Stellaris

Stellaris

265 ratings
Kleom's Colorful Ships
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File Size
Posted
Updated
1.330 GB
4 Nov, 2023 @ 9:12pm
14 Jun @ 4:07pm
16 Change Notes ( view )

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Kleom's Colorful Ships

Description
Applies empires' primary flag color to the hulls of most vanilla shipsets!

Current shipsets:
- Aquatic
- Arthropoid
- Avian
- Fungoid
- Imperial
- Mammalian
- Molluscoid
- Necroid
- Plantoid
- Shellcraft
- Spinovore
- Synthetic
- Toxoid

Want an individual shipset? Here's a collection containing each shipset as an individual mod:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3091525119

Some popular mods it's compatible with:
- NSC3
- Downscaled Ships
- ACG
- any expanded colour palette mod
(This mod only changes the vanilla shipset textures, and should work with any mod that doesn't also change them)

Since this mod is purely a visual change on the user's side, it does NOT modify checksum (game version). It's Ironman and multiplayer compatible, and can be added/removed to a mod playset without affecting saves.


Notice any issues? Leave a comment and I'll fix it

Currently for version 4.0 (is backwards compatible, the launcher will display a yellow warning but it shouldn't cause a problem)
153 Comments
KleomPiggoo  [author] 24 Jun @ 10:11am 
@Khemik I'm not sure I understand what you'd like fixed. I believe that the primary flag color affects lights on the bioships by default. If I'm wrong, please let me know!
Khemik 22 Jun @ 4:13pm 
but now i can only have one colour on my ship? primary colour affects primary and accent lighting. The bio ships need primary to affect the hull and what it did before, and secondary needs to affect the lights. I appreciate you made it so we can change the part that was either white or red no matter what before but it still needs fixing
KleomPiggoo  [author] 14 Jun @ 4:10pm 
Finally redid the Synthetics ships, individual mods for them plus the Bioships will be out in a few days!
KleomPiggoo  [author] 14 Jun @ 4:10pm 
@minillaaaaaaaa I'm working on them next :)
minillaaaaaaaa 26 May @ 10:18am 
when are the reptilian ships getting color
KleomPiggoo  [author] 17 May @ 10:46pm 
@Mothster I will release them as soon as I get the thumbnail art done!
Mothster 17 May @ 2:52am 
Are there plans to release the spinovore and shellcraft ships into individual mods?
KleomPiggoo  [author] 17 May @ 1:27am 
Spinovore ships have been added!
KleomPiggoo  [author] 17 May @ 12:19am 
@Nemedra I'll definitely look into that version once I'm done updating this one!
Nemedra 15 May @ 5:36pm 
Was a bit different, If we see in vanilla the machine shipset for exemple, the light for those solar panel thingy, they will stay orange no matter what. Aquatic, that only the water was paint and the rest stay neutral, Etc. No idea why I saw them that way, but anyway, at this point I'm just giving the suggestion of an inbetween of vanilla and your mod, I still prefer the modded one over the vanilla so it's not that bad if it doesn't happen, thanks for the mod :steamthumbsup:.