Entropy : Zero 2

Entropy : Zero 2

124 ratings
Tactical Nemez's Metrocop
   
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Assets: NPC
File Size
Posted
163.400 MB
11 Jan, 2024 @ 8:13am
1 Change Note ( view )

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Tactical Nemez's Metrocop

Description
I think the "Nemez's Metrocop Replacement Pack" in the creative workshop is not cool enough, because the original model in Garry's Mod Work Shop originally had a lot of extra model parts, so I unpacked and compiled those more cool model from the original model. So that's it here, enjoy it!

BTW: I fix those model's hixbox from the QC file, so now you can shoot them with a simple headshot to kill them in some levels!

But I have to say: I can't fix those clipping bugs or anything else like that, I'm not good enough to know how to fix it QAQ

The original Mod link is as follows: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2233995006
17 Comments
Predman-1227 2 Jan @ 8:49am 
This is my favourite Metrocop mod. Would be nice if this was ported to HL2 Anniversary
bel 22 Oct, 2024 @ 12:13pm 
peak
Tibbs 27 Jul, 2024 @ 6:49pm 
i would like to see some sort of hybrid between the regular metrocop mod with this mod where they have the regular gas masks tbh
Tibbs 27 Jul, 2024 @ 6:48pm 
@machine gunn eddie
yeah that's a major gripe i have with this mod and its hl2 port.
^Doctor Primrose^ 9 Jun, 2024 @ 4:42pm 
I’d love a version where the unique one has red eyes for the purpose of making 36 and his pal slightly more sinister
Webcore 29 May, 2024 @ 8:24am 
the only issue i've noticed is that only the special cases of metrocop have that changed appearance, so for example the women have the improved appearance as well as Bec and 36, but all the others aren't.
Machine Gunn Eddie 25 May, 2024 @ 4:46pm 
i want use this in hl2 and ez but Barney's mask stays on his face
Sp1kerman 16 Mar, 2024 @ 12:22pm 
Hello, I don't know why the mod doesn't work for me, I get this AN ERROR HAS OCCURRED [SetContextThink is only compatible with C_World]

CALLSTACK
*FUNCTION [unknown()] (null) line [274]

LOCAL
[DetectWeaponFire] CLOSE
JOY_AXIS_X: assigned to Gyro (absolute)
JOY_AXIS_Y: assigned to Look (absolute)
JOY_AXIS_Z: not assigned
JOY_AXIS_R: assigned to Forward (absolute)
JOY_AXIS_U: assigned to side (absolute)
JOY_AXIS_V: not assigned
Advanced joystick settings initialized
ai_goal_actbusy input InputForceNPCToActBusy fired pointing to a non-existing entity (COP_Jailer).
Late precache of models/weapons/ez1/v_kick_police.mdl
ERROR: I tried to set SetParentAttachment for the prop_dynamic entity (Barney_HelmetBack2), but it does not have any attachment called Helmet_attachment.
ERROR: I tried SetParentAttachment for the prop_dynamic entity (B One more thing. Could someone explain to me what is happening? It worked for me before but now it's not working. Is the mod broken? Or is it just me?
^Doctor Primrose^ 2 Mar, 2024 @ 3:39pm 
the custom model for Aiden is sick i like the idea of him being a slightly higher/different rank thus set apart visually
Sinigr 11 Feb, 2024 @ 2:51pm 
Hello! This model will work in HL2?