Barotrauma

Barotrauma

50 ratings
Omega Energy Weapons
   
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301.097 KB
30 Nov, 2023 @ 1:55pm
25 Apr, 2024 @ 4:04am
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Omega Energy Weapons

Description

[ko-fi.com]


This mod adds a pistol, a rifle, a shotgun and a rotary six-barrel cannon which run off of a single self-recharging battery.
I bet you've never heard a weapon say 'Ammunition Depleted' before!

The idea is to prevent the crew from resorting to using screwdrivers and welding tools to kill enemies when all other weapons are out of ammo but at the same time prevent the crew from using these weapons as their primary weapons.























This mod only adds items to the game so you shouldn't come across any issues or mod conflicts.

Found a bug? Let me know!

21 Comments
[TLP] lucazz'tuoi 4 May @ 12:17pm 
I have to say all the weapons are good, but the rifle Is the worst since you could dual wield the pistol to get more damage"idk if security guard perks work on that weapon"
Havel L. Krik 15 Aug, 2024 @ 11:52pm 
Can melee weapons be added to this mod?
Havel L. Krik 14 Aug, 2024 @ 11:35pm 
Ok, thank you for clarifying.
OperadorOmega  [author] 14 Aug, 2024 @ 11:32pm 
@Havel L. Krik Structure damage is very low to avoid damaging the submarine's hull.
Havel L. Krik 29 Jul, 2024 @ 10:50pm 
I'm not sure if it's intended, but the pistol (of which I've noticed the most) does minimal damage to creature eggs. Just wanted to bring it up.
Havel L. Krik 11 Jul, 2024 @ 10:12pm 
Ok.
OperadorOmega  [author] 9 Jul, 2024 @ 10:10pm 
@Havel L. Krik As of right now I don't have any plans for it, no
Havel L. Krik 9 Jul, 2024 @ 11:51am 
Will there be any other content for this mod?
OperadorOmega  [author] 27 Apr, 2024 @ 1:08am 
That's the idea, I was sick and tired of using plasma cutter to kill random crawlers.
okayeg 26 Apr, 2024 @ 6:59pm 
Good mod, the batteries run out quick though.