Left 4 Dead 2
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AA12 32Rnd Drum [Spas] 🏍️💨
   
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Game Content: Weapons, Scripts
Weapons: Shotgun
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4.870 KB
25 SEP 2023 a las 11:47 p. m.
1 nota sobre cambios ( ver )

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AA12 32Rnd Drum [Spas] 🏍️💨

Descripción
"Choonk, Choonk, Choonk, Choonk, Choonk,(ect)"

This is a Balanced AA12 shotgun script with an 32 Round mag.
(This is practically the same as my 20 rnd version)

I also have an 8 and 20 rnd version.
✨Sometimes I will Take Requests in comments✨

🏍️Stats:
[right side are changes]
[Left side are base stats]
[> = now better ]
[< = now worse ]
(if missing < or > it's the same
including anything missing from the list)

VerPunch 3 < 7
SPS 22 > 10
MaxSpread 5
SprdDecay 6
MinDuckSprd 0
MinStandSprd 0.75
MinInAirSpeed 2.5 > 3
PelletScatterPitch 3.5 < 6.0
PelletScatterYaw 8.0 > 6.0

Player Speed 240 > 275
PenLayers 2 < 1
PenPower 30 < 05
PenMaxDistance 500 < 250

Dmg 28 < 16
Range 3000
RangeModifier 0.7 < 550
Bullets 9 > 14
Cycletime 0.15 (400rpm) > 0.2 (300rpm)
Clip Size 10 > 32

Hope you enjoy this.

I recommend this 20/32rnd AA12 model by Azhe
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2694600221
Until i make my Own Of course ;)
🏍️💨

Btw i made a collection based on what the us army are using currently, if you're interested (not my models or scripts)
"Us army weapons currently In Service Theme."
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3037441104
6 comentarios
Spike Spiegel  [autor] 1 JUN a las 3:17 a. m. 
@MUTE :papyrus: Great :D
MUTE 23 MAY a las 5:46 a. m. 
nvm it's working now, great mod👍.
Spike Spiegel  [autor] 22 MAY a las 1:06 p. m. 
@MUTE have you installed it correctly? Try installing another mod that changes the look of the game, so you can see if you did it right? :) otherwise it may be because there has been an update to the game that changed the code of scripts but i'm doubtful..
Spike Spiegel  [autor] 27 DIC 2024 a las 6:14 p. m. 
@zzp policeman33, sorry it's been so long since i made this, also sorry for the late reply but i don't remember too well. i think it was the recoil to rpm ratio (to much rpm would be uncontrollable iirc), or possibly that i felt it to be more balanced? idk sorry! :sts_snecko:
NAREKO 10 OCT 2023 a las 6:31 p. m. 
why is dmg 16 is noob
zpp policeman33 2 OCT 2023 a las 6:52 p. m. 
You say the RPM fire rate is now better, but in the description it's showing that its fire rate is slower from 400 rpm to 300? Maybe it was just a typo? Correct me if I'm wrong.