Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
mod "groovy_mct.pack";
mod "!a_meh_blightwing_duchy.pack";
Either the other offending mod fixed the incompatibility issue, or Steam messed up the download the first time, I assumed it would either work or not work, and I assumed wrong. It's working properly for me now. Thanks for your work. This is one of the most unique faction mods in the Workshop. Really enhances the Bretonnia part of the map.
To clarify, it doesn't crash my game, but if I enable the Context Viewer with the Script Break warning, it shows a big red X on campaign start, which is further confirmed by Script Logging activated either in WH3 mod manager or the mod here in the workshop. Haven't tried playing for longer because script breaks usually cause problems later in the campaign.
Before testing anything else, if it works for everyone else, my hunch may be the aforementioned OVN Lost World changing something about the settlements the factions are supposed to spawn in, or something similar.
It will dump script log files to Steam\steamapps\common\Total War WARHAMMER III
Alternatively if you're using PJ's WH3 Mod Manager then you can find it built into his Other Settings
How did you get this? Can't it be considered the actual trackable crash report, since ca's crash report is unreadable.