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From a game mechanics standpoint everything is still valid except shields function a little differently. I explain some of the key differences in my Oct 14, 2024 reply to this. I monitor a Combat Talk thread on discord if you have any questions.
Discord.gg/GalCiv .
Finally assault shuttles were added. Each shuttle attacks at 3km range once per combat. When it hits it does 1...100 assault attack damage per pod. If you have enough to deplete a ships assault defense you capture the ship if your side is the victor after combat.