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Re-subscribing indeed fixed the issue on my end.
Regarding Vivian and Daniel, the trait's internal name (in the code) is Attentive, but what you would see is "Compassionate", which is the designated english display name. I'm correcting the mod's description...I imagine most players aren't familiar with the internal name "Attentive" that I used.
I'll check out those other findings.
Nevertheless, I did a quick check for full list above. Here are all findings:
Carter - missing combat interest
Daniel - missing attentive trait
Talas - missing crafting interest
Vivien - missing attentive trait
The mod editor has some glitches when editing skill inclinations as property changes, I did not notice that one failing to stick. I have fixed it with the update I just put up now. Unfortunately, I do not believe it will take effect in an ongoing playthrough.
Small note: Talas seems to be missing the interest in Crafting?