Stellaris

Stellaris

91 ratings
MEM Portraits Standalone
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677.303 MB
18 Nov, 2023 @ 2:31am
14 May @ 11:33am
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MEM Portraits Standalone

Description
This is a standalone version of the portraits added in the More Events Mod for those who may just want to use them without the other content attached.



What do you get?

1. Orila portrait, fully animated, variable skin color, different clothing per job, a room background fitting for them. They do have cybernetics as well as a fitting synthetic portrait using holographic versions of the normal portrait for leaders and a new robot portrait for pops.
2. Vazuran portrait, fully animated, 8 color variations, a room background fitting for them
3. Chadorian portrait, every position has one unique portrait (admiral, general, governor, scientist + pop in 4 color variations based on their jobs).
4. Orila Bots, standalone version of the robot portraits used for the synthetic orila pops.
5. Apex Organism - first Broken Clock species - molluscoid - 3 phenotypes, 5 colors
6. Sustained Eradication Initiative - second Broken Clock species - machine - 11 colors
7. Shattered Stones - third Broken Clock species - lithoid - 3 phenotypes - 6 colors



What is coming in the future?

The next big project will be a better dwarven portrait - meaning more faces, better looking female faces, more beards and hearstyles, no tatoos, militaristic armored clothing, cybernetic upgrades.

What comes beyond that depends on the support we receive. The three initial portraits were funded by us. Every species portrait produced for MEM will be added to this mod as well.

We do have plans for more portraits, but honest work has to be paid - and I'm not speaking about myself here, but the artist, who created the portraits.



So if you enjoy what this mod offers and want to see more in the future, please consider supporting us. You help us in improving the main mod and you support the artist as well all in one go.



[www.buymeacoffee.com]
45 Comments
Malthus  [author] 16 Jul @ 6:14am 
With this kind of mod you can atleast easily check if it does work, but I do remember there were a few minor changes that might lead to issues. If you start it with that version though and the portraits get shown on empire creation you should be good, if not deactivate it for that version.
Large_Gremlin 15 Jul @ 7:42pm 
Is this backwards-compatible with 3.14?
Prophet 7 Jun @ 7:33pm 
impeccable style
Azure 5 Jun @ 1:03pm 
My friend made a mod pack for us and I seriously thought these were new official portraits added in 4.0
They are absolutely amazing!!
RainbowCastella 28 Apr @ 12:12am 
I installed the mod and checked it out, and for a moment, I mistook it for an official portrait. I had to come back and double-check if it was really a portrait added by the mod. Your mod truly deserves an award.:steamthumbsup::steamthumbsup:
rflox93 12 Apr @ 1:18pm 
The two last portrait are fucking sick !!! especially the animations
PAL 16 Feb @ 10:26am 
Howdy, mind if I friend you? I am making my first mod which is a portrait one and... don't know where to start.
Malthus  [author] 14 Feb @ 5:16pm 
I never cared enough about Stellaris achievements to look into it, but I assume the scripted effect overwrite, which links the robots to the normal portraits is what changes the checksum, could be wrong though.
Blabacon 14 Feb @ 4:29pm 
Is there a way for this to have a version that is compatible with achievements? I'm not a mod maker, so I have no idea.
alankraskow 2 Feb @ 1:27pm 
Such stunning art! Love it so much <3