Don't Starve Together

Don't Starve Together

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Changelog v.6.4.0
By 大挖能量
   
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Overview
  • Add 1 new perk: Helpful Companion
  • Add hundreds of new achievements (new achievement type: seasonal, did not count as normal achievement completion, get a point when finishing all the tasks. will refresh each season changes.)
  • Add 3 new mobs to encounter during hunting
  • Add 1 new big boss with 6 minions
  • Add 8 new boss items drop, and 20 new items to craft
General Changes
Generic changes
  • Hunting Suspicious Boss Pile while none of the active players know the recipe for Tinker Workshop will always give the Spiderilla
  • Waxed crops also count as Green Thumb achievements
  • Buff sea fishing XP, nerf pond fishing XP
  • change the priority to target item when using Thunderswolt, Meteor Staff, Marbled Ham Bat, Sword of Hephaestus, Neptune Trident instead of casting spell
  • change saving cache system
  • improve mod compatibility with any mod changing mobs brain (this mod has 0 replace files now and should work with almost all other mods)
  • Change some old ♥♥♥♥♥♥ asset to a more pretty one
  • Hide percentages on Indestructible armor
  • Remove some perks: WX-6 (WX78), Lucky shot (Walter), Old Self (Waxwell), Soul Booster (Wortox), Extra seasoning (Warly), Bookworm (abilities)
  • Remove Cut corners from Wanda (temporary) since it broke the game, making her able to craft a watch, then disassemble using Clockmaker's Tools to gain full ingredients

Bug fix
  • Fix floating animation for some items
  • Fix Pangolden goes back right to the ball after getting frozen
  • Fix Pangolden permanent ball cooldown
  • Fix Wurt Stat get reset when king merm spawned or died
Perk Changes
Hermes Blessing II
added 2 new slingshot that have extra effect when used while riding
  • Split Slingshot : shoot multiple target near you
  • Multi Slingshot : shoot the target multiple time (more projectile launched if farter from the target)

Cultured Chef
Add white jellybeans
  • Cooked in Portable Griller, using 6 Royal Jelly.
  • When eaten, reset the achievement's star and level's attribute that has ben spent

Enchantmemento
Covers 2 new trinkets
  • Trojan Horse : Allow the player to open a container while riding
  • Shoehorn : Make the player immune to slipping on ice, and any ground/terrain slow
New Character Perk
No new one
New Perk
Helpful Companion
Give your critters a passive effect. this passive effect gone when critter is hungry.
  • Kittykit : Gain 1 XP each time you use staff
  • Vargling : Hounds will no longer targeting you
  • Ewelet : Immune to planar damage
  • Broodling : Deal extra damage when attacking (damage = 10% of your current level)
  • Glomglom : When you going insane, fully restore your sanity (2.5 days cooldown)
  • Giblet : give 40% speed boost if attacked for 4 seconds. (but during this buff, also reduce your damage by 40%)
  • Mothling : Deal double damage to and Take half damage from shadow-aligned mobs
  • Friendly Peeper : spawn Milky Whites every half day
New Mobs
When investigating a Suspicious Boss Pile, there is a small chance that a creature will spawn and ambush you. The likelihood of being ambushed by a creature during a hunt increases under bad weather conditions.

Sand Gronehog
Stats
Special Effects
  • Health : 104
  • Loot :
    { Morsel, Naked Nostrils, Red Gem, Orange Gem }
  • Cannot attack, Fast and will run!
  • Will ambush you when you hunting during Sandstorm
Snow Gronehog
Stats
Special Effects
  • Health : 104
  • Loot :
    { Morsel, Naked Nostrils, Blue Gem, Green Gem }
  • Cannot attack, Fast and will run!
  • Will ambush you when you hunting during blizzard

Zapperpillar
Stats
Special Effects
  • Health : 30
  • Damage : 5
  • Speed : 4
  • Loot :
    { Electrict Blob }
  • Will zap you
  • Will ambush you when you hunting during heavy rain


Drop
Name

Electrict Blob
New Boss
Crab Queen
  • when playing Wind Conch, transform Crabking to Crab Queen (this transformation is temporal)
  • Health : 10000.
  • a complete different fight with the crab king
  • Can summon 6 different types of crab claw. Crab queen cannot be damaged while she has crab claw
  • Can order her claw to cast spell (similar to how Klaus order the reindeer to cast spell)
  • Gems socketed to her did not boost any of her attacks or stats, but rather determined the crab claw type
  • bluegem = ice, redgem = fire, greengem = lunar, purplegem = Shadow, yellowgem = Electric, orangegem = water.



Crab Claws




























  • spawned from Crab queen
  • 100 HP
  • Have long-range projectile attack, but slow attack speed
  • Ice Claw
    • Attack will add coldness to the target
    • Immune to planar damage
    • Can only be attacked while burned or the attacker is burned
    • Spell: Get 1 nearby player an ice mark. once marked, the target will be frostbitten for 60 seconds after a short delay.
    • Frostbitten player cannot heal by any means.
    • Frostbitten will spread to other nearby players that are not frostbitten.
    • You can see the frostbitten indicator on your frozen UI health bar.
    • Frostbitten player can attack Fire Claw even if it's not frozen
  • Fire Claw
    • Attack will burn the target
    • Immune to planar damage
    • Can only be attacked while frozen
    • Spell: Get 1 nearby player a fire mark. once marked, spawn explosive lava on target after a short delay.
    • explosive lava will deal 100 damage to nearby players (but not to the affected player itself)
    • explosive lava will also deal damage to Ice Claw
  • Electric Claw
    • Attack will bounce to another nearby target
    • Immune to planar damage
    • Can only be attacked while wet
    • Spell: Get 1 nearby player an electric mark. once marked, summon a thunder strike after a short delay.
    • the thunder will strike all players that are far away from the marked player
    • the thunder will strike any nearby Water claw
  • Water Claw
    • Attack will wet the target
    • Immune to planar damage
    • Can only be attacked with an electric attack
    • Spell: Get 1 nearby player a water mark. once marked, summon water splash after a short delay.
    • any player hit with the water splash will have all their equipment launched and tossed to the air
    • the water splash will instantly kill Electric Claw
  • Shadow Claw
    • Attack covers the target head with black ink that obstructs their vision
    • Can only take planar damage
    • Can only be attacked while the attacked have under 30% sanity
    • Spell: Mind Control nearby players for 4 seconds.
  • Lunar Claw
    • Attack will only target Crab Queen. and heal her instead.
    • Can only take planar damage
    • Can only be attacked while the attacked have above 70% sanity
    • Spell: Send multiple Greater Gestalt to nearby players.
New Items (1)
Image
Name
Detail
Ka'el Sacred Scriptures (Invoker Book)
  • Melee Weapon : 17 - 71 Damage, infinite durability, 50 uses
  • When equipped, it provides 85% - 175% movement speed modifier
  • When equipped, it provides 0 - 3.6 health regeneration every 2 seconds
  • When equipped, each time the user clicks some key on the keyboard, a circle will appear orbiting the user. (max 3 circles, will cycle to change the oldest one)
  • The "Q" key will give a blue circle. "W" will give pink circle, and "E" will give orange circle
  • Damage based on how many orange circles currently orbiting. the same case with health regeneration is blue, and movement speed boost is pink.
  • Spell casting (???): Can cast 10 different spells. Successful casting will consume 1 use. Fail casting will consume 4 uses. and spell repetition will consume 7 uses.
  • Spell cast is also based on the circle currently orbiting the user
    • 3 blue : Freeze targeted mobs
    • 2 blue 1 pink : Become invisible, cannot be targeted for an attack, and gain a 50% speed boost. buff gone if attacking or unequipping the book
    • 2 blue 1 orange : Spawn ice wall on the target location that will slow the movement speed of anything (except the book holder) the more they come near to the ice.
    • 3 pink : Spawn a purple blast on the target location. The blast will panic nearby mobs
    • 2 pink 1 blue : Spawn a tornado that will travel in the direction of the target. the tornado will suck anything nearby (except the book holder)
    • 2 pink 1 orange : give buff the target that will imbue their attack with 20 planar damage
    • 3 orange : spawn a sun strike on the target location, deal 150 damage to anything hit (except the caster)
    • 2 orange 1 blue : spawn a forge spirit on the target location. Forge Spirit is an immobile mob with 499 and 49 damage that will shoot fire projectiles and attack nearby mobs.
    • 2 orange 1 pink : spawn a meteor on the target location
    • 1 blue 1 pink 1 orange : Spawn a white blast on the caster position. The blast makes anything hit (except the book holder) unable to attack for 6 seconds.
  • When equipped, Shadow Worker will gain Maxwell's "Jackhammer" and "Chainsaw" perk
  • When equipped, Shadow Duelist summoned will gain Maxwell's damage multiplier, speed multiplier, and health attribute level gain
Tinker-Bell
  • Dumbbell : 17 Base damage, 1000 uses
  • When equipped, it provides 25% movement speed boost
  • When lifted, reduce mightiness by 10 but increase sanity by 10
  • When thrown, summon 5 tornadoes that last for 30 seconds
Healing Ward
  • Followers/Structure : 1 Health, 4 Movement Speed
  • Heal nearby players by 5% of their max health every 5 seconds. but cannot heal the builder.
  • For each player healed by this effect, all wormwood in the world gains 1 XP
  • It can be set to stop or start following through interaction with it
  • If two or more Healing Wards are too close to each other, the other 1 will be gone.
Axe's Axe
  • Melee Weapon : 42.5 Damage, infinite durability
  • Tool : 666 uses, Have Aoe chopping effect (Chop any nearby similar items)
  • When in inventory, If Woodie transforms into Were-goose, gain Berserker's Call ability (were-goose will taunt nearby creature to attack him every 12 seconds)
  • When in inventory, If Woodie transforms into Were-beaver, gain pick-up ability (were-beaver will pick up nearby items every 0.5 seconds)
  • When in inventory, If Woodie transforms into Were-moose, gain Culling Blade ability (were-moose will insta-kill any epic monster with less than 7.5% max HP, if this happens woodie gains permanent 1 Defence attribute)
Balloonado
  • Upgraded version of Pile o' Balloons
  • Used to craft new better balloons
Ice Pop Balloon
  • when popped, take a gamble
  • Lucky : Freeze all freeze-able mobs in a large area around it
  • Unlucky : Freeze all players
Green Goop Balloon
  • when popped, take a gamble
  • Lucky : All players gain 25 health, sanity, and hunger, and restore all items freshness in their inventory
  • Unlucky : spawn spore Spore Cloud near all players, and spits mucus at the player
Magical Leaf Balloon
  • when popped, take a gamble
  • Lucky : destroy all chop-able trees and dig-able stumps in a large area around it
  • Unlucky : spawn bunch of tree guard that will target you
Drilling Balloon
  • when popped, take a gamble
  • Lucky : destroy all mine-ables rocks in a large area around it
  • Unlucky : spawn meteor showers near all players
Egg Yolk Balloon
  • when popped, take a gamble
  • Lucky : instantly hatch all eggs in small area around it
  • Unlucky : spawn bunch of angry tallbirds near all players
Prismatic Outpost
  • Structure
  • Can be used to swap characters using moonlens similar to Celestial Portal
  • if given Iridescent Gem by Wilson with Moonlens Eater perk, store all moonlens bonus to the outpost. you can then restore all its bonus by giving another Iridescent Gem (this is useful if you want to transfer the Moonlens Eater buff to other players or want to keep the buff when changing character)
Electric heater
  • Structure, can be turned on and off
  • If turned on, periodically spawn Ethereal Ember every 10 second
  • if turned on, can be used to reheat food and refresh its freshness completely. will go to cooldown if used this way (10 seconds cooldown for each food stack, or 100 seconds cooldown if its not a stackable item)
New Items (2)
Image
Name
Detail
Solar Panel
  • Structure, automatically turned on and absorbs sunlight to gains energy during daytime
  • gain more energy during summer, but won't gain anything during winter
  • can be used to recharge some items (Thunderswolt, Photosynthestaff, Meteor Staff, Scepter of the Eye of Sauron, Mystic Water, Shock Dart)
  • can also be used to transform Moon Glass and Gears to the Charged version
Charged Gears
  • A gear-type food, that gives 60 health, 75 hunger, and 50 sanity
  • When eaten, give 6 charge meter to WX78
  • Can be used to repair gears material, and have 10 x value of normal gears
Sparktacles 200
  • Head slot Ranged Weapon : 17++ Damage, infinite durability
  • Damage increased based on how many types of circuits and charge meters the owner has.
  • +10 damage for each Thermal Circuit, +7 for each Electrification Circuit, + 5 for each Illumination Circuit, and + 3 for each Charge meter the owner currently has
  • Each attack will have a 25% chance of reducing the owner's Charge meter by 1
Waft Emitter
  • Structure, 500 HP
  • Can be activated by giving some monster drop as bait to start a tower defense mini-game.
  • For 60 seconds, a random set of enemies will spawn and try to attack the structure
  • Mobs spawned have increased
  • If the structure is destroyed, the game ends and counts as a loss
  • If activated by Wigfrid and there is at least 1 other player nearby, double the mini-game duration and make the enemy stronger (but give a lot more XP), and when winning the mini-game, the player with the most kills will get some Achievement point (based on mini-game difficulty)
  • 2 or more Waft Emitter cannot be activated at the same time
  • After done a minigame, go on cooldown for 20 days
  • Bait | enemy | Achievement point gained :
    • Hound's Tooth : {Hound, Red Hound, Blue Hound} : 0 point
    • Wargfant Tooth : {Wargfant, Varglet, Varg} : 5 point
    • Living Log : {Treeguard, Palm Treeguard} : 3 point
    • Silk : {Spider, Spider Warrior, Spiderilla} : 1 point
    • Spider Gland : {Spider, Nurse Spider, Spiderilla} : 1 point
    • Fossil Fragments : {Dangling Depth Dweller, Spitter, Cave Spider} : 0 point
    • Moon Rock : {Shattered Spider, Horror Hound, Moonrock Pengull} : 0 point
    • Fig : {Sea Strider, Grass Gator, Marotter} : 0 point
    • Crocodog Skin : {Crocodog, Blue Crocodog, Yellow Crocodog} : 0 point
    • Gears : {Clockwork Knight, Bishop, Rook} : 2 point
    • Steel Wool : {Koalefant, Ewecus} : 2 point
    • Walrus Tusk : {MacTusk, Krampus, Blue Hound} : 2 point
    • Pig Skin : {Pig Man, Were Pig, Guard Pig} : 0 point
    • Slurtle Slime : {Slurtle, Snurtle, Rock Lobster} : 0 point
    • Stinger : {Grumble Bee, Killer Bee, Bee} : 0 point
    • Moon Shroom : {Naked Mole Bat, Mush Gnome, Saladmander} : 0 point
Silken Bola
  • Can be thrown to catch nearby spiders.
  • If thrown again spawn all of those spiders back.
Merit Badges
  • If put inside of moving inventory, boost nearby player damage
Soul Amulet
  • Amulet : infinite durability
  • If equipped, the owner can take an infinite amount of souls
Production Amulet
  • Amulet : infinite durability
  • If equipped, the owner can craft any item for free* (*magic items or gems as materials is not free)
  • Destroy the amulet once the owner crafts something
  • The amulet wont be destroyed if used by Winona, instead goes to 10 day cooldown
Ghostaff
  • Melee Weapon : 10 Damage, 33 uses
  • Spell casting (Point target) : 100 seconds CD, 1 uses
    Revive all nearby players, if there is no ghost player nearby, summon 1 Pipspook instead
    Reduce charges by 5% each use
New Items (3)
Image
Name
Detail
Reading glasses
  • When equipped, make the user can read magic books
  • If equipped by anyone who is already able to read a book, make them read books 2x faster
Merm Capt
  • Head Armor: 40% Armor, infinite durability, can only equipped by NPC merm
  • When equipped, gain a 250% damage multiplier and a 25% movement speed boost
  • When equipped, the user cannot take more than 50 damage at a time
  • When equipped, if the user gets hit by Neptune Trident's water splash, recover HP instead of taking any damage
Timeless Paintbrush
  • Melee Weapon : 1 Damage, infinite durability
  • Have 1 container slot, only for Backtrek Watch or Rift Watch.
  • Spell casting (Magic spells) : 0 seconds CD
  • If the container slot is filled with Backtrek Watch or Rift Watch, Casting a spell will change the inventory image color for the watch.
  • If the container slot is filled, Casting a spell will draw a cute emoji

Image
Name
Detail
Charged Staff
  • Melee Weapon : 10 Damage, has charges, infinite durability
  • Spell casting (Point target) : 0 seconds CD, 10 staff sanity cost
    Summon Electric energy on the target location. Each time the caster attacks, the electric energy will try to attack the target by shooting an electric shock. the damage is based on the player's level damage attribute
    Reduce charges by 20% for each use. remove the item if the charges are empty
Splash Staff
  • Melee Weapon : 10 Damage, has charges, infinite durability
  • Spell casting (Point target) : 0 seconds CD, 1 staff sanity cost
    Blink to the target location. Before and after blink, spawn small water splash,
    Reduce charges by 10% for each use. remove the item if the charges are empty
  • If not being used for 45 seconds, restore all of its charges
Winter's Staff
  • Melee Weapon : 10 Damage, has charges, infinite durability
  • Spell casting (Point target) : 0 seconds CD, 10 staff sanity cost
    Spawn Winter's Curse on the target location. Freeze all player hits for 3.1 seconds. players frozen by this won't take any physical damage and heal for 1% of max health every 0.3 seconds. After the frozen duration ends, spawn an ice splinter blast that will damage nearby mobs based on how much the target healed.
    Reduce charges by 10% for each use. remove the item if the charges are empty
Molten Staff
  • Ranged Weapon : 34++ Damage, 200 uses
  • 1 staff sanity cost on attack
  • The damage is increased by 25% of the user level
  • Set the target on fire on hit
Underlord Staff
  • Melee Weapon : 10 Damage, has charges, infinite durability
  • Level 4 shadow item
  • Spell casting (Map target) : 0 seconds CD, 50 staff sanity cost
    Spawn a Portal nearby and 1 other on the targeted map location that connected. Players can jump on the portal to teleport to other ends.
    Reduce charges by 20% for each use. remove the item if the charges are empty
Luminous Staff
  • Melee Weapon : 10 Damage, has charges, infinite durability
  • Spell casting (Inventory Cast) : 0 seconds CD, 10 staff sanity cost
    Fully restore all items' durability and all food spoilage in the nearby players' inventory
    Reduce charges by 25% for each use. remove the item if the charges are empty
Robot Headgear
  • Head Clothing : Infinite durability,
  • Chemical type fuel-able, with 10-second max fuel
  • If equipped, can be turned on to spawn a force field that completely nullifies damage taken by the user. while turned on, will consume its fuel.
Robot Arm
  • Ranged Weapon : ?? Damage, 150 uses
  • Inflict laser-type damage that affects everything it passes through (deal multiple instance damages to bigger units)
New items (4)
Image
Name
Detail
Tool Box
  • Infinite sewing item that fully restores any item durability (3 days cooldown)
Light Blob
  • Upgraded version of lantern,
  • Infinite durability/fuel and bigger light radius
  • If equipped, reduce the user movement speed by 35%
Foo~
  • Spell : When cast, spawn a tornado that will slowly move to the nearest Dungpile
Deluxe Feather Hat
  • Upgraded version of Feather Hat
  • Spawn more bird
  • If equipped, the user will not scare nearby birds away

Shock Dart
  • Ranged Weapon : 51 Damage, has charges, infinite durability
  • Consume 0.5% charges on the attack.
  • Only deal 17 damage, if the charge is empty.
  • Spell casting (Point target) : 100 seconds CD
    Shoot multiple projectiles in the target location,
    Reduce charges by 5%
  • If equipped, regain 50% charges when the user gets struck by a lightning
Iceberg Circlet
  • Head Clothing : Infinite durability
  • If equipped, the user will have cooling effects. (like bringing cold Thermal Stone in inventory)
Volcano hat
  • Head Clothing : Infinite durability
  • If equipped, the user will have heating effects. (like bringing hot Thermal Stone in inventory)
RottenPack
  • 4 Slotted Backpack
  • Level 4 shadow item
  • Magic item and Shadow item inside slowly regenerates its durability
  • Perishable items inside get rotten 10 times faster
  • When equipped, the player slowly gains sanity
Spacious Ice Box
  • Upgraded version of Ice Box
  • Acts like an ordinary chest but with a bigger container size
  • Can use ordinary chest skin that you own
  • Have infinite stack size
Soothe Bell
  • When played, make current day turn into a full moon
  • When played in the cave, make Nightmare Cycle become Calm Phase
Provoke Bell
  • When played, make the current day turn into a new moon
  • When played in the cave, make Nightmare Cycle become Nightmare Phase
Mystic Water
  • Amulet : has charges, infinite durability
  • while equipped, restore 1 HP per second, but this amulet loses 1% charge
  • while equipped, if the user has more than 5 wetness, gain 1 charge and reduce 5 wetness per second
Pondstuction Plan
  • Used for upgrading Pond.
  • When finished upgrading, turn the pond into a Magical Pond that contains more types of fish. even sea fish.
  • Different fish can be found in a different season
  • Sometimes a flower will bloom nearby. which boosts the chance of rare fish
2 Comments
혀누 4 Mar @ 12:27am 
모드 아이템은 너디서 제작하나요?
Erofix 21 Jul, 2024 @ 8:49am 
:d2axe::Feel the axe of Axe!