Stellaris

Stellaris

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Slightly Larger Starbases [4.0]
   
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549.967 KB
25 Feb, 2024 @ 3:41am
6 May @ 12:39pm
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Slightly Larger Starbases [4.0]

Description
This mod increases the size of all starbases by adding several module and building slots to all of them. Weapon modules have also been buffed a bit.
To compensate for the increase in power, the cost of starbase upgrades and weapon modules is increased likewise.

This mod changes the UI for starbases a bit so the additional module slots are properly visible. Compatibility with other UI mods might be limited

Starport:
- Cost increased from 200 to 300 Alloys
- Added one module and one building slot

Starhold:
- Cost increased from 500 to 700 Alloys
- Added two module and one building slots

Starfortress:
- Cost increased from 1250 to 1750 Alloys
- Added three module and one building slots

Citadel:
- Cost increased from 3500 to 4500 Alloys
- Added six module and two building slots

Gun battery:
- Cost increased from 50 to 75 Alloys
- Added one more Medium Gun Slot (2->3)

Missle battery:
- Cost increased from 50 to 75 Alloys
- Added one more Medium Missle Slot (2->3)

Hangar bay:
- Cost increased from 50 to 75 Alloys
- Added one more Strike Craft Slot (1->2)
17 Comments
Saranea 29 May @ 5:25am 
Quick bug report:

- The bonus HP to ships from the defence traditions sadly doesnt work for bio-ships.
- the edict granting 25% research to crusers should be changed for empires with bioships, as it does nothing
Wizard_ice 8 May @ 5:04pm 
@Psycho

I've been playing this mod as a standalone for a test as well as adding several utility mods. So it should be working perfectly fine my guess is it's a mod incompatibility issue. I know it has issues with Gigastructural Engineering.
Wizard_ice 7 May @ 6:44pm 
Just hoping you could make this compatible with gigastructural engineering.
Mr.PJX 6 May @ 7:12pm 
nice!
Psycho 6 May @ 2:44pm 
Cant build citadels, tech is reasearched and it says "click to upgrade to citadel", but cant click it...anyone else?
Cowardly_chaplain 4 Nov, 2024 @ 6:47am 
Dang it, I was hoping it would had 8 building slots to it.
Specimen A 3 Nov, 2024 @ 1:39am 
Can confirm, it works with UI Overhaul Dynamic for me. Just put it before UI Overhaul Dynamic in playset.
CurtimusPrime92 31 Oct, 2024 @ 12:15am 
does this work with UI Overhaul Dynamic? the other similar mod i found for this is compatible but it was reported broken with new patch, and it seems a bit too excessive for me with module and building slots
Treep3r  [author] 30 Oct, 2024 @ 9:37am 
Hi, @kataklism.
Seems like paradox changed a few texts and names this patch. I've fixed the problem and updated the mod :)
kataklism 30 Oct, 2024 @ 9:03am 
Hi, Treep3r!
I have some issues with this mod. When the mod was enabled, all starbase windows were covered by the shipyard tab. In gui file i see that in vanila tab says ship_build_queue_tab, but in mod - shipyard_tab. If i change name - all work fine.
May be you have this problems too? Or anybody?
Thank for your work!