Total War: ROME REMASTERED

Total War: ROME REMASTERED

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EB I Unofficial Mod Submod: Imperatoris Mundi
   
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File Size
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1.551 GB
18 Dec, 2023 @ 10:39pm
17 Aug, 2024 @ 12:27pm
3 Change Notes ( view )

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EB I Unofficial Mod Submod: Imperatoris Mundi

Description
This submod is campaign addon, which was a part of the main mod (wip, bugs can be present). Very Hard is recommended difficulty. Load order is submod first, then main mod.

July Update:
-Faction Mauryan Empire was added with units from EB 1.33 (original credits Teobec and b0Gia). Mauryan main units recruitment areas are similar to EB II. Minor changes for rebel factions was made.
-Incomplete: Mauryans use greek general voices (should use nothing). Some Mauryan EB 1.33 units use slave textures. Barracks are sharing Armenia/Parthia barracks type. Mauryan captain strat/battle model is not unique. Mauryan building descriptions are incomplete.

Features:
-Imperatoris Mundi map and terrain mesh (original credits DaWang for terrain and map).
-Free rebel factions (which are factions with limitations)
-Syracuse and Mauryan Empire added as playable factions (wip).
-Lowered distance to capital effect for public order.

Known issues:
-Balance is not perfect, and some factions have difficult start positions.

Planned:
-To change rebel factions to small normal factions, to add factions.
-Faction reforms information as a mission events and to have correct settlement region names.
-More scripts from main campaign.
-Changing capital city regions resources to be from main mod.
-Rebel faction icons are temporary.
-Changing ships to remastered ship models.

Additional Credits:
-Mauryan Empire character names and some building descriptions are from EB II.
-Mauryan Empire banner was modified from RIS Mauryans faction banner.
Popular Discussions View All (1)
2
21 Nov, 2024 @ 8:18am
But why are rebels neglected all the time?
GEGEJAMES
17 Comments
Healz on Wheelz 19 Feb @ 7:54am 
Thankyou for the mod. But am I doing something wrong? As romans I can't build the native barracks in anywhere except my starting provinces. I've console commanded every building into the settlement and still no barracks, so it isn't a building requirements issue. Could anyone help please? Thankyou in advance!
redragons 26 Jan @ 12:42pm 
First thank you so much for all of this unpaid work to bring the best mod of Rome Total war back to life
John Dulanius 18 Jan @ 3:25pm 
Works, but the fog of war is too light in my opinion
Also the battle maps don't match the campaign, like how the RTR:IS map does
Paul 2 Oct, 2024 @ 3:50am 
The game works with this submod
Ste L. 3 Aug, 2024 @ 9:33pm 
same as above, the game won't load with this mod
catanbros 24 Jul, 2024 @ 11:16pm 
so i redownloaded the submod and the Eb mod and yet after randomly clicking on a faction, i would go start campaign only to have the game lock up and not even move. I had to then force stop the total war program.


I have no idea what is going on but i cant play this at all.


I did try to play the old mundi map side the Base EB game which works but with this submod, no the game just freezes.
WalshMeister 24 Jul, 2024 @ 12:23pm 
@catanbros re-download the main EB mod as well. Something did not download or up date correctly in either mod so you night as well re-download them all just to be safe
rt2021  [author] 24 Jul, 2024 @ 3:06am 
@catanbros And you are using Windows and English language selected (Mac should work also, but it is not tested)? Try closing launcher, unsubscribing, and after a while resubscribing submod.
catanbros 24 Jul, 2024 @ 12:01am 
i got a problem, i did as you said to have the submod first then below is the EB mod and yet i cant even start ANY campaigns like the romans or Carthaginians or any other at all.


What is going on with this mod?
WalshMeister 20 Jul, 2024 @ 1:07pm 
Nice update. Will let you know if there are any bugs or crashes