RimWorld

RimWorld

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Impassable Water
   
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Mod, 1.4, 1.5
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1.687 MB
23. Dez. 2023 um 10:34
12. Apr. 2024 um 7:24
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Impassable Water

Beschreibung
Makes all base water tiles impassable, and changes their texture to deep water.

This mod aims to give a greater incentive to use bridges (or alternative methods) to cross bodies of water.



"But cant this mod be abused?"
Probably. It's up to you, the user, to decide if this mod is "cheaty" or not.

Disclaimers
Issues may occur under edge cases, such as raids where no land is present on the border. From my testing, pawns will get teleported to the nearest tile in such cases.

If no land border is present, caravans will not leave. You need, at the very least, a bridge connecting to a border tile for caravans to leave correctly.

May not work correctly with other mods that change the water def - I couldn't get patching to work correctly, so if any issues occur it'll likely be due to a conflict.

I haven't made a github repository for this mod as it is literally a few defs. Feel free to reupload with changes or fixes as needed, so long as this page is credited.

[github.com]
[ko-fi.com]
25 Kommentare
Modraneth 7. Dez. 2024 um 14:55 
Can you make this affect only ocean water ?
its breaking the map on swamps and the like
Rex705 13. Apr. 2024 um 15:23 
Sadly this breaks vanilla fishing expanded or any fishing mod. I love my impassible rivers but I need those fish to feed my people.
Gorkun 22. März 2024 um 10:38 
Alrigggghhttt 😁 thanks dude, i don’t do a play through without it 👊
Silence  [Autor] 22. März 2024 um 10:19 
maybe, though I would want to fix a few issues before I bothered
Gorkun 21. März 2024 um 17:55 
Will you be updating to 1.5?
Tony Stank 22. Feb. 2024 um 3:02 
Using ships, telling them to go places but they wont go out of the tile because every tile is impassable, not compatible with ship mods.
Foolsbry 9. Feb. 2024 um 21:44 
Would it be possible for this mod to make all water except shallow water become impassable? Then we can still fish in the shallows
ShadowJunior117 27. Jan. 2024 um 19:04 
COOL!
Silence  [Autor] 9. Jan. 2024 um 8:55 
I don't see why not, always make a backup though
_baseplate 9. Jan. 2024 um 8:52 
can this mod be removed mid-game?