Mount & Blade II: Bannerlord

Mount & Blade II: Bannerlord

87 ratings
Breakable Polearms
   
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Compatible Version: v1.2.10, v1.2.11
File Size
Posted
Updated
64.513 KB
11 Nov, 2023 @ 7:47pm
13 Nov, 2024 @ 7:18am
10 Change Notes ( view )

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Breakable Polearms

Description
This is a simple mod that makes polearms break by giving them HP and dealing damage to them.

By default both non-swinging and swinging polearms are breakable. Polearms have a base HP of 500. This is increased by 10 * log base 2 of their handling. Swinging polearms have double the HP of non-swinging polearms.

When a polearm hits an object, it takes damage equal to the damage inflicted and the damage absorbed by armor.

Damage dealt to a polearm is decreased by a percentage equal to 0.33 times the wielder's Polearm skill.

You can configure what types of polearms to deal damage to, polearm HP, damage to polearms, damage reduction to polearms, and the minimum length of polearms to deal damage to.

Take note that if you use RBM, it takes away secondary weapons from some of the polearm-wielding troops. Therefore, it is recommended to also use a custom troop tree which gives secondary weapons to the polearm-wielding troops, such as De Re Militari.

Includes a localization template and Chinese localization by default.

It is safe to install and uninstall on an existing save.

Sources are here: https://github.com/OrderWOPower/BreakablePolearms.

Discord server for my mods is here: https://discord.gg/amFNwYA3gB.
25 Comments
水美味しい 5 Jul @ 1:03am 
VERY COOOOOOL!!!!
order_without_power  [author] 24 Nov, 2024 @ 4:19pm 
@raidertripp no idea, I don't use it. Try and let us know.
raidertripp 24 Nov, 2024 @ 11:57am 
Does it work well with eagle rising or should i not use at all
order_without_power  [author] 14 Nov, 2024 @ 11:02pm 
@Gato de Bostas share the crash report.
Urso do Pó Branco 14 Nov, 2024 @ 8:15pm 
game crashing after last update
order_without_power  [author] 25 Oct, 2024 @ 3:11am 
@Khonco it's meant to be used with a custom troop tree that gives pikemen secondary weapons, such as DRM.
Kherbyne 24 Oct, 2024 @ 9:10pm 
Do not use this mod WITH RBM mod maker clearly hasn't played the game with RBM as pikemen have NO secondary weapons with RBM https://imgur.com/a/ZFjRC8X
libērtaŞ 25 Apr, 2024 @ 11:54am 
k
order_without_power  [author] 24 Apr, 2024 @ 7:19pm 
@li๖ērtคŞ as balanced as I feel it is I guess.
libērtaŞ 24 Apr, 2024 @ 11:54am 
I haven't tried it yet, would you say this mod makes sense in terms of the math you did for it, as in does it appear to be balanced, not placing spearmen units are a disadvantage? like how often do you see polearms breaking and if it is often, how much has it changed the results of battles for having them break now