The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

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Guards of the Hold - Falkreath
   
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Category: Armor
File Size
Posted
24.047 MB
27 Sep, 2014 @ 6:45am
1 Change Note ( view )

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Guards of the Hold - Falkreath

In 1 collection by Becheman
Guards of the Hold
9 items
Description
This mod changes all Guard armour in Falkreath (Falkreath Hold) with models imported from The Witcher II.

THIS IS NOT A REPLACER. VANILLA ARMOUR IS STILL IN THE GAME. YOU SHOULD START A NEW GAME TO GET THE BEST RESULT.

Guards were quite short-changed in Vanilla, basically being given Stormcloak armour with different colours. Not the best if you're a guard facing down a Stormcloak charge and get mistaken for the wrong side... This mod series creates a unique look for each hold, based on its prosperity and history. Solitude guards swan around in expensive half plate and ceremonial helms, whilst Morthal guards must make do with old maille and battered roundshields.

All guard armour is CRAFTABLE. Unlike the combined version of this mod on Nexus, these armours do not rely on scripts. Instead, the appropriate crafting skill is required as given below:

Solitude: Full (bodyguard only) or half plate, ceremonial helmet, pavise shield, ADVANCED SMITHING
Markarth: Half plate, pavise shield, ADVANCED SMITHING

Riften: Maille and gambeson, pavise shield, blackened helm, STEEL SMITHING
Whiterun: Maille and gambeson, pavise shield, STEEL SMITHING
Windhelm: Maille and gambeson, pavise shield, STEEL SMITHING
Falkreath: Maille and gambeson, round shield, STEEL SMITHING
Dawnstar: Maille and gambeson, round shield, STEEL SMITHING

Winterhold: Old maille, kite shield, STEEL SMITHING
Morthal: Old maille, round shield, STEEL SMITHING

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Installation:

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Comments:

Does NOT require any DLC.

As it is only a replacer, this mod is compatible with all mods which affect the Guard faction (e.g. More War in the Wild), save for other replacers.

Suggest that this is placed near the END of your load order.

Equipment has been made slightly stronger and more expensive to compensate for its more robust construction. Guards are now not to be trifled with!

Designed to complement my "Rebirth of an Empire" and "The Stormcloak Rebellion" mods on Steam.

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FAQs:

Q: Why are guards still in their old kit?
A: Start a new game

Q: Guards are naked?
A: Try unsubscribing, deleting the mod content from Skyrim--> Data and then re-subscribing.

Q: Armor appears black until really close?
A: This is an issue with the shaders on the armour ports. It will clear up by itself after short time or restarting Skyrim (NOT a new game) might get rid of it more quickly.

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Credit to:

LordOfWar - TW2 imports (nexus: http://www.nexusmods.com/skyrim/mods/5588/)
TH3WICK3D1 - TW2 imports (nexus: http://www.nexusmods.com/skyrim/mods/7807/)
9 Comments
Becheman  [author] 4 Oct, 2014 @ 5:31pm 
@ The Grand Czar Gaming: Make sure the mods are lowest in your load order and also start a new game. If that doesn't work but you like the armours, use "Guards of the Hold" on Nexus (run that one using SKSE). The Nexus version is an all-in-one and doesn't require a new game, so should work fine.

@ SturkMaster: Probably - I haven't got that mod but I imagine if you have RNG LOWER in your load order than these mods then it should work fine.
Sturk 3 Oct, 2014 @ 9:35pm 
Does it work with RNG guards?
Heinrich the Techpriest 3 Oct, 2014 @ 6:11pm 
hey bechman i turned mod on the armor does not show for all your mods what is a sugestion?
Becheman  [author] 2 Oct, 2014 @ 6:59am 
@ Ike Rules!: Best. ASCII. Ever. :)
Epicstory 1 Oct, 2014 @ 6:57am 
⊂_ヽit's called being
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    < ⌒ヽ A
   /   へ\ B
   /  / \\ U
   レ ノ   ヽ_つ L
  / / O
  / /| U
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 | |  ) /
`ノ )  Lノ
(_/
p.s. nice mod
Becheman  [author] 30 Sep, 2014 @ 4:09pm 
@ Cocoa Sugar Daddy: Great! This probably means that you hadn't visited that town before? Towns you have already visited will probably have the old armours...
Big Man Cocoa 30 Sep, 2014 @ 1:46pm 
It worked without a new game great mod by the way 5 out of 5
Becheman  [author] 30 Sep, 2014 @ 5:45am 
@ Cocoa Sugar Daddy: This will only work with a new game. BUT! The "Guards of the Hold" mod on Nexus will work with an existing game if you run through SKSE.
Big Man Cocoa 29 Sep, 2014 @ 4:00pm 
Do I have to start a new game cause Id rather no since im so far in