Ravenfield

Ravenfield

1,104 ratings
LeMieux's Gore 2
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Content Type: Mutators
Content Descriptors: General Mature Content, Frequent Violence or Gore
File Size
Posted
Updated
39.098 MB
2 Dec, 2023 @ 3:27pm
6 May @ 7:22pm
31 Change Notes ( view )

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LeMieux's Gore 2

Description
To remove the paint spheres go to the settings, click blood splats, and set it to "Decals Only"

You must use "Good" or higher graphics settings for the blood to render correctly. If it's set to simple or lower, youll have to unsub and resub to the mod.

Make sure the mutator is actually on before saying it doesn't do anything.

I'm not going to make this Mac Compatible.

I (as well as virtually every other modder) don't take requests, I will take commissions depending on what they are.

I'm aware of the issue of not being able to see the blood shader, but I've been unable to recreate the bug. If you have it please comment your computer specs as well as your graphics settings. Try reinstalling the mod in the meantime or something, I currently do not know why.


Don't ask for ETAs about my mods as I'm not a business with deadlines.

A complete remake of my older gore mod, which is basically an improvement in every aspect, including performance (at least from my experience).

Bullet wounds are now smaller, have lighting and a slight amount of parallax, fit with the body better, and don't make a pissing noise with each wound. Bullet wounds by default despawn after 60 seconds, but this can be configured to be shorter or longer.

Dismemberment now spawns limbs that use the characters model, and should no longer cause the Kraken to possess the ragdoll.

Ragdolls are baked after 4 seconds and will stay in the map forever (if the bot respawns before it is baked the body will still disappear, this means that the helicopter spawning mutator won't work).

Ragdolls spring and dampening values change every 0.5 seconds to give a rigor mortis/struggling look after death.

Heads will split open when the damage is higher than the bullet dismemberment threshold, arms will come off and in theory the legs will too (although the damage will have to be very high for legs).

Damage greater than the minor dismemberment threshold will cause random dismemberment of limbs below the joints.

Damage greater than the major dismemberment threshold will cause random dismemberment of limbs above the joints.

Damage greater than the evisceration threshold will cause the lower torso to rip off, guts have ragdoll physics until baked.

Blood pools use a custom shader and flow nicer than the previous blood pools.

Splat decal textures are now blood droplets, and are less excessive than the default ones.

Blood paint particles on impact are now removed.

Optional death sounds from The Last of Us 1 and Red Orchestra 2 (none of the sounds include any language).

Like 3 sounds are from Squad, textures are from random sites, made by me, or made by Galaxy High Marshal. Models are a mix between different random models edited by me. All shaders are mine.

skins:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2755002061&searchtext=ww2

1st map: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3081164950&searchtext=kitter"
Popular Discussions View All (10)
12
18 Jul @ 3:48am
i cant download this
BongoBlob
8
10 Jul @ 4:19am
Gore not showing up
Skyeboiz
15
8 Apr @ 5:28pm
How do you get blood pools
Lil Shiesty-mark
812 Comments
123 3 hours ago 
Is it possible to get rid of the beads that come out of a corpse after death?
Maru_ブリッツ 15 Jul @ 7:31am 
Ts surprisingly makes the game more fun
IMAMASTEAV 15 Jul @ 5:37am 
супер мега мутатор настолько что 1 фпс
Sonic SE 13 Jul @ 2:39am 
okay actually its because of the ragdoll being midair and then freezing. If you get blown up mid-air in a helicopter or a plane it just freezes like 40ft above the ground
Sonic SE 12 Jul @ 6:36am 
@lemieux thanks, also, just realised that it could be caused due to ground not being flat or the ragdoll at an angle in a way. When I play urban maps, they seem to float, but when I played a flatter map, it all seemed to not float.
tommisterio 11 Jul @ 11:02pm 
if only you can edit the blood colors
LeMieux  [author] 11 Jul @ 1:42pm 
yeah ill try to when i get around to updating this again
Sonic SE 11 Jul @ 12:20pm 
@lemieux is there a way to fix the floating bodies
ΆΛΦΑ 11 Jul @ 3:15am 
AHAHAHAHAHHAHAHA I'M FREAKING WEEZING ON THE GROUND I THOUGHT THIS WAS FOR GMOD DUE TO THE GRAPHICS !
LeMieux  [author] 10 Jul @ 11:23am 
you can change the force threshold to make it do that