HoloCure - Save the Fans!

HoloCure - Save the Fans!

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Quest to Gachikoi on Every Singly Character!
By GAMER KID
This guide is to help you attain the Gachikoi rank on every single in game character! I've carefully crafted a list with trial and error to get you what you crave for in Holocure v.0.6 and have finally cracked it for each character. I know share my findings with you so your struggles may remain brief and painless.

Some in game knowledge should be known up to degree such as what ATK, DEF, DMG, SPD, Haste, AoE and etc. mean. Just knowing the meaning is enough because I'll be throwing them all around the list so knowing what they mean is for your benefit. You'd also have to know what the "Beetle" item is (it just adds 100% more damage to and Character skill attacks).

Secondly, I seek to answer only 3 main questions for each character:

1) Which Characters should I keep or ditch the main weapon for?
2) Which Characters are worth having "Beetle" on?
3) Which Characters benefit or lack in Defensive skills such as DMG reduction, Healing, Dodge-ability, etc.
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Holo-myth- Members






**Amelia Watson :**Not a very good main weapon, it's quite generic and doesn't have comfortable AoE. It does great damage but can easily be replaced by in game weapons for equivalent damage output. If you are planning to use the weapon I suggest you activate all skills as it increases the DPS and damage odds by a good amount. Putting the Beetle on Ame is recommended as it increases the damage as at max level the beetle increases Bubba's ATK power by 400% total. I'd recommend you get this when you are relatively strong. Ame lacks in all defensive skills, she has low health, no healing abilities or dmg reduction whatsoever. She's a glass cannon who's all ATK no DEF. I highly suggest getting things to prevent this if you feel you deem it necessary to complete the level.

**Gawr Gura :** Decent Main weapon, it's quite fast and has decent AoE while dealing enough damage at max level. While it can be replaced by other in game weapons it is still worth having to put distance between you and the enemy. I would recommend you do not put the beetle for her as it makes very minor damage output changes with the beetle at max level. Gura is not known or meant for pure damage, she has great dodge-ability skills with her skills emphasizing speed and using her whirlpools to trap enemies in one spot. Her build is meant to be played with plenty of damaging weapons while her skills help trap those on the spot. Her health is also not too great so I'd recommend some healing items.

**Ninomae Ina'nis :** One of the best characters in my opinion, Her weapon is absolutely massive, the tentacle covers a good portion of the screen so with items that enhance knockback and size on the weapon, you can knock enemies out of your screen. This gives great enemy to player distancing for better movement and dodging especially at max level. I'd recommend getting the beetle for Ina as she has two skills that do great damage. The Void does passive damage while slowing down enemies and increasing it with he beetle gives you even more movement and such. Her other skill called The Ancient One summons Takodachi's that heal anywhere from 1 hp to your entire life bar depending on how big it is. The Takodachis can join together to become bigger ones that heal you greater depending on the size while also giving massive knockback and decent damage. Her movement speed is also pretty good. Her DEF stat is not too high however she makes up for it with her insane heal ability and great damage output + knockback. One of the most broken characters when played right in my opinion.

**Takanashi Kiara :** Has one of the best main weapons in the game. Her Weapon at max level leaves enemies in flames doing passive damage with great AoE. Her skills Provide DEF, Healing and DMG. Adding a Beetle to her is truly up to you, her damage at max level for her skills increases to 175% which honestly is not bad but you can also continue to keep 75% DMG. The difference is not bad but can also be played without. She has the Highest HP in the game giving her a massive advantage along with great shielding and passive healing. In my opinion, she is insanely broken with stats that support every category. Even her speed is decent. A word of advice, just keep moving no matter what. 2/3 of her skills (the healing and Trailblazer) only activates when the character is in movement so always be in a state of constant movement for the Trailblazer to damage enemies behind you while you heal up on the way. Stat-wise, she is op as ♥♥♥♥.

**Calliope Mori :** One of the highest if not, the highest DPS characters in the game. Combined with her great attack, AoE and Speed, at max level she has a 10% chance to instantly kill any enemy. The 1/10 chance is worth it as the odds are not as bad as you seem and they can really push you through difficult moments. I'd recommend getting the beetle as with her "The Rapper" skill at max she can deal a total of 120% passive damage with the beetle. Her other skill known as "Death" also does a total of 220% at max. This already gives a massive damage output that can rail through enemies. Her speed is alright, nothing too special so I'd recommend something to heal and move a little faster if required in harder stages. Her defensive skills in general are lacking so make sure you get anything to dodge and/or heal.
Holo-Council- Members









**Hakos Baelz :** I do not recommend getting her weapon to max, it has bad AoE and just is not worth it for the amount of damage she outputs. Her health is quite low but her attack is decent. I would recommend not getting the beetle as none of her skills seem to be anything that does damage so the beetle will have absolutely 0 effect on her. What she lacks in damage and health she makes up for in her speed and skills. She can instantly stun enemies no matter the size with her "Down Under" ability that prevents all movement on the enemy. Her second ability known as RatNG permanently increasing your crit chance by 90% on all weapons however you will have to sacrifice your damage by a total of 22%. Getting it is up to you but in my opinion, I'd take it. Bae is mainly used and known for her insane Special Attack where you launch all weapons without any delay for 5 seconds. I'd recommend getting the Holobomb and Idol Live when using the Special Attack as it almost guarantees an instant kill on any enemy.

**Ouro Kronii :** A mid ranged character with decent health, great speed but lacking damage. Getting this main weapon to max would be up to you, as with each upgrade you get a different stat increase. by the max level, your damage output is decent but the best bit about the weapon is the speed at which you attack and the stun ability that renders targets immobile for 0.5 seconds. Her skills are great as they have speed, crit and pickup range boosts but the beetle is ineffective as there is no real damage stat to boost. I would not recommend getting the beetle. Her best skill is the "Time Bubble". Any enemy caught within it completely cannot move. Further upgrades increase the AoE making it one of the best stun abilities in the game. Kronii has great speed to dodge around enemies with and also a great stun ability. I'd recommend a defensive shield item such as the body pillow to prevent damage on her lacking defense and so her "Perfection" skill can stay active. The skill increases ATK, SPD, Crit and Pick Up Range and stays active only when Kronii is at full health.

**Ceres Fauna :** A character with great speed, low attack and health but an insane heal ability. She also has one of the worst main weapons in the game which I would not recommend you level up. It has very low AoE and no aim ability either, it acts as a decent last minute defense from enemies coming to close but is ultimately undermined by it's damage. Though her main weapon's damage is low, her skill makes up for it. The skill "Guardian Tree" does 300% damage to an enemy when Fauna is healed. with the beetle at max level this ultimately puts the total damage output at 400%. I would recommend the beetle for especially this reason. Fauna is mainly known for her Special Attack that gives her complete invincibility and and constant healing within a zone. She has decent speed to dodge around and good healing supplies, I'd only recommend some sort of defense like the body pillow and/or headphones as when you are in the healing zone, enemies tend to pile up due to Fauna's low DPS. Just be very on guard with any accumulation of enemies, get many destructive weapons to deal with it. I'd also recommend getting the "Idol Costume" as it allows you to spam fauna's Special Attack over the course of the level.

**Nanashi Mumei :** A character that has all skills supporting ATK damage in sacrifice for her ATK %. Mumei's main weapon is not a bad option once knockback is pushed on to it. Th weapon has decent AoE that pierces through targets and only becomes good when at max level where it shoots 3 feathers in a spread with minor damage. For the AoE advantage alone I'd say it's somewhat worth it. Mumei is a character I would absolutely recommend using the beetle for as every single skill she has favors ATK damage. With the 'Friend skill" and beetle maxed out, it's almost as if there is a second Mumei on the field which gives great damage advantage. Her other skill "Civilization" increases AKT damage up to 150% per the amount of enemies on screen (2% for each enemy on screen). With the beetle this is skill is also enhanced. "Bloodthirsty" is the skill the beetle empowers the most. This skill increases ATK by 160% with both beetle and this skill maxed out along with a heal of 10% . This is taken into effect after every 20 kills is acquired. Mumei's Special attack is the best thing to achieve the "Bloodthirst" skill activation. I'd recommend using Idol Costume to keep the Special attack in constant use and due to her defense stats and health being quite low I highly recommend the Body pillow and/or Breastplate.

**Tsukumo Sana :** A character that has a good defensive main weapon, decent speed and health but burdened with lower attack. Sana's main weapon has a great AoE and decent damage but due to her base stats nerfing her damage, I suggest using something like Knightly Milk to increase knockback and provide great last minute defense. Sana's main damage doesn't come her main weapon, but her skill. The beetle and the "Gravity" skill at max level gives out a total of 300% DMG every 5 seconds. This passive damage every 5 seconds is well worth it and when coupled with the Special Attack that does 200% damage to all targets, you're looking at exponential damage output withing a short outburst. Sana has decent speed but no dodge-ability so keep on your toes with anything that enhances healing or DEF a bit.
Project: Hope Members












**IRyS :** One of the hottest holotubers in my opinion and a great attacker burdened by terribly low health. IRyS's main weapon is one of the best multishot weapons in the game as it not shoots a great AoE damaging weapon, but also pierces through targets with great attack. Highly recommend getting this weapon to max. Since IRyS's main weapon is so good, her skills had to take the hit and unfortunately not provide more damage. The beetle would be rendered slightly ineffective here. The best attack IRyS has is definitely her Special Attack "Hope is Descending". it launches multiple flower like objects descending from the sky that take a majority of the screen and deals 250% damage on impact. Idol Costume is highly favored for some builds. IRyS has great speed to outrun enemies and a good attack output but has one of the worst HP. Highly suggest getting the "Jingisukan" to bump up her health or defensive objects like body pillow and/or breastplate. Fun little side note, "Knightly Milk" makes the main weapon really fun to use with the amount of knockback it delivers :DDD.
Hololive Gamers Members






**Shirakami Fubuki :** Fubuki's main weapon utilizes her tail that has decent damage and at max level has a 20% chance to summon a sword that does 100% damage. For a main weapon that's great, when hitting a cluster of targets it's very likely you'll summon the sword and deal great damage for a main weapon. Fubuki's skill "Kon Kon" like her main weapon are a gamble. The skill gives a 10% chance to dodge attacks and if successfully dodged there's an 80% chance that she could create a noise burst that deals 150% damage. The beetle would only affect this skill as it is the only one that does damage. I'd recommend you not take the beetle as the gamble is a bit too big for me to take the risk considering Fubuki has low health, but if you're feeling ambitious go for it. With the beetle the attack does 250% damage which is good to have on the side. Fubuki is a fast paced character that can run and dodge many attacks. The only thing I'd suggest you take care of is having either constant healing like uber sheep or some defense item.

**Ookami Mio :** Mio has a decent main weapon that does decent damage but lacks in range and AoE. Getting the weapon is up to you, it's possible to go ahead without it but I highly recommend you take it and keep it on at level 7 as it has a 30% chance to lower enemy attacks or speed or take 20% more damage (only one of these 3 may apply). The main weapon also gets buffed by a large amount with the skillset she has. Mio's skills have great passive healing and health lowering on enemies. The beetle is recommended as this boosts the "Omen" skill that has a 20% chance to deal 300% damage and with the beetle maxed out that shoots up to 400%. With a 1/5 chance you are bound to hit someone with that deadly main weapon attack and what's more is any successful kill with the "Omen" skill fills the special meter slightly. Mio also has a great skill that heals her for 1% every 4 seconds (up to 30%) for every enemy in her circle that also lower's enemy defenses by 150%. With all her skills and attacks Mio becomes a great asset with her heal ability, enemy DEF lowering and main weapon attack. Just get other great damaging weapons and play at your suited style and you'll be good to go.

**Nekomata Okayu :** Okayu has a good main weapon that slows enemies by 30% when maxed out. it offers below decent damage but the slow ability may prove to be quite useful, it is purple up to the player if you would want to consider keeping or ditching it. Okayu's whole skillset is based on healing so the beetle has little effect on most skills except one. The "Yummy" skill increases food drops by 100% and eating food gives 80% ATK, 35% SPD and 15% Crit for 8 seconds which can be bumped up to 180% ATK with the beetle however taking it is all up to you. Okayu has decent speed, low health and sub-par attack so I'd suggest getting many damaging weapons and "Jingisukan" to bump up her health and healing to keep her in a constant state being affected by the "Yummy" skill however it is also completely unnecessary and can easily be replaced by with a breastplate and/or body pillow or even headphones just to make up for her poor defense.

**Inugami Korone :** This loveable dog Vtuber has great attack and speed but lacks in health and crit rate. The main weapon Korone weilds is a great damaging weapon with decent AoE and is used with great haste. The beetle supports only one skill for Korone which is quite a good asset though, it is also unnecessary to use the beetle. The "Endurance" skill Reduces the damage Korne takes by 30% and once every 20 seconds you gain a skill called Retaliation which increases attack by 60% and further increases damage reduction. Retaliation is only triggered when attacked. With the addition of the beetle the ATK% goes up to 160% which is not too bad, though you can also push through without it. I'd suggest you hold off on using the beetle. Kornoe has great speed and damage, her health is the only issue, any defensive or healing item/s or so will be enough to take care of it.
Hololive Generation 0 Members










**Tokino Sora :** A Vtuber who is unfortunately burdened with an average attack, low crit and average health. This painfully average Vtuber in game has a good AoE main weapon but the damage is not quite good. It is quite underwhelming and no skills support specifically the weapon so it maintains a good stature like Ookami Mio's main weapon. This heavily lacking weapon leads me to say, it is not worth leveling up this weapon. Sora's skills specialize in healing and stunning enemies . Two skill increases your ATK but by a low margin and only affects those marked by the skill effect. The second skill follows an equation where '2 x the amount you are healed for' + 175% is your total damage output within in certain range. Beetle is not recommended as the gamble and annoying struggle to survive doesn't give enough of an advantage. Sora is a very difficult character to use so I suggest that every item on your character should be focused on minor healing, heavy DEF, Increase ATK power and Crit Rate. All weapons must be of the highest damaging caliber and play very carefully, the hard stages especially can prove to be quite difficult in many situations for her.

**AZKi :" AZKi's main weapon is actually quite good which sends musical notes that do great damage at a fast pace that only becomes faster with each level upgrade. At max level the weapon sends a musical note that has a 30% chance to split into 2 more notes that do 75% damage. This weapon makes it it great for fighting large hordes of enemies. AZKi has great skill sets that emphasize Haste and Dodging but the real bit where the beetle will make even better is the "Encore!" skill. Every 7 seconds a burst of song is created which deals a total of 400% damage with the beetle and this skill both maxed out. On top of this there's a +10% damage boost for the main weapon. This makes her well worth the beetle and such. AZKi has good dodge-ability as her speed is not too bad with along with a skill she has to increase speed and increase dodge chance. I'd just focus on getting a good crit rate and something to heal and/or defend then the rest can be played however your playstyle is.

**Roboco-san :** Apart from Ina, Roboco is easily one of my most favorite characters as her main weapon turns from a generic weapon similar to Ame to a ♥♥♥♥♥♥♥♥ Spirit Bomb/ Massive Ki Blast. Highly recommend maxing out the weapon as it can prove to be one of the most powerful, fast and high ranged AoE weapons in the game. Roboco's skill set focuses on gaining EXP at a rapid pace and increasing ATK and Crit for every 10 levels she goes through. Her most prominent skill which the beetle would affect is called "Robo-Discharge" which creates a ring of electricity around her for 5 seconds that deals 150% damage and an added !% for each level Roboco has gained at the time of use. The beetle brings this ATK damage up to 250% but is completely up to you to use it. Roboco can be played without the beetle as she already does significant damage. I'd suggest giving everything you have on boosting the Haste stat, increase DEF with Body pillow and/or Breastplate and get any healing item and you can complete any level at a comfortable pace. Adding the Researcher's coat and/or the Study Glasses item increases EXP growth the an Exponential amount, almost guaranteeing reaching level 100 on every level. It is unnecessary to add the EXP gain items but it just makes the game more fun and gives the chance to further boost stats once all upgrades/collabs/etc. are achieved. Bow down to the EXP Queen.

**Hoshimachi Suisei :** This idol Vtuber has a pretty powerful main weapon that has an increase in ATK damage, Haste and Size over the course of each upgrade. Though these may seem great, the absolute best part about this weapon is the final upgrade guarantees Crit on every hit along with every Crit always doing 3x damage. Suisei has one of the most powerful weapons in the game, it would be crime not to take advantage of it. In the case of Suisei, I'd suggest getting the beetle as the skill "Blocks Master" has a 25% chance to summon a falling block that deals 250% damage, with the beetle it goes to 350%. There is also a 30% chance the enemy is flattened and rendered immobile for a short period of time. This means there's a 1/4 chance to get a great damaging blow to an enemy along with a 3/10 chance of stun. For the damage alone it's worth it but the stun is an extra bonus to gladly take. Suisei is actually one of the best built characters in the game, she has decent health, great attack and decent speed along with a great crit all in her bases stats. All Suisei's skills favor damage so it would be easier if you were to use anything like Headphones, Body Pillow, Breastplate or Uber sheep to keep her alive and damage rolling. Any one of these items should do. Get a lot of other weapons that do great damage as well, Suisei would become a fun asset to play with.

**Sakura Miko :** Miko is pretty difficult to play, her health isn't all good, her attack is lacking, she has very low Crit% and her speed is only decent. Her weapon does not invoke much damage, the main thing that increases is just the size of the weapon. Considering this there are two ways to play her, you could max out the main weapon and throw in something for knockback such as "knightly milk" and stamps to increase damage and size to get as much distance from you and the enemy as you can. The other method is to forget the weapon and focus all your time on building an armada of powerful weaponry to crush enemies. It is difficult to build up your weapons without the main one and it is also lacking when you use the main weapon before upgrading other weapons. The choice is up to you, although if you would like to try the alternative method and build up your weaponry, I suggest making and using the "turtle soup" from the holo house. It give a higher chance for EXP based items to be given from each level up option, it will surely help you at the start, just remember to take it slow and play carefully when building her. I would simply not recommend the beetle, Though there is a damaging skill known as "Baby Language?" it just does not invoke enough damage for it to make a difference. Miko lacks in almost every stat making her one of the harder characters to try out int he game, Please prioritize, DEF and increase Haste. Get any Healing item in if possible.
Hololive Generation 1 Members









**Akai Haato :** Akai May have low health and attack with only a decent crit and great speed, but she also has one of the most fun and diverse attacks than any other character in the game. Maxing out her main weapon is a requirement to play her well and properly utilize her Special Attack. Her main weapon may do sub-par damage however, her final upgrade makes it worth the lower damage. The final upgrade reduces the ATK and DEF of every enemy it contacts with, making it a complete asset on any game. This makes it easier for any weapon to deal much higher blows than they normally do. The beetle is not very useful here as it gives a minor damage boost to only one of her skills. Akai's Special attack charges quickly so do NOT take or use Idol costume. Her Special Attack is a burst of hearts that knock back enemies and do 300% damage and also switches the pain weapon from either a group of hearts shot in one general direction or spinning around your character. You can freely switch between the two and it offers great chances to react aptly at the moment. Akai's health is quite low, this being the main issue, just have any DEF item and you're good to go.

**Yozora Mel :** Mel's attack is actually one of the best ones to have, even though it doesn't do heavy damage or have a large attack radius, it's useful because it heals 5% hp with every hit. Getting this to max guarantees a constant healing factor to be implemented. Mel's whole skillset is based on healing, only one skill has a damage buff which is "Acerola Juice". This increases ATK and SPD to 50% for 5 seconds. On top of this, the next 8 weapon strikes will have Life-Steal added to it. Adding a beetle to this buffs attack to 150%, if you are considering this option then please try to get Uber Sheep so you are in a constantly affected by this skill. In all honesty, you do not need the beetle for her build, I'd suggest not taking the beetle but it is completely up to you and your build. Mel's health is the only issue, her dodge-ability and such are great with the speed buffs and such, just get any defensive item to safe guard her health.

**Natsuiro Matsuri :** One of the most creative Special Attacks in the game is given to Matsuri, coupling this with any great AoE attack (such as Jingisukan) gives distance and passive damage to your enemies. Her main weapon does sub-par damage but mainly it is used for knockback, at the final stage of the weapon, it does 2x damage and gives massive knockback but there's only a 10% chance to trigger it. Taking the 1/10 gamble is totally up to you, in some levels it may be better to start of with the weapon maxed out but for the most part you can definitely survive without it. All of Matsuri's Skills are completely damage based so the beetle is a great choice to have when using her. All her attack get massive buffs making her one of the strongest units on the field. I absolutely recommend you use the beetle for her builds. Matsuri has decent speed but has terribly low health. Without Defensive and healing items it will be quite difficult to survive the stages.

**Aki Rosenthal :** Aki has one of the better base stats in the game, not too shabby but not overpowered, just better than average. Her main weapon has decent reach but minor damage. Though this may just seem like any other ranged weapon, Aki's weapon does more than that, it has a chance to reduce enemy DEF by 30% so every other weapon suddenly becomes more powerful. All skills aim to debuff the enemy's SPD, ATK DEF, etc. A beetle is not really useful in this case. Aki's dodge-ability is quite fine with her speed, any defensive item will be enough to keep her alive.
Hololive Generation 2 Members










**Oozora Subaru :** This loudmouth Vtuber has great attack and speed but it burdened by her low health. Subaru's main weapon is actually quite good, it's a fast paced long range weapon that has knockback and comes with a great buff. At the final stage her weapon gains a damage buff of 100% but the bonus depletes over time. Early game this would absolutely destroy enemies with the total damage building up to 140%, giving her the highest damaging main weapon in the game. Utilizing this ASAP will shower you with enemy exp so make sure to build her other stats as you mow down your enemies. The beetle boosts only one skill which is called "Duck Whisper". This skill deals 200% damage that can increase up to 800% and may stun the enemy the closer it is to Subaru. This means, Having the beetle maxed out with the worst RNG you deal 300% damage which is quite great in damage, but with great RNG, you can do whopping 900% damage almost one shotting many enemies while stun is applied. This make Oozora Insanely powerful and would be great to utilize the beetle with her, however it is also completely unnecessary as she already does enough massive damage as it is. Oozora's only problem is her health, Uber sheep and any defensive item is very much needed to keep her going.

**Yuzuki Choco :** This tig ol' bitties Vtuber unfortunately suffers from bad hp but having the other base stats be decent. Choco's main weapon is quite useful as it has average damage coupled with great AoE and range, by the final level it has a great stat boost of 1.5x damage and with each crit there is a 20% chance to heal Choco for 5 hp. Simply getting higher Crit% through items should be enough to get a steady heal throughout the level. Choco has no real damaging skills so the beetle would be considered useless. Choco is meant to be played with a constant amount of healing, DEF items and Crit rate increasing items. Her dodge-ability is decent with her speed but one item I'd suggest you get is the Idol costume as Choco's Special Attack is one the best ones to use in this game. Every enemy loses 30% of their ATK and DEF and targets that touch Choco have a 40% chance of joining her side for 8 seconds. This means the enemies convert and start attacking the other enemies for you. Utilizing this ability and spamming it to the fullest can speedily kill bosses and wriggle you out of tough situations with ease.

**Murasaki Shion :** One of the tiniest idols yet one of the strongest blokes in the game. This kusogaki has a good ranged main weapon that has the main attribute of shooting homing magic missiles but has a 30% chance to trigger. In all honesty, any level could be played without having to upgrade it however the range helps quite a bit in tough situations, using it or not is completely up to you. While Shion's weapon may be lacking a bit, every other skill of hers certainly does not. All her skills are Damage based, so the beetle ends up helping every single one of her skills. With the beetle and all her skills maxed out, her "Black Magic" skill is boosted to do 500% damage, the "Magic Garlic" skill now does 250% damage and finally the "Cheeky Brat" skill now does 160% damage. These differing yet high damaging attacks makes Shion an unstoppable force on any level. Shion's most outrageous attack that has a damage percentage that puts most other attacks to shame is her Special Attack "KusogaKick". Shion jumps in the air and covers a large portion of the screen with a magical hex circle that points out where she lands. While she is in the air she will remain invincible, she stays in the air for 3 seconds. Any enemy within the large circle receives a flabbergasting 1000% damage straight up. Utilizing the Idol Costume is an absolute must to decimate enemies with the Special Attack spamming. Of course, since she has become so powerful at this point, she had been nerfed heavily in her health. DEF items, Healing items and maybe anything to increase Crit% should be used for her builds.

**Nakiri Ayame :** Just like Shion, Ayame deals heavy blows to her opponents however she does have a few more benefits than Shion did. Her main weapon should definitely be upgraded to max as it gives great protection with her sword slashes slicing enemies both in front of her and behind her. Her damage is not too great but the main attribute comes at the final part of the weapon where there is a 40% chance of a defeated enemy to turn into a spirit that flies outwards, damaging anything in it's path. This maintains similarities to Shion's weapon but here's where the similarity breaks. There are no damaging skills that the beetle would be able to buff so unlike Shion who is all attack, Ayame is all about speed and defense. Her natural shield provided by her skill along with her haste, SPD and EXP buffs are what drive her skillset. The final similarity to Shion is derived from her Special Attack. Ayame's Special Attack "Spirit of the Oni" increases the main weapons Haste by 200% for a short period of time. After 4 seconds, an enormous portion of the screen is slashed doing a 1000% damage straight up, just like Shion. Ayame's speed and natural shield should be enough to get her through sticky situations, having any healing asset should be enough to drive her through the stages.

**Minato Aqua :** One of the worst main weapon holders in the game along with having the absolute lowest health in the game. Aqua is not an easy character to play, her main weapon is not worth the upgrade for the damage she gives out. Her skillsets don't even seek to increase her low ATK% and instead seek to increase SPD. The worst bit about Aqua's skill is the "Klutz" skill. This skill allows every projectile weapon to gain an extra projectile however there is a chance that the damage dealt is halved making it the worst skill in the game, completely not worth having the skill in itself. All of these coupled with her average speed makes her most probably the hardest character to use in the game. To play Aqua for the win, I recommend you use both the body pillow and breast plate, get the idol costume to at least spam her high damaging Special Attack and get Uber Sheep ASAP. This will definitely be a hard battle so get great weapons to defend yourself, it's all you have left. Ditch the "Klutz" Skill entirely and use Knightly Milk to push enemies back and gain as much distance to live as you can. After that all you can do is pray and have good luck.
Hololive Area 15









**Moona Hoshinova :** Moona has one of the coolest Special Attacks in the game and great skills that all favor ATK. Moona's main weapon is pretty useful, it has a great size and decent range along with above average damage and is shot out at a decently fast pace. I'd recommend getting the weapon to max for all levels. Using the beetle will definitely be an asset to Moona as every single Skill she has gets instantly buffed. Once all skills and the beetle is maxed her skills such as the "Lunar Construction" Skill goes up to 600% damage, her "Moona & Hoshinova" skill is increased to 160% and finally the "Moon Song" skill now does 250% damage. All these damage buffs are well worth the beetle. The final bit that makes Moona quite powerful is her Special Attack that transforms her into her True Moon Goddess Form and allows her to gain 100% ATK and SPD and changes her main attack into a wide slashing attack dealing 2x damage for 12 seconds. I'd recommend using the Idol costume to spam this form. Moona just needs any DEF item and/or Healing and she will be fine.

**Ayunda Risu :** One of the best characters to grind Holocoins but also one of the best main weapons in the game. Risu throws several nuts at a fast pace that have a small perk, when a nut hits the edge of the screen, it bounces back till it lands on an enemy which makes every nut a guaranteed hit like a homing missile. Though the damage may be sub-par, Risu's Skills come in the save the day. All Risu's skills favor damage but only one skill is affected by the beetle and it is one of the best things to add. The skill "Nonstop Nuts" has a 25% chance to explode into another scatter of nuts dealing 100% damage. With the beetle is goes to 200%, this means there's a 1/4 chance you can do double the damage of your weapon per kill. This creates a loophole which you HAVE to take advantage of. Risu's health is the biggest problem she has, her attack and speed is great for dodging so all you'll need is some DEF item and you can pull through most stages without too much of an issue.

**Airani Iofiteen :** This creative painter idol also has one of the most creative Special Attacks. Iofi's main weapon is not quite as good as most main weapons in this game, not very great damage or but at least her final stage of the main weapon has a 15% chance to crit enemies who have been afflicted with paint with the brush and enemies may also leave paint on the ground which does 50% the weapon damage. Having the weapon is completely up to you, I'd not really take it unless I at least put "Knightly Milk" on it to get knockback and prevent damage to me. Iofi's skill doesn't support her ATK so using the Beetle becomes useless. Considering her skills don't do great damage, her main weapon is not very good and her health is not very good, use the Idol costume to spam your Special Attack and get Defensive + Healing or HP increasing items. Be ready for difficult fights ahead with this character.
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**Kureiji Ollie :** One of the most fun characters to use in the game because of her completely broken skillset that gives creative ways to take down opponents. Ollie's main weapon has great range and size, the damage is quite low though. I'd recommend having "Knightly Milk" on it to at least get distance from your enemies. If you'd like more damage then consider using the "Membership" item. The beetle has no use for Ollie as there's no real damaging increasing skill. Ollie's speed and ATK power is great, just get any DEF item to take care of the health and you'll be fine. Ollie is quite a fun and powerful character to play so have fun playing her.

**Pavolia Reine :** Reine has a spread main weapon that doesn't really do much damage. It's one of the lowest if not, the lowest damaging main weapon in the game. it's simply a fast paced weapon that shoots peafowl feathers for minimal damage. Her skills fon't even increase her main weapons damage almost rendering any form of upgrades to it useless. I'd suggest not seeking to upgrade it at all. Reine's skills don't focus on ATK damage making it useless to try to use the beetle on it except for one skill known as "Wind Magic". This skill does a total of 300% damage with both the skill and beetle maxed out and has a 30% chance to be triggered. The gamble is slightly off but it's your choice to use the beetle or not, I'd not use the beetle in my gameplay but maybe you can. Reine may be weak in her skills and weaponry however, her Special Attack is a far cry from her other abilities. Reine charges up 5 punches that can be deployed when the player wants to use it and each punch does 300% damage each. You can bolster up to 1500% damage on a single enemy making it the highest damaging Special Attack in the game only if used on a single enemy. I'd suggest Using the Idol Costume to spam this attack and any healing item like uber sheep should be enough to get you through. Just make sure to build up high damaging weapons and items focusing on damage and such to get Reine through most levels.

**Anya Melfissa :** Arguably one of my favorite main weapons just for how cool they look. Anya's main weapon does quite decent damage and has great range and AoE. The final upgrade summons a blade under 4 different enemies within Anya's pickup range. Using the "Limiter" item can grant higher range of attack with this ability. I'd suggest maxing out the weapon. The beetle only affects one skill known as "Living Weapon" which increases ATK by 8% and deals 60% damage when 10 kills are achieved. This can stack up 50 times and the beetle allows for a higher boost in damage so I would take up this opportunity to deal higher constant damage. Just remember when you get hit, Anya loses 5 stacks. Anya's skill set gives Natural healing so just make sure to have "Body Pillow" and/or "Breastplate" and a "Membership" to allow her skill to stay active and gain extra ATK power making her an insanely powerful unit on the field.
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**Kobo Kanaeru :** This adorable creature wields quite a large main weapon for her size that when afflicted by the aid of a knockback item, can be a great asset to push away enemies. The final level of this weapon splashes rain drops in front of each attack dealing extra damage. This brings the damage to an average amount but the sizae advantage should be taken advantage of. I'd recommend upgrading this weapon to max. The beetle affects 2 of Kobo's skills, One known as "Rain Shaman" summons 3 rain clouds that do 250% damage with the aid of the beetle. This spread out attack strategy would bode useful making the beetle a great asset. The second skill the beetle affects is called "Tantrum". When attacked, kobo gains 1 tantrum, the maximum that can be achieved is 10. This ability can heal 10% of Kobo's HP while also dealing 700% to all targets with the aid of the beetle. This makes her quite powerful in attacks but in case you'd rather not be hit her "Praise" skill achieves the same thing. When not attacked, for every second Kobo is healed by 1 HP and gains 30% ATK power for 10 seconds. The utility of the beetle depends on your play style, if you'd like to trigger the "Tantrum" skill more and make Kobo a damaging unit, go for a HP increasing build. If you'd like to trigger the "Praise" skill more then go for a defensive build. The way she plays is up to you. I'd suggest going defensive as some of the harder levels can really deplete Kobo's low health but if you're confident enough, go for what best suits you. Her ATK and Dodge-ability are great due to her speed and naturally good base stats, just watch out for her health.

**Kaela Kovalskia :** One of the largest and decent damaging weapons in Holocure is wielded by Kaela. By the final level of the main weapon, she gains a total damage of 90% and has a 30% chance to hit multiple minerals out of an enemy which deals 40% of the main weapon's damage each. This makes her main weapon quite good and I would highly recommend maxing it out. None of Kaela's skills increase ATK so a beetle is not at all of use here. Do NOT take the beetle for her. Kaela has decent health and great ATK with an average SPD. Just get healing and defensive items on her and you'll be good to go.

**Vestia Zeta :** This Vtuber doesn't just wield silver hair but silver bullets too. Her main weapon does average damage but the final upgrade gives a massive boost. Each time a bullet hits an enemy the damage increases by 10% up to a 100%. Missing a shot kills the DMG increase back to 0 but this insane buff is the only thing that can potentially boost your weapon to do maximum damage making it one of the most broken main weapons only if you hit your shots right. If not, this weapon is not for you and you're just wasting DMG buffs. Without the buffs it just becomes an average main weapon dealing sub-par damage. The beetle only affects one skill known as "Secret Agent" which allows Zeta to completely dodge a hit (with a cooldown of 20 seconds) and turn invisible for 4 seconds. During these 4 seconds all damage dealt is increased by 70%. With the beetle that boosts it to 170% giving a massive tactical advantage since when you're invisible enemies can't see you and remain immobile till the time runs out and they can spot you again at which point they'd come back to chase you around. During these 4 seconds you can deal massive blows to enemies without them so much and scratching you, making the beetle quite worth it. Zeta has decent speed and health along with a great attack. Just keeping any DEF item and/or Hp gain and/or Healing item should do.
Final Tips
In case you find a character too difficult to play with, please don't hesitate to play the first 3 easier stages and the first hard stage to make it easier. Constantly failing at the 3 hard levels to speedrun Gachikoi wastes more time than just taking the easier route. Remember to take is slow and carefully for each stage, you don't want to get overcrowded and fumble a potential win. Play at your comfortable play style but please do take in these tips to have a better chance at getting through the stages. Make sure you have fun :D




- GAMER KID

6 Comments
ZogDaMegnivizint 16 Mar @ 6:22pm 
@Cat

1) Choose a Generation and unlock at least 1 character.
2) Clear stage 1-4 and 1Hard with your chosen character.
3) Make the first two or three stages you play coin runs, you'll need the money.
4) Spend all the money you got in the character Gacha until they are all G-RANK 20
5) At this point you should have Gachikoi on your chosen character
G-Rank 20 + 5 'First Clears' = Gachikoi
6) Continue doing your runs with the rest of the gen, while working on the next one.

*This will all be faster and easier if you've unlocked all the main upgrades in the shop
*You rank up each time you purchase and outfit with tears, and you can cheat to get more rank-
ups by 'unlocking' the default outfit on a character for 7 tears, it means having to play more
Gacha to get missing outfits if that's something you care about..
Nilinor 22 Dec, 2024 @ 3:33am 
Sora is amazing. You just dont go "damage" build, you just go healing. Double healing + all the food, + bandaid, nurse horn, beetle.. get the jingisukan like greedygreen said .

If you get lucky with the lifesteal stamp too, she annihilates everything. Its just she has to built to heal. Her bear too, you just kinda sit slightly out range the boss, but close, bear kills it for you.
Greedygreen 7 Dec, 2024 @ 9:41am 
Sora works very well with Jingisukan
Add beetle and gws pill - and idol healing will obliterate things.
Hyppis 30 Nov, 2024 @ 4:25am 
This is a really good Guide! I've used it for half of my characters already, and then came 0.7. I would love an update for this though :)
DobbyKroket 23 Jan, 2024 @ 2:39pm 
you've got the details on RatNG wrong, at level 3 it increases crit by 30% without reducing damage. the effects on level up replace each other, rather than stacking.
Cat 13 Jan, 2024 @ 5:05pm 
This is just tips for general play on every character, this got nothing to do with the Gachikoi Rank itself. I thought id find things here like make sure to roll characters in the gacha shop x times for free progress to Gachikoi