomerConfig.HealthEffects set to `true`, just disable it or remove the line of code with the DrawMotionBlur function call.

"Which PlayerModel should I use?"
You are not limited to a particular Player Model but if you want a good one, try this one.

Legal Terms
This addon is licensed under Creative Commons Sharealike 3.0[creativecommons.org] and is based on SCP-096[scp-wiki.wikidot.com]. The weapon's view model is not mine and is made by Vinrax.

If you create something derived from this, please credit me (you can also tell me about what you've done).

Enjoy !
Popular Discussions View All (1)
3
25 Apr @ 4:30pm
Suggestion(s)
OTAUnitEcho-5
52 Comments
该死的你 27 Jun @ 1:33pm 
osman kara
ъе 15 Jun @ 2:30am 
Hi Guthen. You say that adding scp 096 to a single player game and scp 096 interaction with npc requires a lot of work, then why don't you just make a system so that the player decides when to anger scp 096? Well, so that there was some command or button to force activation of the rage mod, where scp 096 could kill absolutely everyone, regardless of who looked at him or not.
Olive Tree 11 Jun @ 7:03pm 
Please make scp 343 swep
Thee Unholy Rat 29 Mar @ 8:44pm 
Is it configurable to remove the blurry/red overlay with the swep? It stays after death/removal of the swep ;/
Dark Reaper 8 Mar @ 5:58pm 
im getting shot and looked at but it doesn't go into rage what am I doing wrong?
Enmanuel 23 Feb @ 12:41pm 
ok
Guthen  [author] 23 Feb @ 4:14am 
@Enmanuel Not yet unfortunately
Enmanuel 22 Feb @ 10:28am 
and with npc is it possible?
Guthen  [author] 22 Feb @ 4:07am 
Hello @Enmanuel, give yourself the SCP-096 weapon from the "GuthSCP" spawnmenu's tab, from now any players looking at you will trigger you in an enraged state. Then, take a look at the configuration menu using the `guthscp_menu` console command or from the "GuthSCP" category inside the spawnmenu to tweak how the mod works.
Alex 22 Feb @ 4:05am 
My friends have it, but I don't have it. :steamhappy: