Total War: WARHAMMER III

Total War: WARHAMMER III

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Greywulf 's Kislev Units Pack
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5.675 MB
29 Sep, 2023 @ 3:31pm
17 Jun @ 1:12pm
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Greywulf 's Kislev Units Pack

Description
Hello !

This pack adds 5 units to the roster of Kislev and Mother Ostankya.

- Akshina Axe Warriors - A dual axe wielding anti infantry stalk unit.
Recruitable from the first tier of Haunted Forest building chain.
I removed vanguard deployment as i thought it just made them a little too over powered.
They have a little better armor than Ambushers and retain the stalk ability.

- Akshina Great Axes - Hard hitting, armor piercing and excellent at flanking.
Recruitable from second tier of Haunted Forest building chain.
Also better armored than Ambushers and have stalk, but no vanguard for balance purposes.

- Akshina Horse Archers - Highly mobile, have vanguard deployment, stalk, can fire while moving and deliver poison tipped arrows to their enemies.
Recruitable from second tier of Haunted Forest building chain.

- Ice Guard Cavalry - Elite archers, mounted on heavy horse and armed with armor piercing frost arrows. Decent melee combatants.
Recruitable from first tier Ice Training Grounds building chain.

- Ice Guard Bear Riders - Tier IV armor piercing, anti infantry Bear cavalry. Has magical attack and frostbite.
Recruitable from the second tier Ice Training Grounds.
( I wanted to make them anti large, but War Bear Riders fulfill that role, and it will be fun to have anti infantry Bear cav ! )
* Known issue - Riders do not appear on Bear in porthole. If someone helps me with the fix i will remedy asap.

No plans to add anymore units at this time.

Please let me know if there are any issues and i will do my best to fix them.

Enjoy !


* I did not post screenshots of stats, as I may need to make small balance tweaks *
63 Comments
Greywulf  [author] 17 Jun @ 1:13pm 
Updated for 6.2 :steamhappy:
EnumaEllis 11 May @ 3:50pm 
Is it possible for you to make a Ice Guard hero variant as well, and they can choose glaive or sword? That'll be really cool!
Greywulf  [author] 11 Feb @ 1:16am 
@soonfx - Thank you, I hope you have fun with them !
soonfx 9 Feb @ 11:40pm 
The units in this mode are very attractive. Thanks to you, I started playing Kislev again. Thank you for always making good mods thank you
The Dark Ranger 27 Jan @ 8:52am 
It works fine for me too and I've got a stupidly high number of mods.
Greywulf  [author] 25 Jan @ 3:10pm 
@Cynwulf - i just tested and game loaded up fine. Most likely another mod causing the issue
Cynewulf 25 Jan @ 1:25am 
Is anyone else having trouble loading the game with this mod activated?
The Dark Ranger 20 Jan @ 4:30pm 
The restriction is that she can't build a single standard military building or anything advanced that isn't from the animal tree without owning a major city of kislev or having a military alliance with someone who owns a major city of kislev.
Greywulf  [author] 20 Jan @ 12:39pm 
@The Dark Ranger - What are her recruitment restrictions? Adding Giant Wolves would be better as a standalone mod, and is easy to do if you wanted to learn, then you can do that with any unit you want to add to a faction
The Dark Ranger 19 Jan @ 11:14am 
Any chance you can remove Mother Ostankya's recruitment restrictions or give her entire faction vanguard deployment to make up for the ludicrous restrictions? She's underpowered and the AI usually kill her quickly, plus playing as her is a challenge.

Second request. Add giant wolves to the haunted forest or beasts building chains. Those things are useful.