Arma 3
35 ratings
Kunduz River TRGM 2.0.37
   
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Data Type: Scenario
Scenario Gameplay: Singleplayer, Multiplayer, Coop
Scenario Type: Air, Infantry, Vehicles
Scenario Map: OtherMap
Meta: Dependency
Tags: Tag Review
File Size
Posted
Updated
6.666 MB
8 Dec, 2023 @ 2:12pm
8 Dec, 2023 @ 2:13pm
2 Change Notes ( view )

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Kunduz River TRGM 2.0.37

In 1 collection by treendy
TRGM 2.0
23 items
Description
TRGM2 is a fully randomised mission, no need for mission setup, just press play and go (If you want to customise your settings, there is an easy menu at start where you can adjust mission types and advanced settings)

You start the mission at the same base or a camp near the AO, from here you plan how to arrive at the AO, do you drive? fly? or get flown in by the AI transport team.



Engine:


Started development in late 2015, and still adding new features!! the list below is most of what to expect, however, more is being added often, so dont get too comfortable! I aim to make it feel like the enemy have a human command, and the details to look like they have been placed by hand!

  • Enemy vehicles, patrols, locations, weather, time of day will change on each playthrough
  • Enemy equipment will vary (NVG, AA, AT, Snipers), chance of enemy calling in air support or reinforcements
  • Varied vehicle threats (enemy will have heavier vehicles if you activate this in params)
  • Random chance of a side mission: Take down comms to lower chance of enemy air support. Gather intel from enemy base of objective location
  • Enemy patrols are not in a random order, they will be paroling around the AO, or from building to building
  • AI enhanced. If you get spotted, they will send a nearby patrol to investigate, or call in a near by vehicle
  • Friendly transport chopper to fly you in and extract when completed (but there is a chopper and car you can control should you wish)
  • Hardcore NVG script added
  • Random events you can encounter (checkpoints, stranded civs, downed convoy etc...)
  • Campaign Mode!
  • All version are updated and maintained!




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Join my Discord for updates or media of things to come, play throughs etc...
https://discord.gg/qYrjgJs
Want to join Tactical Cannon Fodder? mention in my discord...
Warning, we are a hardcore one life group!
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Thank you for taking the time to read this : )

I love creating these missions and over the past few years have dedicated way too many hours to Arma 3 lol

Support Me

If you want to support my work, there are quite a few ways to do so... if you visit my steam workshop page and give a thumbs up and comment, it really means a lot... these thumbs up ratings, and adding to fav cheer me up :)

Follow me on steam, or my YouTube account, or just share vids with your playthrough (im often searching youtube for TRGM2 and love watching how things play out)
5 Comments
HighHack 4 Dec, 2024 @ 12:19pm 
Treendy please, your website isnt working, can you post the list of classes for enemies so that we edit it and add our mods factions?
STRAIGHT WHITE MALE PROTAGONIST 8 Aug, 2024 @ 4:27am 
On the destroy mission where there are three objectives to blow up, we only found one. Blew it up. And got no progress notification. The other two we cannot find.
STRAIGHT WHITE MALE PROTAGONIST 6 Aug, 2024 @ 5:09pm 
Mattwwin Just now
Blew it up then it worked. Nevermind. Great mods. Best Ive downloaded.
shtripka 14 Dec, 2023 @ 9:44am 
Отличные новости! Всегда нравились непредсказуемые миссии. Надеюсь, рандом будет без прежних багов.
Dr_Killinger_ , Such random missions are usually done on the default faction, or you don't have all the required extensions installed. If you want to change or add any of your units, just open it in the editor and replace it with the necessary ones.
Deicide 12 Dec, 2023 @ 4:30am 
Why can't i use any enemy units? I can only select FIA/CSAT, none of my downloaded custom ones or even vanilla ones like Syndicate or Looters