Barotrauma

Barotrauma

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Outpost Variety [Under Renovation]
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4 Feb, 2024 @ 3:21pm
22 Oct, 2024 @ 9:32am
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Outpost Variety [Under Renovation]

In 1 collection by NotWendy
[Vanilla+] Structure Variety
3 items
Description
What it says on the tin. An additional selection of mostly vanilla-styled outpost modules, which will appear randomly alongside the default ones.
20 modules from this mod recently got accepted and merged into the base game. (Thank you for testing them!)
So right now I'm in the process of adding a whole new batch of custom modules to keep the mod relevant. So far only 4 modules are in the mod. Two docking modules for specific outpost types, a nightclub, and an engineering module for colonies.

Should fit right into any lightly modded campaign without feeling out of place. Can't guarantee it'll be compatible with larger mods. Experiment and find out.
Should be safe to add into an ongoing campaign.
Most modules included by default in Dynamic Europa. Don't install this mod alongside DE.
60 Comments
NotWendy  [author] 22 Oct, 2024 @ 9:42am 
Uploaded new screenshots, added a mining outpost docking module.
NotWendy  [author] 22 Oct, 2024 @ 7:16am 
Alright, the game has been updated and the mod update is out. Hopefully nothing is broken!
NotWendy  [author] 22 Oct, 2024 @ 6:02am 
Thanks!
Also, the mod update is ready to go. Just finished messing with the files and I'm ready to release it as soon as the game itself gets updated. The name of the mod will be temporarily changed to Outpost Variety [Under Renovation], while I work on more content for it.

All modules which got accepted into vanilla have been removed from the mod, and we've got a few new modules rolling out early as part of the new batch. The updated version of the mod will contain a nightclub module and a large engineering module for colonies.
TinySec 20 Oct, 2024 @ 12:24am 
Congratulations on your mod getting accepted into the vanilla! :captainsmooth:
RustedRegime 15 Oct, 2024 @ 3:08am 
Thats so cool that they got accepted into vanilla, great job dude. have another award just for that.
NotWendy  [author] 15 Oct, 2024 @ 2:58am 
Hey. The modules from this mod got accepted into vanilla and are included in the next update (coming soon).
If you are currently playing on the Unstable version, where the new vanilla content is being tested, having this mod on will cause the game to crash because of the module duplicates.

I am working on an update to remove the modules which got accepted into vanilla from the mod's files, and add a new batch of custom modules to keep the mod relevant (I had new stuff in the works for a while). Until then, it's best to keep this mod disabled in your mod list.
I will post another message here once the mod has been updated.
RustedRegime 28 Jun, 2024 @ 8:26pm 
Make another module so i can make the shitty 9 + 10 joke
NotWendy  [author] 22 May, 2024 @ 3:55pm 
Strange, I don't see anything wrong with the way that module is set up. Maybe the room which generated above it was accessible through some other path? That is my only guess currently.
Iseval 21 May, 2024 @ 9:43pm 
The module on display in the third image for some reason is unable to be passed for my group - the upper ladder just leads to a dead wall, with the mission-giving npc on the other side.
T'erissk 7 May, 2024 @ 11:31pm 
@NotWendy Okay! thank you ^^