Prison Architect

Prison Architect

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Tom's even more amazing Vegetable Patch Mod
   
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File Size
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27.368 KB
12 Sep, 2014 @ 5:53pm
1 Change Note ( view )

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Tom's even more amazing Vegetable Patch Mod

Description
Adds a production chain to let you grow your own Ingredients.
This is an update to the demonstration mod produced by Introversion Software.
Changelog:
V1
-Improved graphics
-Gardener can now tend plants
-Compost costs 15
-Added watering job
-Added Harvesting job
-Decreased time it takes to tend plants

Known Bugs:
-Prisoners aren't assigned jobs
-Saving and loading doesn't work
Both are bugs with Prison Architect, not the mod, as far as i can tell.
7 Comments
MEGADORI 16 Apr, 2016 @ 11:43am 
I have to report a bug connected with this mod.
If you have two (or more) kitchens, with this mod active, ingredients distrubution is affected. What I found was that cooks will loose their common sense, and instead of taking the ingredients from the full fridges next to them, run all the way over the road to the other prison section to get a single potato. Also, they will ceaselessly carry the same ingredient boxes around between the kitchens.
I tested this in two different prisons with no other mods active.
As long as you only have one kitchen, this is no problem though.
trotter94  [author] 12 Feb, 2015 @ 1:16pm 
afaik it does. i haven't played for a while.
iOlsen 14 Jan, 2015 @ 11:56am 
But as i said, its a easy fix that changes alot
trotter94  [author] 13 Jan, 2015 @ 11:26am 
that's a bug with the game; only the first person works.
kalisch.d 8 Jan, 2015 @ 10:25pm 
It does need to be tweaked to have the workers work before the gardeners.
iOlsen 8 Jan, 2015 @ 7:29am 
Hi, I noticed that the prioners just hang arround when they are set to work in the garden. I hope you arent mad, but I had a look in the file under jobs, and I swaped the places so the gardener is below the prisoner under workers. Now they work instead of hanging arround
Hubert 4 Jan, 2015 @ 6:50am 
Love the mod! The best when I'm low on ingredients.