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Output from compiler "F:\SteamLibrary\steamapps\common\GarrysMod\bin\studiomdl.exe":
StudioMDL.exe (May 9 2025) - Garry's Mod Edition
Adding filesystem addon 'f:\steamlibrary\steamapps\common\garrysmod\garrysmod\addons\neki'
qdir: "c:\users\User\pictures\neki blender final test\vrm-porting-guide-files-main\compile folder template\proportion trick compile\"
gamedir: "F:\SteamLibrary\steamapps\common\GarrysMod\garrysmod\"
g_path: "pm compile.qc"
Building binary model files...
Working on "pm compile.qc"
DMX Model c:\users\User\pictures\neki blender final test\vrm-porting-guide-files-main\compile folder template\proportion trick compile\neki_pm.dmx
CROWBAR: Deleted empty temporary compile folder "F:\SteamLibrary\steamapps\common\GarrysMod\garrysmod\models\xdx123".
... Compiling "pm compile.qc" finished. Check above for any errors." This is what it says, but nothing appears on the output
There may not have been anything put into the generated 'anims' folder inside the proportion trick compile folder, so you will need to redo/re-export via proportion trick
I would try that first and see if anything changes