Total War: WARHAMMER III

Total War: WARHAMMER III

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Elven Artillery
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Tags: mod
File Size
Posted
Updated
43.418 MB
7 Oct, 2023 @ 1:31am
25 Mar @ 2:21pm
15 Change Notes ( view )

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Elven Artillery

In 1 collection by Master Confounder
Master Confounder's Mods
20 items
Description
Why?
I am a huge fantasy fan, my favorite race being the elves. I got into the Warhammer fantasy setting with this game and I love it’s take on the race. However, I noticed a major issue, in my opinion, all elven races are technologically outclassed by most other races in the Warhammer world. How could the “wisest and fairest of all beings” be so outgunned by their long time rivals, the dwarfs, and even the lowly humans? I aimed to fix this using this mod and a fair amount of lore heresy (not sorry).
But on a serious note, I just wanted to give the elves some gunpowder filled goodness, this is not meant to entirely shake up the gameplay for the High Elves, Wood Elves, and Dark Elves as I still want magic and archery to be their main ranged damage sources (balancing changes may be frequent), but it is definitely clear that the Bolt Throwers are not cutting it in the artillery department.

The Elven Artillery
The 4 pieces that come with this mod are pretty much one for one ports of the Cathayan Fire Rain Rocket Battery and the Grand Cannon on the technical side of things, I didn’t really change any of the damage values but I may change cost and construction time with more user input.

Treemen
Now have the Cygor boulder attack but with the damage and building damage multiplier slightly increased. I did not change any of their economic values.

Phoenix Cannon
Tier IV
Constructed at Ithilmar Smith
Cost -1100
Upkeep - 300
Construction Time - 2 Turns
Lore Description: “Innovated using gunpowder weaponry seized from human pirates, the Asur have managed to craft a weapon that even the Dawi dare not speak ill of.”

Light Rain Rocket Battery
Tier IV
Constructed at Ithilmar Smith
Cost -1100
Upkeep - 300
Construction Time - 2 Turns
Lore Description: “Inspired by the launchers of the east, these mobile artillery pieces rain scorching light upon any foe Ulthuan deems as undesirable.”

Dread Cannon
Tier IV
Constructed at Beastmaster's Stables
Cost -1100
Upkeep - 300
Construction Time - 2 Turns
Lore Description: “This abomination of engineering and affront to the beautiful crafts of the Asur is a favored weapon among the Black Ark reavers of the east.”

Death Rain Rocket Battery
Tier IV
Constructed at Beastmaster's Stables
Cost -1100
Upkeep - 300
Construction Time - 2 Turns
Lore Description: “Battery designed by the eastern slaves held by the Druchii, now outfitted with even deadlier rockets to cause the most suffering to any within its reach.”

Known Issues
- None as of now.

Compatibility
- SFO or Radious?
I don't have plans to make any of my mods compatible with overhauls like SFO at this time because I simply don't play with them. However, anyone that would like to make compatibility mods or patches have my blessing, just please credit me and include a link to this mod.


Cheers!
48 Comments
delfiorina 3 hours ago 
Can you make this availible to wood elves to?
sp♠de sumbul 16 Jun @ 6:34pm 
These units are affected by the tech tree for Eagle Bolt Throwers?
Chaplain Chappell 29 May @ 8:51pm 
THANK YOU! It took me entirely too long to find a mod that gives the Elves a decent artillery. Bolt throwers are a wasted slot...
DuskFae 17 May @ 11:02am 
Well that sounds amazing! Honestly some of the older art for the Elves kicks ass so having a return to that like gleaming legion aesthetic they had sounds great!
Master Confounder  [author] 17 May @ 10:50am 
@DuskFae: Its being worked on, but everything is in the concept stage for right now, especially since I am taking a little vacation from modding at the moment. I was thinking of taking an Elves reskin in the direction of something more alien, like how they look in the old artwork, and something similar to Kerillian's black eyes in Vermintide.
DuskFae 17 May @ 10:49am 
Kinda curious if you've considered giving the High Elves their own version of a Gothic reskin. You seem to have great ideas for armoring up the Empire and Bretonnia.
Master Confounder  [author] 28 Apr @ 6:02pm 
@Aerys: I did have plans a long time ago, but I may it bring it back in the near future.
Aerys 14 Apr @ 6:47am 
can you make gunner for elves aswell would love to see elves go full industry lmao
KK 1 Apr @ 6:35am 
So awesome mod
Elemental Israelite 8 Jan @ 12:24pm 
Does this need a submod to work with SFO? I'd loooooooove rock-throwing treemen but I really don't like vanilla all that much.