Barotrauma

Barotrauma

189 ratings
Megalophobia
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File Size
Posted
Updated
1.402 MB
14 Feb, 2024 @ 2:10am
10 Jan @ 8:52am
10 Change Notes ( view )

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Megalophobia

Description
If you feel like the big creatures of Barotrauma don't make your heart sink in dreadfully enough, then this mod is for you!

All of the Abyssal creatures have their size doubled (as well as the watcher) with some other big creatures having their size increased by half. This includes Molochs, Bonetreshers, Hammerheads and the Crawler Broodmother.
Health and damage values have so far remained untouched, though i may fiddle with them as a larger target typically makes them easier to hit.

By subscribing to this mod you agree that thumbnail of this mod is only slightly exaggerated, similiar to the likes of a youtube thumbnail.


Extra:
Doomworm is not affected, reasons: already max size and not in the game by default.
This mod is not compatible with other mods that modify the XML files of the creatures in this mod.

Q&A:

Q: Could be bigger(?)
A: No
35 Comments
АГЕНТ "КАЗАХ" 2 May @ 6:19am 
b*
ZombieBoss 25 Apr @ 5:56am 
can big(er?) :)
beet eater 7 Mar @ 5:41pm 
at what point do they becomes so big that europa is too crowded for them?
Sullivas 9 Feb @ 11:40am 
This mod generates errors while I was testing it in the sub editor. I spawned various large creatures and an error was thrown whenever it tried to despawn corpses.
mew mew  [author] 3 Jan @ 12:43pm 
:steamthumbsup:
ArtiKシ 21 Dec, 2024 @ 6:32am 
Could be bigger, I have even found how to do that.
Here is screenshot [imgur.com]
Daz Rhoan 3 Dec, 2024 @ 9:49am 
could be bigger
sploo336 11 Oct, 2024 @ 1:52pm 
could be bigger
tulpa 4 May, 2024 @ 8:18am 
i think thats what they meant by "not in the game by default"
Cam 8 Mar, 2024 @ 1:15am 
"Doomworm is not affected, reasons: already max size and not in the game by default."

might also be worth putting in that it no longer spawns naturally