Total War: ATTILA

Total War: ATTILA

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Classical Empire Balanced Economy and Domestic Affairs
   
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Tags: mod, Campaign
File Size
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11.782 MB
1 Jan, 2024 @ 3:41am
5 Jan, 2024 @ 2:10am
3 Change Notes ( view )

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Classical Empire Balanced Economy and Domestic Affairs

Description
This mod is inspired by Ancient_Empires_compilation_submod (https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2588600115) ,credit goes to sam.pidgeon

The original CE is very hard to play, due to its unbalanced economic design( from my own perspective) . Poor income from economic buildings with extremely expensive maintenance costs, and because all settlements have walls, it is also hard to get denarius by sacking. One example for unbalanced economic building: income of Tier 3 commercial port is even less than Tier 1 aqueduct maintenance cost ! Hence, LeeCaesar(B站UP恺撒不吃沙拉)decided to make some changes.
LeeCaesar also tried to expand building slots to 10, but unfortunately it did not work. If anyone can help to increase building slots would be great helpful ! !

This mod does: more balanced economy, now you can have more income from resource, port, industry, agriculture and culture buildings, and less squalor and food consumption , silver, gold, silk and gem are much more valuable.Base income is decreased from 5000 to 3500, you still need to make your construction plan carefully to achieve economic balance.
Battle: Soldiers can hold their line better, morale system is balanced. Rear attack and kill general can have huge impact.
Campaign: more movement range for army (not too many, but you don't need to spend 2 years to travel from Italy to Spain anymore) . Imperium level effects are balanced, political power effects are balanced. Loyalty system is re-balanced, some annoying character traits have higher threshold points.
Sack enemy cities is profitable now, and if you choose to conquest without loot local resident, the local happiness will increase as you are a merciful general, so choose your path wisely, as public order penalties are severe in CE.

Load Order : Place it above Classical and Ancient Empire Mods. Not compatible with other building slot mods or start.lua or other changed lua mods
-------------------------- 简要说明 --------------------------
该mod为LeeCaesar的大作(B站UP 恺撒不吃沙拉),他居全功,我只是代发罢了哟。
该模组平衡了一下收入开支,人物特性和忠诚,战斗士气系统。原版CE内政经济很糟糕,比如1级的引水渠维护费比3级港口收入还要高···。虽然有增加一些建筑收入但是依然有挑战性,建议新手普通或者困难难度游玩,可以直接在合集里搜索恺撒不吃沙拉,用恺撒不吃沙拉的古代帝国合集直接订阅
排列顺序:在古典帝国模组前,和其他改建筑序列的模组应该不兼容,也不兼容改初始状态的模组
5 Comments
Varto'lu 14 Jan, 2024 @ 2:56am 
Hello, does this mod make the game 12 rounds 1 year?
Polka 4 Jan, 2024 @ 1:50pm 
Hey I added you, I've got a question!
river black 3 Jan, 2024 @ 8:14am 
hmmm....maybe I'll play CE again...stil,a bug No no is all heirs are dimwits and have only red character features
LeeCaesar  [author] 3 Jan, 2024 @ 2:05am 
@gino23 just place it above Classical empire
gino23 2 Jan, 2024 @ 11:02pm 
Hi, do you a recommended load order for this submod?