Total War: WARHAMMER III

Total War: WARHAMMER III

42 ratings
Permanent Horror Split
   
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334.105 KB
16 Oct, 2023 @ 4:40pm
21 Jun @ 11:05am
9 Change Notes ( view )

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Permanent Horror Split

In 2 collections by Incata
Total War Warhamer 3: Gameplay Mods
76 items
Multiplayer
80 items
Description
This mod gives Pink Horrors the ability to transform into a unit of Blue Horrors when killed.


This mod is a variant of the mod Pink Horrors split into Blue Horrors of Dead Baron All the merit and credits are yours, please review his mod first and if you can support his work in any way you can, I'm sure he will appreciate it.


The main difference is that the units that are generated will last the entire battle like any other unit but I have also made other changes that I will break down below.


Changes:

-All pink horror units now spawn a blue horror units when killed.
-ROR pink horror units will spawn ROR blue horror units when killed.
-Summoned Pink Horror units will create Summoned Blue Horror units when killed.
-Changed the recruitment cost, maintenance and combat value of all pink horror units, adding half the value of blue horror units on these fields.
-The units will actually be summoned when the regiment is at 10% health, in the original mod this is 20%.


Dead Baron You could incorporate any of these changes into your mod if you wish.
Those who know me from other mods know that I have never set up a donation page but I think that in this case it is for a good cause, you can access any Baron mod and you will know what I'm talking about.


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The mod collections will be updated more regularly, check these lists you may find something that interests you.

Subscribing and adding to favorites is fine, but if you want other people to see the mods you like, after trying the mods if you like this press 👍. I see mods with 3000 downloads and only 80 reviews, that makes me☹️. People who are dedicated to modifications will appreciate it. Thank you.

Remember to take a look at the mods in my game collection, I use them all, but even if I only use a few the game will improve a lot, and it's completely modular.

-Collection of gameplay mods
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13 Comments
Incata  [author] 4 Jul @ 4:26pm 
@Cationic_ewe yes, no.
Cationic_ewe 4 Jul @ 1:35pm 
Was the mod updated, also, does it break ongoing saves?
Starcutter 27 Mar @ 5:21pm 
Thx mate
Incata  [author] 26 Mar @ 2:13am 
I will update in the next few days
Starcutter 25 Mar @ 10:18pm 
Needs to be updated for the latest patch, it crashes at the moment.
Incata  [author] 18 Oct, 2023 @ 10:40am 
@Altey Maybe, I don't know, I never made a new unit so we'll see.
@Gleen Cross In reality, this unit has never been able to be used as an individual unit, it is only an ability of the blue horrors, I have a couple of days free so maybe I will try some things to see what I get.
Gleen Cross 18 Oct, 2023 @ 8:49am 
Brimstone horrors would be cool, a very low tier melee unit like skaven slaves. So in the early game, we could make a basic infantry of brimstone at the front, blue at range, when the blue dies they split into brimstone, etc
Altey 18 Oct, 2023 @ 7:08am 
WIll you add brimstone horrors too?
Incata  [author] 18 Oct, 2023 @ 4:14am 
@Gleen Cross In the fourth edition there were only the pink and blue horrors, later they added the sulfur ones but the iririscient one does not have a lore as such, it seems like another pink horror, with greater power. I'm not very inclined to add new units but if someone made a horror of acid I could add them (although it already seems to make things a lot more complicated)
Gleen Cross 17 Oct, 2023 @ 9:00pm 
Makes sense to increase the price accordingly. I remember seeing a random comment about the missing horrors of tzeentch, highest tier was the iridescent horror... lowest was the brimstone horror if I'm not mistaken... so basically we could have a iridescent horror that splits into pink horror, that splits into blue horror, that splits into brimstone horror and then it finally dies