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https://pastebin.com/ZKGfUV98
Also for people saying it has a virus, Virustotal just returned 1/72 detection:
TrendMicro-HouseCall - Trojan.Win32.VSX.PE04C9f
I think it's a false positive, but I'm informing, maybe it's not ...
Virustotal results [www.virustotal.com]
So I just ran across the same problem; game wouldn't update its workshop content, undid a few mods I'd recently added, still had a problem.
Then my AV comes up "I protected you from 4 Viruses just now. Here's a report." Huh, that's weird. Check report.
I've been dealing with this for over THREE DAYS and your mod updated THREE DAYS ago. Same ID number and everything.
IDK what you did to the main DLL, but its freaking out multiple AVs and is blocking updrades. Maybe roll back and see what you guys did weird? Just trying to help, this is such a neat little mod concept.
[Ref 8D2FC59D]
(wrapper managed-to-native) System.MonoCustomAttrs.GetCustomAttributesInternal(System.Reflection.ICustomAttributeProvider,System.Type,bool)
at System.MonoCustomAttrs.GetCustomAttributesBase (System.Reflection.ICustomAttributeProvider obj, System.Type attributeType, System.Boolean inheritedOnly) [0x00013] in <51fded79cd284d4d911c5949aff4cb21>:0
at System.MonoCustomAttrs.GetCustomAttributes (System.Reflection.ICustomAttributeProvider obj, System.Type attributeType, System.Boolean inherit) [0x00037]"
@eth0net
It says ApparelOffsets.dll contains a virus.
C:\Users\User\Downloads\steam\steamapps\workshop\content\294100\3132100846\1.6\Assemblies
@Kwaan Hmm, no threats found on my scan. What file did it say was responsible?
@Kwaan what file in particular and what antivirus? Just scanned the zip of the mod I sent over to @El for upload and nothing showed there for me
Cheers brother, doing my integration updates and stumbled over a tiny thing with Archeology:
The Museum.dll assembly is present in the 1.4 and 1.5 folder, but not in the 1.6 folder. Not sure if your museum room would work properly in 1.6 without the assembly being loaded, but I don't have the time to investigate that further.
Thank you to eth0net from the Rimworld Mod Market on Discord for taking care of the update and bugfixing. Note there are some minor visual bugs with the textures and some glitches with advcaned archeology projects - working on fixing these asap!
I'm also super excited about Odyssey and hope to integrate the new mechanics with Archeology.
The bugs related to the grey square and persona handaxes should be resolved, and bugfixing is ongoing.
@Enrico Probably safe to remove the mod, but the items might glitch out a bit.
@MercuryDoll Yeah interesting idea, it's to make the museum room as unique as possible but I'll consider that.