Sid Meier's Civilization VI

Sid Meier's Civilization VI

29 ratings
CIVITAS City-States Expanded - Cooks
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421.790 KB
6 Mar, 2024 @ 4:11am
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CIVITAS City-States Expanded - Cooks

In 1 collection by Gray Pockets
GrayPockets - The Hotseat
124 items
Description
This mod cooks several items in CIVITAS City-States Expanded
  • Correct the MinorCivBonuses of all city-states. They were all being set to Militaristic, which affects the Sovereignty resolution
  • Correct Ethiopia Militaristic buff for Armory buildings (was giving Stables a duplicate buff)
  • Correct Ethiopia Maritime buff for Consular buildings (was giving +2/+3 instead of +1)
  • Correct grammar on the City-State Types entry in Civilopedia
  • City-State Types entry in Civilopedia has paragraphs for new city-state types
  • More Maritime: Seaside Sectors support for Arsenal buildings with Militaristic City-States
Mod Support
Github[github.com]
8 Comments
彩袜赘肉香脚男小学生 3 May, 2024 @ 7:11am 
It didn't work for me
Gray Pockets  [author] 14 Apr, 2024 @ 4:11pm 
No idea. Haven't tried it.
winter 14 Apr, 2024 @ 8:48am 
Oh, I was confused. I was talking about Better City States (UI) mod, not CIVITAS City-States mod. Do you still have conflicts between the two modes?
Gray Pockets  [author] 13 Apr, 2024 @ 5:30pm 
@nutcracker
This mod doesn't work without the "CIVITAS City-States Expanded" mod. I am not sure I understand your question. Are you running into some sort of error?
winter 12 Apr, 2024 @ 7:59pm 
Is there still a conflict with CIVITAS City-States mod?
eqN 23 Mar, 2024 @ 11:31am 
Amazing stuff. True dedication here.
Gray Pockets  [author] 6 Mar, 2024 @ 4:23pm 
The changes affect the game database, so I don't think so.

I'm not 100% on the savegame compatible thing; I've never tried to load a save game with different mods.
NuDDen 6 Mar, 2024 @ 4:46am 
Nice one! Savegame compatible?