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One question about something not covered here: how do we do a texture or sprite *replacement* with these tools? That is, so that graphics our custom ART file contains *overwrites* the default ones in the original maps? I am sure you can overwrite the graphics in the original grp but that would mean redistrubuting the whole thing if you want to share it. I was thinking either a new grp addon or standalone .art files.
As a tip , you may say as well than you can transfer directly tiles from ART to ART by opening 2 ART files in same time and using copy paste.
I even checked windows event logger when i had it crash and it doesn't reveal anything useful. I'm sorry but you might be stuck not being able to use it. Only other thing i can suggest is try it on another computer.
If you don't select PCX in the drop down field it will crash.
If it's still on BMP it WILL crash every time. BMP is worthless and absolutely useless but for some reason is the default. If you just make sure to select PCX it should work just fine. If you're still having issues i'm absolutely stumped.
If that doesn't work your only other alternative is doing it the hard way with editart and dosbox. I haven't used the software in awhile, i'll give it a try and see if i get the same results or not and post what i find.