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I am working on another mod right now and cannot check apologies.
I would think so but with the changes to the pop system I dont think it would work as it should for the effect it needs.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3108330591
Adaptive/Extremely/Survivor/Durable gain bonuses at all times of the year.
If your species is Phototropic then they consume less energy during Spring/Summer and more energy during Autumn/Winter.
Finishing the Adaptable Tradition tree also gains you bonuses.
Nerve Stapled and Zombies gain no bonuses no matter the season with the exception of Zombies gaining a slight bonus on Necro worlds from Planetary Diversity.
If you were having a malus listed as Perfection Preference then you either had a species with the High-Maintenance/Non-Adaptive traits
Those effects dont actually check for the deposits. Just if the species that has the modded trait has any of the specific other traits.
So that was actually working as intended I just completely forgot about it. But on the upside, if it wasnt for that its likely that neither of us would have noticed anything was wrong with Random 5 & 10 years so it worked out