RimWorld

RimWorld

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Sangvis Ferri Mini Mechanoids
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Mod, 1.0, 1.1, 1.2, 1.3, 1.4, 1.5
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609.381 KB
26 Sep, 2023 @ 7:03am
13 Apr, 2024 @ 3:30am
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Sangvis Ferri Mini Mechanoids

Description
SparrowTek presents...
a small mod taking a much needed big step into GFL territory, I bring you Sangvis Ferri's weakest, but most well known mechs to rim world! Now lets dig into what they can do!

Dinergates
Dinergates are exactly what they are in gfl, weak, small, and easy to make, they have a small laser on their head that is rather weak but its rapid and can become dangerous in large numbers, Dinergates are quick are good for giving chase, they're also good at carrying for your caravan they cant carry much but they can easily help get your caravan moving with their above average movement speed, Because their weapon is weak they are good for capturing prisoners as well, dinergates can also do hauling work in your base.

Tarantulas
Similar to their smaller dinergate cousins, Tarantulas are much more dangerous, their armor plating slows them down but they can take much more damage in a fight and even come with a very small shield that boosts their defenses even further, their laser beam is also built on their head, its inaccurate but also more dangerous then a dinergates,they cannot haul like dinergates can, but they can do construction instead, making them very valuable partners with dinergates.


extra info
  • These mechs will not show up in mechanoid raids, unless there is another mod that you have installed that may force them to show up, I decided against adding them to raids and instead will make another version of them that does not look so out-of-place for the mechanoid faction.

  • I have not tested this with mods such as combat extended or what the hack!? I have however, tested and made sure they work in multiplayer, so you may raid your friends with them or your enemies.

  • yes we will make more sangvis ferri mods in the future, we just need a little time to figure out the ropes of rimworld modding more, if they prove to be incredibly popular we may even go far as to make KCCO and Paradeus mechs as well. stay tuned!

This is now my third rimworld mod! I plan to make many many mods for rimworld so tell me what I can improve on!

checkout my other mods!
https://steamhost.cn/steamcommunity_com/profiles/76561198111191373/myworkshopfiles/?appid=294100


If you like this mod, like what I do, or just want to help me out, OR... simply wanna pay for my caffeine please consider supporting me!
all funding goes to future mods and games, or technologies that help me produce these faster and better!:
[ko-fi.com]
13 Comments
ShadzMadz  [author] 1 Oct, 2023 @ 1:16am 
I made an update, I'm sorry for this horrible problem it caused, but i fixed a bug that prevented factions from spawning on the world gen screen, I accidently added a patch file that was ment to test dinergates as enemies spawning in factions, but I created a game breaking bug instead. it works now.
baget 29 Sep, 2023 @ 9:56pm 
no way dinergates
ShadzMadz  [author] 29 Sep, 2023 @ 7:53pm 
We will do our best, right now were at a stalemate on how sangvis vespids and rippers etc. Should look
Krido 29 Sep, 2023 @ 4:36pm 
SF doggos, awesome. I just started playing around Rimworld again after so long and hoped to get full conversion mods that add SF, Paradeus, KCCO and stuff.
Will for sure follow you guys with great interest.
DarkAzura 29 Sep, 2023 @ 9:30am 
robo doggo moment
shawjopc 28 Sep, 2023 @ 9:04am 
degenerate robot no way1!!!!
Monkey 28 Sep, 2023 @ 12:11am 
:vanilla2:
neochen' 26 Sep, 2023 @ 10:45pm 
:YuukaStare::gkd:
ShadzMadz  [author] 26 Sep, 2023 @ 5:11pm 
@GK_QJY88 there will be more! Keep an eye out!
GK_QJY88 26 Sep, 2023 @ 9:09am 
thanks a lot :D