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After looking into it a bit more, it indeed seems like the script does one more "confirm" input that is too much while browsing normal levels (in opposite to special levels where it went fine). I decided to look through your code and rapidly found out out that if I change line 46 in input.py with
"for _ in range(2):"
instead of 3, the code presses confirm one less time and it's back to work !
So yeah long story short problem is solved, if someone else stumbles upon this problem and also have a confirmation window missing like me well the solution is here ! Thanks for your great work and have a good one
Thank you for providing video clues.
I'm sorry about that the following French content is machine translated.
So, I checked your vedio, and I've identified where the problem lies. If we clear a level for the first time, specifically within levels Lv1 to Lv3, the Chinese version prompts us for an additional confirmation of the 'Painting'. However, in your demonstration, this additional 'confirmation' step is missing, emm…… maybe? As a result, when returning to the main page, this extra 'Confirmation''s missing causes the game to re-enter. Could you try entering a brand new level that you haven't cleared before to see if it runs normally?
I haven't touched Python in years so I don't really want to fiddle with your code, but in order to illustrate I recorded a small video a month ago in case you'd want to investigate, which you can find here : https://youtu.be/SaP8KuWCZTE