Warhammer 40,000: Mechanicus

Warhammer 40,000: Mechanicus

32 ratings
Tips/Tricks You Should Know 2024.
By Tomohiko(A欄既卒.JP)
(first, sorry and thanks for my English).
This guide shows some Tips/Tricks to New to Med lvl. players
may missed.
You see All the tips here ?
( 19. May. 2024 ).
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Connect Game-pad with Analog stick.
Because it allow you to use Big Font and Free camera Control !
if you connect the pad.
it automatically runs the game as a "Console-Style" even on Steam
( like Switch/PS4/Xbox).

A. it uses Bigger Readable Font = Easy to the eyes.






B. it allows you to control camera freely !!

You can even look at Hidden Necrons
far-below the ledges. (Look at the small Green lightings,
They are waiting Necrons for next-round).





Taking the information of Scarab.
You can tell which Nest is alive or dead.

↓↓↓ Left one is Dead, Right one is Alive ↓↓↓


You can tell amount of the health of scarab squad by counting their number of unit.

↓↓↓ 1HP Scarab ↓↓↓

↓↓↓ 4HP Scarab ↓↓↓
Blocking the spawn.
You can block Necron spawn.
Put a servitor on the tile infront of a geen shiny gate.

Lend your +1 Phys. Armor Skull to other guy.
With +Physical Armor trait (3rd on the Tree.)

Priest-A can Lend Servo Skull to your ally priest-B,
to give him +1 Physical Armor.
Though, the priest-A lose his 1 Physical Armor from his skull.
Range Chap. 1
This game using kind of a "Real Ruler" calculation
for Targeting process between Objects/Units.

it says Arc Scourge (one of the Omnissiah Edt. gear) Have 2.5 meter range.
But in real, it has 2.5~2.9 m.
(and Some other gears, the word 0.5m means 0.5~0.9 m).

You know, With Arc Scourge (2.5m),
You can target units in ( north 2 tiles, west 2 tiles) who are 2.82 m away from you.

pretty sure, it proves
the word 2.5 m is just for simplifying User Interface, than 2.5~2.9m.



Range Chap. 2
in some situation, You can target/touch which looks it couldn't Reach.

.You can shoot things from below, above, or Almost Out-of-Angle.
Arc Scourge has 2.5m, in accuracy 2.5~2.9 m.
You know you can target an object (north 2 tile, west 2 tile) , 2.82 m away.

Not only in 2D, it works in 3-Dimension.
Like (west 2 tile, Height 2 tile) , 2.82 m away.


Becareful, if you move 1 tile close to the console,
the Line of sight was broken, (way too steep).
and Completely Out of Angle. you are not able to target it.
"Torsion Cannon" vs "Heavy Grab", which is better ?
"Torsion cannon" is far better, Because you can target a mob through green-walls.
(same as "Solar Atomizer").


with "Heavy grab", you can't target through green-walls.
(Although AoE explosion still go through walls).

There is a very small down-side with Torsion Cannon,
it has a bit smaller AoE Explosion.(by 1 m ?). iggnorable.

Left Fig. Torsion, Right Fig. Heavy Grab.


Make one Priest without "Escape".
"Escape" is Must have for almost all Priest, [+3 Mov. and avoid Chance Atk].
But, You find it is better for Your 4th Priest, skip it and intentionally got hit.

in Preparation
Let him rush into Cognition Tree to get Passive Skill [cog+1 when get hit].

in Combat, Let him charge into small mobs (Necron Warriors/Flayed One).
Get chance Atcked as many times, take 0-2 ish dmg and Generate +1 cogs, multiple times.

He is "Health-->Cog Converter" for your team.
(it is impossible with "Escape").
About Energy and Physical Armor.
The game is for Energy Armor.
Your don't need Physical Armor above 1 or 2.
i think, 1-2 pt. of Physical armor is Enough.
it reduce incoming Physical Dmg.
Should have 1 or 2 pt. on all priest, because it helps you a lot.
Never go 3 pts.

Examples :
3 Physical Dmg to 2.
it means 33% dmg reduction for Physical.
4 Physical Dmg to 3.
it means 25% dmg reduction for Physical.

Hands with Dodge 20% (Lex Arms) , is best.
the important thing is ... it is only way to protect your heroes from critical hit.
(Phy/Ene armor is useless against Critical hit, But Dodge still works).
and Dodge reduce average dmg you take.
You only get 80% of dmg (it is same as you have x1.25 health).



10 Comments
Galdred 16 Dec, 2024 @ 4:05am 
The micro issue with Torsion cannon is that it makes it very hard to not blast your own guys/consoles as you cannot pick an angle that works.
I ended up mostly using the heavy phosphor blaster for Dominus because the +range bonus is also added to the template size, so you get +8 range to your cone which is huge combined with its angle of 120°.
huntersorce20 5 Oct, 2024 @ 9:44am 
agree with most, disagree with dodge arms. crit arms are better. dead necrons can't hurt you, and high crit% very much helps that.
Tomohiko(A欄既卒.JP)  [author] 4 Jul, 2024 @ 12:25pm 
your welcome !
Pyrodysseus 2 Jul, 2024 @ 7:41am 
Thanks for the help! 5/5
ありがとうごうざいます!
Tomohiko(A欄既卒.JP)  [author] 13 Jun, 2024 @ 10:24pm 
コメントありがとうございます!
Frazer 13 Jun, 2024 @ 9:29am 
とても参考になりました。
最高難易度で攻略中なので活用してみます!
☢︎Mr.Bigtime 1981 10 Jun, 2024 @ 5:13pm 
Thank you friend.:steamthumbsup:
Tomohiko(A欄既卒.JP)  [author] 8 Jun, 2024 @ 3:11pm 
Please, review it and don't ignore.
Even 1 Star, it is welcomed !!
Even upon Bad Scored, i serve for the Omnissiah (and brushing this guide up).
Tomohiko(A欄既卒.JP)  [author] 29 May, 2024 @ 3:47am 
誰かイイネ、寄越せし!
日本語で書き直そうか!?
Tomohiko(A欄既卒.JP)  [author] 27 May, 2024 @ 2:17am 
Published !!