The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

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Guards of the Hold - Markarth
   
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Category: Armor
File Size
Posted
21.797 MB
27 Sep, 2014 @ 4:50am
1 Change Note ( view )

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Guards of the Hold - Markarth

In 1 collection by Becheman
Guards of the Hold
9 items
Description
This mod changes all Guard armour in Markarth (The Reach Hold) with models imported from The Witcher II.

THIS IS NOT A REPLACER. VANILLA ARMOUR IS STILL IN THE GAME. YOU SHOULD START A NEW GAME TO GET THE BEST RESULT.

Guards were quite short-changed in Vanilla, basically being given Stormcloak armour with different colours. Not the best if you're a guard facing down a Stormcloak charge and get mistaken for the wrong side... This mod series creates a unique look for each hold, based on its prosperity and history. Solitude guards swan around in expensive half plate and ceremonial helms, whilst Morthal guards must make do with old maille and battered roundshields.

All guard armour is CRAFTABLE. Unlike the combined version of this mod on Nexus, these armours do not rely on scripts. Instead, the appropriate crafting skill is required as given below:

Solitude: Full (bodyguard only) or half plate, ceremonial helmet, pavise shield, ADVANCED SMITHING
Markarth: Half plate, pavise shield, ADVANCED SMITHING

Riften: Maille and gambeson, pavise shield, blackened helm, STEEL SMITHING
Whiterun: Maille and gambeson, pavise shield, STEEL SMITHING
Windhelm: Maille and gambeson, pavise shield, STEEL SMITHING
Falkreath: Maille and gambeson, round shield, STEEL SMITHING
Dawnstar: Maille and gambeson, round shield, STEEL SMITHING

Winterhold: Old maille, kite shield, STEEL SMITHING
Morthal: Old maille, round shield, STEEL SMITHING

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Installation:

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Comments:

Does NOT require any DLC.

As it is only a replacer, this mod is compatible with all mods which affect the Guard faction (e.g. More War in the Wild), save for other replacers.

Suggest that this is placed near the END of your load order.

Equipment has been made slightly stronger and more expensive to compensate for its more robust construction. Guards are now not to be trifled with!

Designed to complement my "Rebirth of an Empire" and "The Stormcloak Rebellion" mods on Steam.

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FAQs:

Q: Why are guards still in their old kit?
A: Start a new game

Q: Guards are naked?
A: Try unsubscribing, deleting the mod content from Skyrim--> Data and then re-subscribing.

Q: Armor appears black until really close?
A: This is an issue with the shaders on the armour ports. It will clear up by itself after short time or restarting Skyrim (NOT a new game) might get rid of it more quickly.

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Credit to:

LordOfWar - TW2 imports (nexus: http://www.nexusmods.com/skyrim/mods/5588/)
TH3WICK3D1 - TW2 imports (nexus: http://www.nexusmods.com/skyrim/mods/7807/)
23 Comments
DarkLight 15 Dec, 2019 @ 7:14pm 
DanielUA at NexusMods has a version that accounts for each hold's economy and weather. Winterhold, Windhelm and Dawnstar have more fur incorporated intot heir armor, Markarth has Dwarven inspired armor, etc. https://www.nexusmods.com/skyrim/mods/95719
Eshminima 17 Jun, 2018 @ 7:26am 
Shoulnt they be wearing Dwemer armor because there city is littrly a Dwemer city
FireflyKnight85 23 Jul, 2017 @ 5:11pm 
after a day of traveling, the guards in riften at first were naked except for helmet, and now they the new armor, but it is black until really close. Any fixes?
FireflyKnight85 23 Jul, 2017 @ 11:56am 
If your having problems with this mod, here's my fav guard mods: RNG (Dynamic) Guards// Immersive Patrols// Dawnguard City guards// Dawnguard Jarls Guards// Guards Added to Inns. RNG changes the look of all guards to be completely new except for Morthal and Solitude are pretty similar, but improved. Guards use more of the steel armors from vanilla, according to themes based on each city/town and new colors added to armor representing that city.
F1LTHY P3ASANT 26 Feb, 2017 @ 5:05am 
I really enjoy this mod just curious if this group of mods is available for the xbox one version of skyrim thanks.
thesimphany 11 Nov, 2016 @ 8:30pm 
Hello I love the mod. i have an issue where they turn bright blue or purple any advice?
cl_drawhud 0 26 Feb, 2016 @ 5:02am 
My guard are all naked(Every city)even i delete the mod from skyrim data the guards are still naked Help pls
Chuckmorris101 30 Jan, 2016 @ 5:52pm 
Who can make armor from middle earth, shadows of morrador for me drk hand armor and weapon
General Bacon 7 Sep, 2015 @ 7:42am 
Ah well. The Vanilla armour is ok
Becheman  [author] 7 Sep, 2015 @ 6:36am 
@ General Bacon: It *could* be done but not by someone with my skill level, unfortunately - I used meshes that were lovingly imported by LordOfWar and TH3WICK3D1. IRL leg armour attaches to the waist, so *really* the 'boots' should be part of the body :P