Total War: WARHAMMER III

Total War: WARHAMMER III

108 ratings
Parchment/Legacy UI (outdated)
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ui
Tags: mod
File Size
Posted
Updated
337.526 MB
6 Jan, 2024 @ 4:20pm
21 Aug, 2024 @ 4:22am
36 Change Notes ( view )

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Parchment/Legacy UI (outdated)

Description
ATTENTION
Ensure you're playing at 1920x1080 or higher resolution for the mod to work properly.

Summary
This mod brings the legacy parchment UI + golden UI for WH1 factions and stone/silver UI for WH2 factions and adds an equivalent of similar UI to new WH3 factions making the UI overall less dark and flat.

If you wish to get legacy UI sounds as well, you can find that version of a mod here

Report a Bug/Feedback
If you encounter an issue and want it fixed, leave a comment with the information what is the issue and how can I reproduce it. If you wish to make my work faster and easier, upload a screenshot somewhere and attach a link. That would be perfect.
Common bugs/issues that can be caused by this mod at it's current stage:
- overlapping/colliding textures
- difficult to read text - dark text on dark background or light text on light background

If you have any suggestions, you can leave a comment with them and I may or may not act upon them. I made the mod mainly for myself, meaning I'm not gonna implement something I'm not gonna like. Maybe harsh but honest.

Compatibility
Save game compatible - yes. The mod is save game compatible as it only changes UI look.
MIXER - yes, compatible.
SFO - probably incompatible. You'd have to test and see, but probably submod is required.
Other UI mods - probably not. This is an extensive UI overhaul editing a large part of TWUI files. The mod is most likely not compatible with other UI mods. It has been reported that moving other UI mods above mine in the load order does help in some cases. You need to test and see.
In case of mods that add new mechanics/features to factions with their own components or give existing factions access to mechanics they normally don't have an access to (such as warband upgrades), I can't say with certainty how are they going to work and look.
Popular Discussions View All (3)
0
30 Jul, 2024 @ 9:14am
PINNED: Known Issues
pickmeister
0
30 Jul, 2024 @ 9:13am
PINNED: Longer description
pickmeister
0
6 Jan, 2024 @ 6:20pm
PINNED: Detailed Changes List
pickmeister
187 Comments
< blank > 12 May @ 8:48am 
How do you feel about considering making a more "universal" version of the mod that only changes the core UI - like the squad recruitment panel, squad info, and loading screens etc? These are the parts that players see the most, this will help avoid compatibility issues, especially since CA is introducing something new or changing something old that breaks the mod or it will be incompatible with third party mods which will also be a problem because everyone uses them, any mod that changes the tech tree or victory conditions will break the UI mod.
xstormed71x 23 Apr @ 3:42am 
Will be Missed will be a must use when its back Cant wait
☠✠endtimesmate✠☠ 14 Apr @ 2:13am 
The WH1/2 bright background looks so nice, sad that WH3 is so dark and text is hard to read. Cant understand that CA not make it possible for the user to choose what they want.
pickmeister  [author] 12 Mar @ 11:09am 
@David / Waveshaper: I'd just say "snarky", but don't let me stand between you and your love for the many adjectives and buzzwords.
Anyways, as I've already answered several times in earlier comments - I am very busy with RL stuff and, at this particular moment, travelling without an access to a computer capable of even running the game. Therefore, it's not just a matter of "I don't wanna".
< blank > 12 Mar @ 7:12am 
One of the most important mods for this game. Same as the ladder removal mod.
This is a must have and highly underrated mod that many should know about
.waveshaper 12 Mar @ 2:10am 
Look, man. Nobody says you are obliged to work on this. I myself expressed my deepest thanks much earlier. But your last comment just comes off as petty, snobbish and generically being a prick. I made an honest question in good faith with no sarcasm and I get an answer britten in bad faith with sarcasm. I don't know what your problem is, but don't make it about me.
pickmeister  [author] 8 Mar @ 10:51am 
I am terribly sorry for inconveniencing you.
.waveshaper 4 Mar @ 7:03am 
It is marked as updated since the ogre rework dropped (the patch and the mod break each other), is this going to be forever abandoned now? :(
Thorsten 16 Dec, 2024 @ 10:30am 
Thank you very much for your mod. Its really well done. Since i am playing the DLC factions atm and i am missing your mod very dearly.
.waveshaper 15 Dec, 2024 @ 3:55am 
Heya, just leaving a comment here aswell as on the sound version. The mod currently breaks the ogres as the new meat meter on bottom left is not visible, and the pre-battle screen still has the "how much meat you want to eat for more charge" feature (which is no longer present in the game). After autoresolve the UI does not come back and the game crashes to desktop (did extensive testing, it's this mod causing it).