Entropy : Zero 2

Entropy : Zero 2

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EZ1/Metropolice Viewmodels (Scripts)
   
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Assets: Script
File Size
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33.040 KB
3 Jan, 2024 @ 4:27am
26 Jan, 2024 @ 7:20am
4 Change Notes ( view )

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EZ1/Metropolice Viewmodels (Scripts)

Description
this changes the weapon scripts files so their viewmodels go from Combine Elite To Metrocop.

Specifically made for a mod request from WiseGuyAlgorithm.

Imcompatible with https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2982840222
21 Comments
Hamburg 22 Sep, 2024 @ 3:49pm 
If you want the Metrocop foot kick aswell just type sv_player_kick_default_modelname "models/weapons/ez1/v_kick_police.mdl" into your autoexec folder in C:\Program Files (x86)\Steam\steamapps\common\EntropyZero2\entropyzero2\cfg
Put it right under r_nvg_bloom_scale 4 save it and now you have Civil Protection feets:steamhappy:
V2.ultrakill 30 May, 2024 @ 3:01am 
the pulse pistol is not working
V2.ultrakill 17 Apr, 2024 @ 2:08pm 
add pics
Jariner  [author] 23 Jan, 2024 @ 6:45am 
you cant see weapon logos?, thats straight up weird, tried verifying game files to fix it?
Jariner  [author] 23 Jan, 2024 @ 6:40am 
you should check your addons to see if theres anything that edits something like this.
Jariner  [author] 23 Jan, 2024 @ 6:06am 
alr wtf do you mean, i just checked my own mod and it has the scripts to make both the pulse pistol and slam have the ez1 viewmodels.
gigi 21 Jan, 2024 @ 3:25am 
ah alright thank you
Jariner  [author] 21 Jan, 2024 @ 3:25am 
it doesn't, it instead uses the new updated ez1 viewmodels that the devs introduced in the new update, so expect regular ez2 viewmodel animations on it.
gigi 21 Jan, 2024 @ 3:20am 
does this change the pistol to the chapter 0 pistol?
SlimPickens 18 Jan, 2024 @ 11:26pm 
nice. i agree though metro-cop legs would be nice too. just a metro-cop replacement in general.